26 Commits

Author SHA1 Message Date
Yomamaeatstoes
c34230a82e
mcMMO-Folia-PR (#4925)
Folia Support

---------

Co-authored-by: Rockyers <ethan@yocom.org>
Co-authored-by: TechnicallyCoded <technicallycoded@gmail.com>
Co-authored-by: HSGamer <huynhqtienvtag@gmail.com>
2023-08-26 16:16:18 -07:00
nossr50
8d27e8fccf 2.1.205 2021-11-14 09:33:27 -08:00
nossr50
f7339277f8 Add more tests, fix null name bug 2021-04-13 12:41:23 -07:00
nossr50
be44c0e417 Update SkillTools 2021-04-09 11:13:27 -07:00
nossr50
eec5feb2bf PrimarySkillType refactor and other refactors 2021-04-08 13:21:34 -07:00
nossr50
5080d86e44 Refactoring code part 1 to prep for adding a bunch of unit tests 2021-04-08 10:39:07 -07:00
nossr50
ba7b6826b4 2.1.170 - papi fix 2021-01-05 15:25:39 -08:00
nossr50
7931a095fe Add some tests for com.gmail.nossr50.util.random classes 2021-01-03 12:21:32 -08:00
nossr50
38bc60ba86 Inspecting offline players no longer requires permissions + fixing
errors when using mcrank on an offline player
2019-06-17 08:19:15 -07:00
nossr50
29befac27e Scoreboards are now OFF by default
I don't like them.
2019-01-18 14:20:31 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
TfT_02
7da661546f Fixed bug where processing message would always get displayed
and the player could never execute /mctop or /mcrank if chat display
was disabled.
2014-08-24 09:21:40 -07:00
t00thpick1
d687543910 Prevent players from having more than one database querying command running at once. 2014-08-19 18:11:56 -04:00
TfT_02
8fec1af257 Fix a bunch of small formatting issues 2014-05-11 15:15:44 +02:00
GJ
9ef3c721df Formatting cleanup from the scoreboard update. Also handle skill permissions differently. 2013-10-28 13:04:46 -04:00
GJ
b3415ee2f4 Cleanup some of Riking's mess. 2013-10-25 17:05:36 -04:00
riking
95f15e68fe New and Improved Scoreboard System
- Scoreboards now AUTO-UPDATE
 - Scoreboards now COME IN COLOR
 - If you want, they can come in EVERY COLOR (Config setting)
 - Scoreboards can be displayed alongside chat output!
 - Prevention of denial of service to SQL via spamming /mctop using a cooldown
 - Added /mccooldown command to show cooldowns for all available skills
2013-10-25 09:49:02 -07:00
GJ
468fbdab56 SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations.

Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
GJ
69aead58a7 Using getPlayerExact is faster. 2013-07-08 19:15:44 -04:00
GJ
0c52b3016c We've got these functions, might as well use them. 2013-05-21 10:02:09 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
TfT_02
9730cdb880 Normalize line endings 2013-03-21 20:46:23 +01:00
GJ
399bf8e3b9 Use BukkitRunnable. 2013-03-20 03:11:16 -04:00