Commit Graph

26 Commits

Author SHA1 Message Date
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
nossr50
9df149c489 Huge Mushrooms now work for Tree Feller (UNTESTED) 2013-02-15 15:32:49 -08:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
bm01
776821a988 Readded Impact damage durability cap (and fixed it) 2013-02-13 14:49:35 +01:00
bm01
048a979375 Minor ImpactEventHandler cleanup 2013-02-12 19:36:10 +01:00
bm01
2fac0170e7 Fixed Impact reducing durability of non-armor equipped blocks 2013-02-12 19:15:51 +01:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
TfT_02
374b758700 Fix AxesMastery displaying wrong values 2013-01-30 20:33:19 +01:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
3cc9672ff3 Fixed an inverted check on Impact. 2013-01-21 23:03:14 -05:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
857bb00c8a Because this way is easier. 2013-01-17 15:20:20 -05:00
GJ
0262255bea Fixed bug where Skull Splitter would be applied twice. 2013-01-17 12:04:56 -05:00
GJ
9204b23d51 Allow configuration of Skull Splitter damage modifier. 2013-01-15 17:00:56 -05:00
GJ
5bdf4b5dcc Finish Axe restructuring, modify a little bit of Swords stuff as well. 2013-01-15 16:38:44 -05:00
GJ
f40433fc99 Axe restructuring. 2013-01-15 16:16:46 -05:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
GJ
0587741437 More Axe restructuring, changing some config values from int to double,
added function to duplicate code.
2013-01-14 11:55:43 -05:00
gmcferrin
a8abfdae5e Start Axe restructuring. 2013-01-10 22:39:08 -05:00
gmcferrin
621f739831 Axes restructuring, part 1 2013-01-10 09:26:28 -05:00