mcMMO/src/main/resources
TfT_02 3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
..
locale Changed Flux Mining mechanics 2014-12-22 16:58:22 +01:00
mods Set a pretty repair material name in armor.yml 2014-06-15 17:46:16 +02:00
.jenkins Change metrics to be shaded in, add new graph 2013-02-02 04:38:15 -05:00
advanced.yml Properly name these config nodes 2014-10-11 13:37:25 +02:00
child.yml Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00
config.yml Changed Flux Mining mechanics 2014-12-22 16:58:22 +01:00
experience.yml Quick initial update for 1.8 2014-12-18 01:36:02 -05:00
hidden.yml Goddamnit, save more often to make sure progress is made 2014-11-26 01:24:44 -08:00
itemweights.yml Fixed bug where Nether Quartz wasn't included in Smelting or item 2013-05-16 08:13:01 -04:00
plugin.yml Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
potions.yml Fix potion datavalues for Splash poison II potions 2014-02-18 08:45:44 +01:00
repair.vanilla.yml A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
salvage.vanilla.yml A whole bunch of more work to convert Salvage to a child skill 2014-05-18 17:04:39 +02:00
treasures.yml Add option to shake items from player inventories 2014-12-20 23:55:49 +01:00
upgrades.yml Add an UpgradeManager 2014-07-23 12:37:02 +02:00