mcMMO/src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java
2013-01-08 17:28:09 -08:00

131 lines
6.0 KiB
Java

package com.gmail.nossr50.commands.skills;
import java.text.DecimalFormat;
import org.bukkit.ChatColor;
import com.gmail.nossr50.commands.SkillCommand;
import com.gmail.nossr50.config.AdvancedConfig;
import com.gmail.nossr50.datatypes.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.util.Permissions;
public class UnarmedCommand extends SkillCommand {
AdvancedConfig advancedConfig = AdvancedConfig.getInstance();
private String berserkLength;
private String deflectChance;
private String deflectChanceLucky;
private String disarmChance;
private String disarmChanceLucky;
private String ironArmBonus;
private float disarmChanceMax = advancedConfig.getDisarmChanceMax();
private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel();
private float deflectChanceMax = advancedConfig.getDeflectChanceMax();
private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel();
private float ironArmMaxBonus = advancedConfig.getIronArmBonus();
private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel();
private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength();
private boolean canBerserk;
private boolean canDisarm;
private boolean canBonusDamage;
private boolean canDeflect;
private boolean lucky;
public UnarmedCommand() {
super(SkillType.UNARMED);
}
@Override
protected void dataCalculations() {
DecimalFormat df = new DecimalFormat("0.0");
float disarmChanceF;
float deflectChanceF;
berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel));
if(skillValue >= disarmMaxLevel) disarmChanceF = disarmChanceMax;
else disarmChanceF = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue);
disarmChance = df.format(disarmChanceF);
if(disarmChanceF + disarmChanceF * 0.3333D >= 100D) disarmChanceLucky = df.format(100D);
else disarmChanceLucky = df.format(disarmChanceF + disarmChanceF * 0.3333D);
if(skillValue >= deflectMaxLevel) deflectChanceF = deflectChanceMax;
else deflectChanceF = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue);
deflectChance = df.format(deflectChanceF);
if(deflectChanceF + deflectChanceF * 0.3333D >= 100D) deflectChanceLucky = df.format(100D);
else deflectChanceLucky = df.format(deflectChanceF + deflectChanceF * 0.3333D);
if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus);
else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel));
}
@Override
protected void permissionsCheck() {
canBerserk = Permissions.berserk(player);
canBonusDamage = Permissions.unarmedBonus(player);
canDeflect = Permissions.deflect(player);
canDisarm = Permissions.disarm(player);
lucky = Permissions.luckyUnarmed(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
}
@Override
protected void effectsDisplay() {
if (lucky) {
String perkPrefix = ChatColor.RED + "[mcMMO Perks] ";
player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Unarmed" }) }));
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
}
if (canDisarm) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
}
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
}
if (canDeflect) {
player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBerserk || canBonusDamage || canDeflect || canDisarm;
}
@Override
protected void statsDisplay() {
if (canBonusDamage) {
player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
}
if (canDeflect) {
if (player.hasPermission("mcmmo.perks.lucky.unarmed"))
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky }));
else
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
}
if (canDisarm) {
if (player.hasPermission("mcmmo.perks.lucky.unarmed"))
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky }));
else
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
}
if (canBerserk) {
player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
}
}
}