Commit Graph

815 Commits

Author SHA1 Message Date
nossr50
b9c8743ee3 The next public release will be 2.1.0 not 2.0.1 2018-12-29 06:19:24 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
d50238caf1 Dunno if this is excessive, but adding some API notes to the changelog 2018-12-28 10:49:11 -08:00
nossr50
55a4238030 Updating changelog.txt 2018-12-27 03:18:34 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
nossr50
7a6b8e3156 This was going to bug my OCD 2018-12-27 00:21:13 -08:00
nossr50
93d10c0739 Starting work on converting skills to use the new 100-scale system 2018-12-26 23:59:43 -08:00
nossr50
6ec61ecb76 Fireworks from ability activation will be Opt-In, updates to strings 2018-12-24 19:05:46 -08:00
nossr50
8a02230fd2 Updating strings relating to the project. 2018-12-24 17:52:39 -08:00
t00thpick1
31b83becad Version bump 1.5.04 2016-03-17 12:36:08 -05:00
t00thpick1
9718123292 Catchup the changelog 2015-11-12 19:19:57 -05:00
t00thpick1
5b19e2e9d2 Snapshot again for realz 2015-07-28 17:49:36 -04:00
t00thpick1
bef28583f3 Fix missed compile error. Re-release 1.5.03 2015-07-28 17:48:24 -04:00
t00thpick1
eff53d90ab We need to preserve block data with our double drops for silk touch. Fixes #2625 2015-07-25 22:30:22 -04:00
t00thpick1
de0ac51b3d This should ignore absorption damage for allied players. Fixes #2618 2015-07-25 21:59:10 -04:00
t00thpick1
b161a907a7 back to development 2015-07-25 16:53:38 -04:00
t00thpick1
397ec929aa Bump version for release 2015-07-25 16:52:26 -04:00
TfT_02
cfa0daefc5 Fix the issues with sticky pistons and slime blocks
This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
t00thpick1
d9aacfa059 Back to dev 2015-03-02 15:15:08 -05:00
t00thpick1
5efc5289f7 Version bump release 2015-03-02 15:14:16 -05:00
TfT_02
5670e6696a Archery distance XP bonus cannot exceed indefinitely anymore
Fixes #2465
2015-02-21 09:42:22 +01:00
TfT_02
385fe1bb05 Added option for XP gained by killing bred animals
Fixes #2402
2015-01-10 12:31:13 +01:00
mjkaufer
9426f44cdd Added isUnarmed Method
Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58 Make Archery distance multiplier configurable
Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
eda18bc990 Only show the scoreboard tips a couple of times
We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions

Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
a2c395db36 Fixed bug where MobHealthbarTypes were not saved 2014-12-23 14:07:10 +01:00
TfT_02
522b085499 Fix bug where no XP was granted when Flux Mining
Fixes #2359
2014-12-22 17:25:55 +01:00
TfT_02
3ea845cfd9 Changed Flux Mining mechanics
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.

By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.

Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.

Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.

Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
262e711bcc Add option for Chimaera Wings to ignore bed spawns
Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
b44b1cc859 And back to development 2014-12-18 14:15:59 -05:00
t00thpick1
75dfec1236 Bump version for release build. 2014-12-18 14:14:58 -05:00
TfT_02
8e5340ebc3 Wolves attack a target when shot by their owner 2014-10-11 11:38:53 +02:00
TfT_02
eda38cba66 Add lifespan to Taming summons 2014-10-11 11:25:57 +02:00
TfT_02
0838cbb874 Add option to not show ability names on scoreboard
Adds #2249
2014-10-04 14:05:30 +02:00
TfT-02
62a767db89 Add enable toggle and per skill thresholds 2014-09-28 11:43:17 +02:00
TfT_02
b61c65636b Add new ExperienceAPI method to specify if XP can be shared 2014-08-22 15:50:40 -07:00
TfT_02
adde56114e Cleanup the changelog 2014-08-21 16:40:06 -06:00
TfT_02
5cfd2dc799 Added API to ExperienceAPI to get the amount of XP needed for a level 2014-08-21 16:38:33 -06:00
TfT_02
2650d57d8e Added options to experience.yml for Dirt and Sand variations
Adds #2194
2014-08-19 21:28:53 -06:00
TfT_02
8a35d69540 Move RefreshChunks setting from hidden.yml to config.yml
Adds #2213
2014-08-17 20:21:23 -06:00
TfT_02
f10a1d0ffb Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.

Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
t00thpick1
857e12b96e SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon,  profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.

Fixes #2138, Fixes #2119, Fixes #1982, Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9 Add UUID support! - zreed, slipcor, t00thpick1
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.

Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
a48ada306c Add magical mod importer
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.

When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.

Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
TfT_02
70744371a3 Fix bug where Repair_Material_Quantity wasn't read 2014-07-31 00:47:22 +02:00
TfT_02
8fd94b625c Fix Blast Mining and change its behavior slightly
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.

Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26 Don't use hardcoded unlock levels for Blast Mining 2014-07-20 00:43:52 +02:00
TfT_02
96fdf265d5 Don't run party chat on a separate thread
Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3 Show colors in console for party chat
Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
09b0bf62e2 Added SkillAPI used to get a list of skill names
This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00