Commit Graph

130 Commits

Author SHA1 Message Date
nossr50
baf1796b08 Taming's Beast Lore now uses a rank system 2019-01-26 11:21:42 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
nossr50
c51be84b50 Serrated now uses Rupture rank to calculate its bleed effect's properties
Gore now actually uses Rupture rank 1 in its calculations
2019-01-23 15:29:31 -08:00
nossr50
11c8374f6c Bleed doesn't suck anymore. 2019-01-21 15:15:10 -08:00
nossr50
126e1c5942 All skills should be on the new rank system now 2019-01-17 08:46:10 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
dad3e76c7c Taming now uses Action Bar 2019-01-13 22:32:35 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
b572c0aea9 Fixing some issues with scoreboards, it's getting late so I'll take a better look at them in the morning. 2019-01-11 10:27:11 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
01a7aa4d12 Reworked the relationship between SubSkill and Locale keys 2019-01-04 07:58:39 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
t00thpick1
184b98bbdc BREAKING CHANGE - Fix typo in secondary skill enum...... Fixes #2891 2018-09-14 22:36:47 -04:00
t00thpick1
b73eced36f Remove sound adapter 2018-07-25 20:29:40 -04:00
Glitchfinder
c83d011faa Don't convert raw salmon to raw fish when summoning ocelots.
Fixes #3366
2018-05-15 19:40:48 -07:00
t00thpick1
a43ae4178a Some cleanups to mob related XP code 2017-04-15 00:04:07 -04:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
88b99a3835 I *think* this should be backwards compatible, I may be wrong and it could break both. 2016-03-01 13:08:11 -05:00
t00thpick1
8d16af8770 Why is my local compiler missing thigns the CI hits? 2016-03-01 12:42:26 -05:00
t00thpick1
fde9ba86a2 Actually update all sounds 2016-03-01 12:39:05 -05:00
TfT_02
3422c5d3eb Don't need this here 2014-12-20 19:14:52 +01:00
TfT_02
ebeebbde72 Randomize spawn location of Call of the Wild pets
So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
TfT_02
5d246d2701 Add missing UserManager check
Caused an java.lang.IndexOutOfBoundsException: Index: 0

Fixes #2335
2014-10-25 17:29:58 +02:00
TfT_02
63b332216e Read summon item from config in /taming command 2014-10-11 11:38:53 +02:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00
TfT_02
c31281971c Summon amount limits and new ability 2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
2b9b5df1ee Alter original event and stop firing FakeDamageEvents
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40 SecondaryAbilityEvent now implements Cancellable
Fire SecondaryAbilityEvent for abilities with static chances

Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
93d63dbca5 Minor cleanup of imports 2014-05-18 17:06:50 +02:00
TfT_02
8fec1af257 Fix a bunch of small formatting issues 2014-05-11 15:15:44 +02:00
TfT_02
9f53426511 Added API to XP events to get XP gain reason 2014-04-18 22:32:32 +02:00
TfT_02
0fe3ad7432 Reworked COTW config options + made COTW item configurable
Adresses #1481 partially
2014-03-23 14:33:57 +01:00
TfT_02
f65adea2f9 Added minimum jump strength requirement and config option
for horses summoned with "Call of the Wild"
2014-03-23 13:41:31 +01:00
TfT_02
862d38b587 Clean up all of the imports 2014-03-03 18:27:45 +01:00
GJ
ce59488e8e Add FakeEntityTameEvent to match expected behavior for an animal being tamed. 2014-02-28 12:04:00 -05:00
GJ
47db522cc1 Because Bukkit doesn't set this automatically with setTamed. Go figure. Fixes #1888 2014-02-28 11:50:36 -05:00
GJ
d0b0786284 Fixed exploit involving Call of The Wild. Fixes #1877 2014-02-20 11:50:56 -05:00
t00thpick1
c0dee19cb0 Missed a refactor :P Also, javadoc event 2013-11-22 12:48:53 -05:00
t00thpick1
870987bba7 SecondaryAbility's API additions 2013-11-22 12:32:23 -05:00
t00thpick1
df77b9d0ed Parenthesis 2013-11-10 13:56:15 -05:00
t00thpick1
29f2525b58 Tend toward the smaller values, and configurable maximum for horse jump strength 2013-11-10 13:54:45 -05:00
TfT_02
bded936af5 Cleanup our imports 2013-10-31 22:30:05 +01:00
GJ
7f290504ad Set random jump strength for horses as well. 2013-09-26 10:43:45 -04:00
dddeeefff
1254ab232a Add randomized Horse appearance to Call Of The Wild 2013-09-23 22:29:02 +02:00
dddeeefff
b49e56c857 Added missing COTW message when there are too many Horses nearby 2013-09-23 22:29:01 +02:00
GJ
800a452d62 Remove use of deprecated function. 2013-09-13 09:11:34 -04:00