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Makes the triangle lines connect properly to their base
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@ -149,7 +149,7 @@ public class ParticleSpawner implements Runnable {
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}
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}
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Location topLocation = location.clone().add(pyramidVectors[0]);
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Location topLocation = location.clone().add(pyramidVectors[0]);
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for (double x = 0; x <= 1; x += particleDensity) {
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for (double x = 0; x <= 1.2; x += particleDensity) {
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spawnParticle(world, topLocation.clone().add(pyramidVectors[1].clone().multiply(x)));
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spawnParticle(world, topLocation.clone().add(pyramidVectors[1].clone().multiply(x)));
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spawnParticle(world, topLocation.clone().add(pyramidVectors[2].clone().multiply(x)));
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spawnParticle(world, topLocation.clone().add(pyramidVectors[2].clone().multiply(x)));
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spawnParticle(world, topLocation.clone().add(pyramidVectors[3].clone().multiply(x)));
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spawnParticle(world, topLocation.clone().add(pyramidVectors[3].clone().multiply(x)));
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