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Using getPlayerExact is faster.
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@ -1,7 +1,6 @@
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package com.gmail.nossr50.commands.party;
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import org.bukkit.ChatColor;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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@ -43,12 +42,12 @@ public class PartyInfoCommand implements CommandExecutor {
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StringBuilder memberList = new StringBuilder();
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for (String memberName : playerParty.getMembers()) {
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OfflinePlayer member = mcMMO.p.getServer().getOfflinePlayer(memberName);
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Player member = mcMMO.p.getServer().getPlayerExact(memberName);
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if (playerParty.getLeader().equalsIgnoreCase(memberName)) {
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memberList.append(ChatColor.GOLD);
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}
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else if (member.isOnline()) {
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else if (member != null) {
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memberList.append(ChatColor.WHITE);
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}
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else {
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@ -403,7 +403,7 @@ public class EntityListener implements Listener {
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}
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// We can make this assumption because we (should) be the only ones using this exact metadata
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Player player = plugin.getServer().getPlayer(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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Player player = plugin.getServer().getPlayerExact(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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if (Misc.isNPCEntity(player)) {
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return;
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@ -430,7 +430,7 @@ public class EntityListener implements Listener {
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}
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// We can make this assumption because we (should) be the only ones using this exact metadata
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Player player = plugin.getServer().getPlayer(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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Player player = plugin.getServer().getPlayerExact(entity.getMetadata(mcMMO.tntMetadataKey).get(0).asString());
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if (Misc.isNPCEntity(player)) {
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return;
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@ -25,7 +25,7 @@ public class McrankCommandDisplayTask extends BukkitRunnable {
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@Override
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public void run() {
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Player player = mcMMO.p.getServer().getPlayer(playerName);
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Player player = mcMMO.p.getServer().getPlayerExact(playerName);
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Integer rank;
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sender.sendMessage(LocaleLoader.getString("Commands.mcrank.Heading"));
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