package com.gmail.nossr50.commands.skills; import java.text.DecimalFormat; import org.bukkit.ChatColor; import com.gmail.nossr50.commands.SkillCommand; import com.gmail.nossr50.config.AdvancedConfig; import com.gmail.nossr50.datatypes.SkillType; import com.gmail.nossr50.locale.LocaleLoader; import com.gmail.nossr50.util.Permissions; public class UnarmedCommand extends SkillCommand { AdvancedConfig advancedConfig = AdvancedConfig.getInstance(); private String berserkLength; private String deflectChance; private String deflectChanceLucky; private String disarmChance; private String disarmChanceLucky; private String ironArmBonus; private float disarmChanceMax = advancedConfig.getDisarmChanceMax(); private float disarmMaxLevel = advancedConfig.getDisarmMaxBonusLevel(); private float deflectChanceMax = advancedConfig.getDeflectChanceMax(); private float deflectMaxLevel = advancedConfig.getDeflectMaxBonusLevel(); private float ironArmMaxBonus = advancedConfig.getIronArmBonus(); private int ironArmIncreaseLevel = advancedConfig.getIronArmIncreaseLevel(); private int abilityLengthIncreaseLevel = advancedConfig.getAbilityLength(); private boolean canBerserk; private boolean canDisarm; private boolean canBonusDamage; private boolean canDeflect; private boolean lucky; public UnarmedCommand() { super(SkillType.UNARMED); } @Override protected void dataCalculations() { DecimalFormat df = new DecimalFormat("0.0"); float disarmChanceF; float deflectChanceF; berserkLength = String.valueOf(2 + (int) ((double) skillValue / (double) abilityLengthIncreaseLevel)); if(skillValue >= disarmMaxLevel) disarmChanceF = disarmChanceMax; else disarmChanceF = (float) (((double) disarmChanceMax / (double) disarmMaxLevel) * skillValue); disarmChance = df.format(disarmChanceF); if(disarmChanceF + disarmChanceF * 0.3333D >= 100D) disarmChanceLucky = df.format(100D); else disarmChanceLucky = df.format(disarmChanceF + disarmChanceF * 0.3333D); if(skillValue >= deflectMaxLevel) deflectChanceF = deflectChanceMax; else deflectChanceF = (float) (((double) deflectChanceMax / (double) deflectMaxLevel) * skillValue); deflectChance = df.format(deflectChanceF); if(deflectChanceF + deflectChanceF * 0.3333D >= 100D) deflectChanceLucky = df.format(100D); else deflectChanceLucky = df.format(deflectChanceF + deflectChanceF * 0.3333D); if (skillValue >= 250) ironArmBonus = String.valueOf(ironArmMaxBonus); else ironArmBonus = String.valueOf(3 + ((double) skillValue / (double) ironArmIncreaseLevel)); } @Override protected void permissionsCheck() { canBerserk = Permissions.berserk(player); canBonusDamage = Permissions.unarmedBonus(player); canDeflect = Permissions.deflect(player); canDisarm = Permissions.disarm(player); lucky = Permissions.luckyUnarmed(player); } @Override protected boolean effectsHeaderPermissions() { return canBerserk || canBonusDamage || canDeflect || canDisarm; } @Override protected void effectsDisplay() { if (lucky) { String perkPrefix = ChatColor.RED + "[mcMMO Perks] "; player.sendMessage(perkPrefix + LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Perks.lucky.name"), LocaleLoader.getString("Perks.lucky.desc", new Object[] { "Unarmed" }) })); } if (canBerserk) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") })); } if (canDisarm) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") })); } if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") })); } if (canDeflect) { player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") })); } } @Override protected boolean statsHeaderPermissions() { return canBerserk || canBonusDamage || canDeflect || canDisarm; } @Override protected void statsDisplay() { if (canBonusDamage) { player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) })); } if (canDeflect) { if (player.hasPermission("mcmmo.perks.lucky.unarmed")) player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { deflectChanceLucky })); else player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance })); } if (canDisarm) { if (player.hasPermission("mcmmo.perks.lucky.unarmed")) player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }) + LocaleLoader.getString("Perks.lucky.bonus", new Object[] { disarmChanceLucky })); else player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance })); } if (canBerserk) { player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength })); } } }