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Added /myspawn, a command that will return players to their home with penalties.
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@ -60,6 +60,7 @@ public class vMinecraftCommands{
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cl.register("/tphere", "tphere");
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cl.register("/tpback", "tpback");
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cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
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cl.register("/myspawn", "myspawn");
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//Health
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cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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@ -197,6 +198,28 @@ public class vMinecraftCommands{
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}
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return EXIT_SUCCESS;
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}
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//=====================================================================
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//Function: myspawn (/myspawn)
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//Input: Player player: The player using the command
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//Output: int: Exit Code
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//Use: Returns a player to their home but with penalties
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//=====================================================================
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public static int myspawn(Player player, String[] args){
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if(player.canUseCommand("/myspawn") && vMinecraftSettings.getInstance().playerspawn())
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{
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player.sendMessage(Colors.DarkPurple + "Returned to myspawn");
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player.sendMessage(Colors.Red + "Penalty: Inventory Cleared");
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player.setHealth(20);
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Warp home = null;
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home = etc.getDataSource().getHome(player.getName());
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player.teleportTo(home.Location);
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Inventory inv = player.getInventory();
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inv.clearContents();
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inv.update();
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return EXIT_SUCCESS;
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}
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return EXIT_FAIL;
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}
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//=====================================================================
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//Function: prefix (/prefix)
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//Input: Player player: The player using the command
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@ -96,6 +96,12 @@ public class vMinecraftListener extends PluginListener {
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Warp home = null;
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home = etc.getDataSource().getHome(player.getName());
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player.teleportTo(home.Location);
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//Makes sure the player has a custom home before telling them about /myspawn
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if(etc.getServer().getSpawnLocation() != etc.getDataSource().getHome(player.getName()).Location){
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player.sendMessage(Colors.DarkPurple + "Return here with /myspawn, the penalty for returning is the complete loss of inventory");
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} else {
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player.sendMessage(Colors.DarkPurple + "Set your own spawn with /myspawn");
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}
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}
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vMinecraftUsers.getProfile(player).isDead(false);
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vMinecraftChat.gmsg(Colors.Gray + player.getName() + " " + vMinecraftSettings.randomDeathMsg());
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