mcMMO/src/main/java/com/gmail/nossr50/commands/skills/SwordsCommand.java
2013-09-30 11:32:35 +02:00

103 lines
4.1 KiB
Java

package com.gmail.nossr50.commands.skills;
import com.gmail.nossr50.datatypes.skills.SkillType;
import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.skills.swords.Swords;
import com.gmail.nossr50.util.Permissions;
public class SwordsCommand extends SkillCommand {
private String counterAttackChance;
private String counterAttackChanceLucky;
private int bleedLength;
private String bleedChance;
private String bleedChanceLucky;
private String serratedStrikesLength;
private String serratedStrikesLengthEndurance;
private boolean canCounter;
private boolean canSerratedStrike;
private boolean canBleed;
public SwordsCommand() {
super(SkillType.SWORDS);
}
@Override
protected void dataCalculations() {
// SERRATED STRIKES
if (canSerratedStrike) {
String[] serratedStrikesStrings = calculateLengthDisplayValues();
serratedStrikesLength = serratedStrikesStrings[0];
serratedStrikesLengthEndurance = serratedStrikesStrings[1];
}
// BLEED
if (canBleed) {
bleedLength = (skillValue >= Swords.bleedMaxBonusLevel) ? Swords.bleedMaxTicks : Swords.bleedBaseTicks;
String[] bleedStrings = calculateAbilityDisplayValues(Swords.bleedMaxBonusLevel, Swords.bleedMaxChance);
bleedChance = bleedStrings[0];
bleedChanceLucky = bleedStrings[1];
}
// COUNTER ATTACK
if (canCounter) {
String[] counterAttackStrings = calculateAbilityDisplayValues(Swords.counterAttackMaxBonusLevel, Swords.counterAttackMaxChance);
counterAttackChance = counterAttackStrings[0];
counterAttackChanceLucky = counterAttackStrings[1];
}
}
@Override
protected void permissionsCheck() {
canBleed = Permissions.bleed(player);
canCounter = Permissions.counterAttack(player);
canSerratedStrike = Permissions.serratedStrikes(player);
}
@Override
protected boolean effectsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void effectsDisplay() {
luckyEffectsDisplay();
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Swords.Effect.0"), LocaleLoader.getString("Swords.Effect.1", percent.format(1.0D / Swords.counterAttackModifier))));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Swords.Effect.2"), LocaleLoader.getString("Swords.Effect.3", percent.format(1.0D / Swords.serratedStrikesModifier))));
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Swords.Effect.4"), LocaleLoader.getString("Swords.Effect.5", Swords.serratedStrikesBleedTicks)));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Effects.Template", LocaleLoader.getString("Swords.Effect.6"), LocaleLoader.getString("Swords.Effect.7")));
}
}
@Override
protected boolean statsHeaderPermissions() {
return canBleed || canCounter || canSerratedStrike;
}
@Override
protected void statsDisplay() {
if (canCounter) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Counter.Chance", counterAttackChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", counterAttackChanceLucky) : ""));
}
if (canBleed) {
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Length", bleedLength));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Note"));
player.sendMessage(LocaleLoader.getString("Swords.Combat.Bleed.Chance", bleedChance) + (isLucky ? LocaleLoader.getString("Perks.Lucky.Bonus", bleedChanceLucky) : ""));
}
if (canSerratedStrike) {
player.sendMessage(LocaleLoader.getString("Swords.SS.Length", serratedStrikesLength) + (hasEndurance ? LocaleLoader.getString("Perks.ActivationTime.Bonus", serratedStrikesLengthEndurance) : ""));
}
}
}