nossr50
4ab71bcf36
Fixed inspect not working from console
2012-02-29 12:07:47 -08:00
nossr50
652a27eb38
Starting work on Impact subskill for Axes
2012-02-29 11:56:15 -08:00
GJ
2b9baaf0ea
Possible fix for not registering right click air events.
2012-02-27 23:38:33 -05:00
GJ
57bf414d59
OPTIMIZE ALL THE SKILLS!
...
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
dd445dbac5
Updates to Combat - Breaks R4 Compatability.
2012-02-26 14:38:03 -05:00
nossr50
4b26732f51
Removed redundancy
2012-02-26 04:15:50 -08:00
bm01
aff6b0925f
Optimization in Combat.java
2012-02-26 13:06:47 +01:00
GJ
3a1ee58339
Added custom values for mob combat multipliers.
2012-02-26 01:53:54 -05:00
GJ
1fe259eb7a
Archery optimizations.
2012-02-23 21:13:06 -05:00
nossr50
e4d312a11f
Combat ignores events where entity is dead now.
2012-02-22 18:43:09 -08:00
nossr50
a3f0de1c84
Moved Taming stuff into Taming.java
2012-02-22 18:39:22 -08:00
GJ
94cb118a7e
Should probably use getMaxHealth() instead of hardcoding... (Addresses
...
MCCORE-39)
2012-02-22 12:19:22 -05:00
GJ
bebc70634b
Fixed Wolves having over max health due to Fast Food Service (Fixes
...
MCCORE-39)
2012-02-22 12:18:21 -05:00
nossr50
0c8b46acee
Change mobspawn track list to use entity id
2012-02-22 08:29:51 -08:00
nossr50
fa35fd9e45
Added Fast Food Service to Taming (Healing)
2012-02-20 15:41:00 -08:00
NuclearW
40af51fc05
Re-added event calling
...
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
939344816e
Tweaks to SkullSplitter/SerratedStrikes
2012-02-14 10:33:49 -08:00
nossr50
e77be3350f
Removed CallEvent from dealDamage(), we don't need it. Fixes #170
2012-02-13 19:09:14 -08:00
nossr50
70756c2a2e
Preparing for a bugfix release. Also made sure mcMMO saves info on
...
shutdown.
2012-02-11 10:21:36 -08:00
nossr50
a4845abc45
Possible fix for negative XP bug.
2012-02-10 11:58:58 -08:00
GJ
716e6296e5
Updates to Swords & Axes skills, optimizations.
2012-02-09 00:58:05 -05:00
GJ
20248212ae
Added MagmaCube to Combat XP table.
2012-02-08 10:11:55 -05:00
NuclearW
3552b756e0
Update changelog and fix bug
2012-01-29 16:05:46 -05:00
NuclearW
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
85fe839e91
Update changelog and fix for Jenkins build #4
2012-01-26 15:19:07 -08:00
gmcferrin
ff9b6fd98a
Fix for [Issue #48 ] - Combat XP Gain
2012-01-26 17:09:38 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00