Commit Graph

49 Commits

Author SHA1 Message Date
nossr50
e192fd366e More changes to MySpawn, should correct yet another hook error. 2010-12-31 11:05:17 -08:00
nossr50
10896d4b16 Added checks when moving a player to their home to make sure they even have a home first. This should take care of some onHealthChange error hooks I got earlier. 2010-12-31 10:45:31 -08:00
nossr50
3e076d3951 Added a null check for attacker in onDamage 2010-12-31 09:53:03 -08:00
nossr50
9f840a3079 More changes, xmas, hook error stoppan, and other stuff 2010-12-31 09:10:30 -08:00
nossr50
47e5a07b82 Tweaks to the settings file 2010-12-31 08:26:37 -08:00
nossr50
ab86705d31 Party chat fixed 2010-12-30 12:43:59 -08:00
nossr50
42cb17db5b Working party system, still need to fix party chat to not be jibberish though. 2010-12-30 12:18:38 -08:00
nossr50
2a1ff28af2 Fixed ezModo, for reals this time. 2010-12-30 04:40:57 -08:00
nossr50
1388780143 Fix for ezModo not working and changed brackets in chat to be White again for now. 2010-12-30 04:32:41 -08:00
nossr50
4577fdb159 Made the fire antigrief more complex, now you can specify which blocks fire will not spread to as well as toggling lava being able to spread fire or not. 2010-12-26 16:13:46 -08:00
nossr50
f15e00bdc7 Fixed the message to look nicer 2010-12-23 19:11:41 -08:00
nossr50
da86708f67 Added /myspawn, a command that will return players to their home with penalties. 2010-12-23 19:06:20 -08:00
nossr50
f7254d3492 Players will now properly move to their home location when they die, death messages are working now but are only random messages. 2010-12-23 18:24:51 -08:00
nossr50
6a122fb0aa Added the ability for players to "spawn" at their home location, when enabled it moves a player after they have died and revived to their home location. 2010-12-23 17:16:38 -08:00
nossr50
019dea18e9 More fixes to /freeze 2010-12-15 16:53:25 -08:00
nossr50
c1fff71e33 Fixed a few more mistakes >.> 2010-12-15 16:47:34 -08:00
nossr50
ad29bb2bbb Added a /freeze command for fun 2010-12-15 16:22:48 -08:00
nossr50
b6396b9dc5 Merge branch 'master' of github.com:nossr50/vminecraft-plugin
Conflicts:
	vMinecraftListener.java
2010-12-13 16:19:10 -08:00
cerevisiae
cc541934bf Updated death messages 2010-12-13 18:15:04 -06:00
nossr50
cb87916086 Changed death messages to be random for now, we need to find a better way to do specific death messages. :/ 2010-12-13 15:22:23 -08:00
nossr50
4af84c3b94 Fixed accidentally making everyone invincible. 2010-12-13 14:48:06 -08:00
cerevisiae
e24f6570d5 Added in other sendMessage and gmsg that do not require a sending player. Useful for system messages. 2010-12-13 16:25:57 -06:00
nossr50
31906f2766 Theoretically working death messages, emphasis on theoretically since I can't test them yet! 2010-12-13 14:15:06 -08:00
cerevisiae
f608ee7080 Added in checks to make sure lower rank players cannot change higher rank players prefix, suffix, nickname. Added in default chat color to /colors 2010-12-12 15:01:17 -06:00
cerevisiae
263a5701d7 Fixed /msg and /ignore 2010-12-11 00:28:56 -06:00
cerevisiae
ccee3b5d5c Fixing irregularities with wordwrap. Removed the random nulls that appear. 2010-12-08 18:30:26 -06:00
nossr50
891b7d0f43 Made fire stopping simpler and functional. 2010-12-08 00:21:01 -08:00
nossr50
a2027ec991 Antigriefs should be working now, it will check the sorrounding blocks to see if any of them are blocks that fire is not allowed to spread to. Also commented out if statement on announcements to see if it was bugged or not. Added in /colors command so players can see all the colors they can use. 2010-12-07 23:57:32 -08:00
cerevisiae
0233605785 Adding players to the PlayerList should work now. 2010-12-07 22:53:51 -06:00
nossr50
bfdbe3f6f9 First version of fire antigriefs... Forgot this file. 2010-12-07 20:08:40 -08:00
nossr50
a8f544a341 Can't remember 2010-12-02 20:14:30 -08:00
nossr50
2fdd930db1 Latest version, just doesn't seem to work for player damage though. 2010-12-02 20:10:28 -08:00
nossr50
c518cfdc83 Whoops 2010-12-02 19:58:29 -08:00
nossr50
8b3f83941f Moved the damagetype int declarations after the check to see if the attacker is not a player. 2010-12-02 19:57:08 -08:00
nossr50
278c24650a Further revisions, moved death messages to onDamager. 2010-12-02 19:46:21 -08:00
nossr50
f521bd6fe9 Added checks for pvp in death messages 2010-12-02 19:34:35 -08:00
nossr50
8899f2d4c4 Revisions to onDamage v2 2010-12-02 19:09:35 -08:00
nossr50
aa3cb69fe8 Revisions to how onDamage works 2010-12-02 19:03:54 -08:00
nossr50
f26f5cca73 Early version of specific death messages, needs testing. 2010-12-02 18:27:04 -08:00
nossr50
41c9feb13e Fixed onDamage to report damagetypes to a public int. 2010-12-02 18:13:19 -08:00
nossr50
d3aff7d2d6 Setting up the foundation for specific death messages. This version will post information on attacker/defender entity IDs and dmg amount to the server console. 2010-12-02 17:25:02 -08:00
nossr50
0c96c14045 Death messages are fixed now. 2010-12-02 14:27:36 -08:00
nossr50
83f1ed4a8f Fix for ezmodo, removed ezHealth 2010-12-02 14:13:23 -08:00
cerevisiae
461e998537 Fixing words too long to fit on a single line. 2010-12-01 21:25:45 -06:00
cerevisiae
ce46e2d011 Fixed the writer for vminecraftusers 2010-12-01 14:28:50 -06:00
nossr50
04f46a5527 Early version of setting up a users txt file 2010-12-01 10:59:51 -08:00
cerevisiae
acf1b5261d Fixed /a 2010-12-01 00:56:52 -06:00
cerevisiae
b2c33b779d Fixed prefixes again 2010-12-01 00:47:58 -06:00
cerevisiae
39d48a3bb7 Renaming the plugin from vminecraftPlugin to vMinecraft 2010-11-30 22:47:24 -06:00