Commit Graph

760 Commits

Author SHA1 Message Date
GJ
bc51505150 More cleanup. 2013-10-21 08:31:35 -04:00
TfT_02
e0599a0dea Subtract XP with Hardcore mode
Adds #1529
2013-10-20 20:02:16 +02:00
TfT_02
810c74dc2a Fixed bug which prevented players from leveling up
Any affected players will get their levels back when they gain some
more XP in that particular skill.
2013-10-19 14:08:04 +02:00
TfT_02
f4ff8518c2 Cleanup progress feedback 2013-10-18 16:43:37 +02:00
TfT_02
4a428a47af Fix bug with HolidayManager and some cleanup 2013-10-18 16:24:01 +02:00
TfT_02
e8e2dcff46 -levelsChanged instead of - levelsChanged 2013-10-18 15:26:15 +02:00
GJ
b8c1f868f5 Event updates 2013-10-18 08:54:06 -04:00
Bestle
d8e86d0fc7 Fix logic error in fireworkParticleShower
If a player is inside a vehicle, the y position of the spawned firework should be modified, not the x
2013-10-18 12:59:21 +01:00
riking
b4f4de4628 Get all logs in Tree Feller, and optimize performance
Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.

Additionally, logs would be left up in the air for jungle trees.

After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
468fbdab56 SkillUtils cleanup, EventUtils creation
Move some functions in SkillUtils to more relevant locations.

Begin work on utility class to handle all event calls.
2013-10-15 13:03:33 -04:00
GJ
309dfd50cd Revert change to smoke particle handling
Have to do it this way, because not all block directions are valid for
smoke
2013-10-15 08:38:59 -04:00
GJ
056f7cc93b Nicer handling of some particle effect code. 2013-10-14 11:29:25 -04:00
TfT_02
741f629ab8 Don't spawn fireworks under a boat (for real this time)
Fixes #1534
2013-10-14 17:07:15 +02:00
TfT_02
82f8c4ce36 Fishing Treasure Hunter overhaul 2013-10-12 02:41:13 +02:00
GJ
0c83bf2a80 Improve our drop handling. 2013-10-09 11:44:45 -04:00
TfT_02
5a6bb363cf Don't spawn fireworks under the player if they're in a vehicle 2013-10-06 12:08:22 +02:00
TfT_02
a0e37a4a09 I forgot to invert this check 2013-10-03 22:04:39 +02:00
TfT_02
6baf820afa Cleanup and formatting 2013-10-01 22:14:29 +02:00
Kane York
288287badf Add holiday celebration for the console 2013-10-01 22:06:51 +02:00
TfT_02
5ad0f2c624 Do a little bit of localebending 2013-09-30 11:32:35 +02:00
TfT_02
3a37d0e092 Fixing an error due to confusingly named check
Refactored healthBarEnabled to healthBarPluginEnabled to avoid this
from happening again.
2013-09-29 23:57:13 +02:00
GJ
a63f745c73 Add custom mobs automatically as they're killed. 2013-09-26 15:06:36 +02:00
GJ
4a0fee5796 Use class names to better find custom entities. 2013-09-26 15:06:21 +02:00
GJ
cf90236e57 Redo blocks.yml
** YOU WILL NEED TO UPDATE THIS FILE **
2013-09-26 15:06:21 +02:00
GJ
fc6c7bb1de Rework custom tool config.
** YOU WILL NEED TO UPDATE YOUR CONFIG TO THE NEW FORMAT **
2013-09-26 15:06:21 +02:00
GJ
792ecd6aad Rework armor.yml to take item names instead of IDs in advance of 1.7 changes.
** YOU WILL NEED TO REDO YOUR armor.yml FILE **
2013-09-26 14:58:30 +02:00
TfT_02
933b6f278b Disable partial name matching for offline players by default
#1482
2013-09-25 14:26:24 +02:00
TfT_02
45dfc13ebd Match playernames using OfflinePlayers instead
Fixes #1482
2013-09-24 11:40:53 +02:00
TfT_02
d5bd9a1693 Fixed some small mistakes in CommandUtils 2013-09-23 20:22:41 +02:00
TfT_02
3828f78480 Fixed respawn cooldown checks
Thanks @Riking for pointing this out!
2013-09-22 23:28:08 +02:00
Travis Ralston
239d7e33cb Revert "Metrics be dead"
This reverts commit 0a9fd4a92e.
2013-09-22 12:33:01 -06:00
TfT_02
b8c479549c Disable our healthbars when the plugin "HealthBar" is found
Adds #1477
2013-09-22 16:55:02 +02:00
t00thpick1
0a9fd4a92e Metrics be dead 2013-09-20 22:23:38 -04:00
GJ
f71b302f6f Don't need this anymore. 2013-09-19 15:19:16 -04:00
GJ
9be9908a22 Remove unused imports. 2013-09-18 09:39:54 -04:00
GJ
e0592b3f62 Don't try to ever pull the mcMMOPlayer here.
Fixes #1466
2013-09-16 12:12:31 -04:00
TfT_02
7bac0e2ca5 Dropped SpoutPlugin support
Because SpoutPlugin is not being updated to 1.6.x and mcMMO 1.4.07 does
not support any CB version below 1.6.x SpoutPlugin support is no longer
needed.
https://blog.spout.org/minecraft-1-6-and-the-legacy-finale/
2013-09-16 16:48:42 +02:00
GJ
e8bc2475c3 Add sound for level-up even when not using Spout. 2013-09-16 09:52:09 -04:00
TfT_02
17faf1561f Refactor to getMaxLength 2013-09-15 21:45:16 +02:00
GJ
4eba33a1c6 Use doubles in config.yml where appropriate. Change item IDs to item names
in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
GJ
088015dd4d Switch to H31ix's updater for security reasons. 2013-09-13 00:59:07 -04:00
t00thpick1
1004e2a32b These duplicate checks are handled in config validation. 2013-09-12 20:52:26 -04:00
GJ
58c7dcb705 Fix issues with double damage, double death messages, and other damage oddities.
Fixes #1450
2013-09-12 11:52:34 -04:00
t00thpick1
f7928787dc Skill shot should be after deflect check 2013-09-11 10:17:24 -04:00
GJ
af39e84aef Actually remove /mmoupdate, fix usage strings for /mcconvert, fix tab completion
Fixes #1451
2013-09-10 15:47:47 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
b42f2d4073 Refactor, plus store these values rather than checking them twice. 2013-09-10 08:38:06 -04:00
GJ
89ddf8c4fa Fixed issues with dealing damage to Entities 2013-09-09 20:41:06 +02:00
GJ
71ab678945 Fix bug where mcMMO damage wasn't awarding XP.
Fixes #1400
2013-09-09 12:00:37 -04:00
GJ
14daee3b1b Fixed a bug where squid were not awarding XP. 2013-09-09 10:46:26 -04:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00
GJ
fd8d9b02a9 Begin trying to remove newly-deprecated "magic numbers" 2013-09-05 14:55:08 -04:00
GJ
a639a37637 Add per-skill XP boost perks.
Fixes #1412
2013-09-03 09:24:58 -04:00
GJ
7523afffb5 Updated permissions for more control over Call of the Wild. 2013-08-30 13:50:34 -04:00
GJ
73d0b377ae Reduce code duplication. Also verify that our target is alive before trying to damage them.
Fixes #1403
2013-08-28 11:29:30 -04:00
GJ
6bfc1b84de Let's do this the right way. 2013-08-23 20:14:13 +02:00
TfT_02
59f545d5ce Fixed FakeEntityDamageByEntityEvent not getting fired 2013-08-23 20:14:13 +02:00
GJ
23983422e0 Cleanup & remove code duplication. 2013-08-23 14:08:16 -04:00
TfT_02
964b2636fb Move experience related settings from config.yml to experience.yml 2013-08-23 19:37:44 +02:00
TfT_02
0ce41150c6 Vampirism can now be enabled without having Skill Death Penalty enabled 2013-08-22 22:54:05 +02:00
TfT_02
0455416dec Reorganized Hardcore locale strings 2013-08-22 22:54:05 +02:00
TfT_02
a6e7febf77 Hardcore mode can now be toggled for each skill individually 2013-08-22 22:54:05 +02:00
GJ
ede0757d83 Remove /mmoupdate and replace with /mcconvert database 2013-08-22 22:33:06 +02:00
GJ
8282d84b16 Validate, and nicer loading. 2013-08-22 22:22:19 +02:00
GJ
223649ec28 Formatting and localizing. 2013-08-22 22:22:19 +02:00
TfT_02
68e433b3b7 Added new ExperienceFormula config and /mcconvert command 2013-08-22 22:22:19 +02:00
GJ
1a51b93ec9 Another quick check to avoid issues with NPCs. 2013-08-22 14:45:30 -04:00
TfT_02
ca6bee07ea Fix formatting 2013-08-22 00:37:48 +02:00
gmcferrin
2bae937b28 Don't throw a warning if we're expecting a null object. 2013-08-21 14:20:12 +00:00
GJ
c8c76f4174 Put this function in a better place. 2013-08-20 15:12:38 -04:00
GJ
50ef8d9610 Improvements to mcMMOPlayer lookup. 2013-08-20 14:10:49 -04:00
GJ
62146480db Hardcoding this is a bad idea. 2013-08-19 15:12:08 -04:00
TfT_02
6518d192ec Improved partial name matcher
Fixes #1164
2013-08-19 10:37:04 +02:00
TfT_02
3fe9cfee74 Slightly improved update checker feedback 2013-08-18 18:04:20 +02:00
TfT_02
560c3860b4 Fixed bug which allowed players to bypass fishing's exploit prevention
Fixes #1319
2013-08-17 10:11:46 +02:00
TfT_02
90fcf35c34 Javadocs cleanup 2013-08-10 20:10:45 +02:00
TfT_02
ead1398132 Super Breaker & Giga Driller now use more durability
A configurable amount is added to the vanilla durability loss.

Use `Abilities.Tools.Durability_Loss` to disable (set to 0) or set it
to -1 for no durability loss while using abilities. Closes #1363
2013-08-09 22:21:45 +02:00
TfT_02
6330c4a69e Move the noErrorsInConfig check to Misc 2013-08-09 19:10:03 +02:00
TfT_02
1f53c62ced Added McMMOPlayerDeathPenaltyEvent
Called when a player dies and mcMMO tries to invoke Hardcore mode or
Vampirism
2013-08-07 01:21:52 +02:00
TfT_02
ccbffca278 Validate config.yml settings 2013-08-06 21:17:14 +02:00
Glitchfinder
aeaab43f44 Fixing a multitude of reported NPEs. 2013-08-04 12:15:01 -07:00
GJ
d1bf48ad79 Fix bug where teleport location was never reset if warmup was set to 0
for Chimera Wing.

Fixes #1323
2013-07-30 15:20:18 -04:00
GJ
c5137eb884 Begin work on cleaning up our listeners and their Javadocs. 2013-07-25 14:52:21 -04:00
GJ
e0e574c19e Fix a potential issue with PTP and Chimera Wing teleportation cooldowns. 2013-07-24 13:50:33 -04:00
GJ
37671bad9a We already have the mcMMOPlayer here. 2013-07-24 12:30:02 -04:00
GJ
001f1dbd3c Fix issue with truncating things that don't need truncating. 2013-07-17 13:45:31 -04:00
GJ
7b5372a985 Temporary fix for MCPC+ entity issues. This change will be reverted
after the fix is made in MCPC+.

Fixes #1197
2013-07-17 10:29:42 -04:00
GJ
1647ef4fae Fixed issue where locale strings could cause the scoreboard header to be
longer than 16 characters.

Fixes #1278
2013-07-17 08:18:54 -04:00
GJ
c9aba059e2 Don't provide direct access to the players map. 2013-07-15 09:14:23 -04:00
TfT_02
696e82e622 Add missing Axes locale string
* Somehow, the message notifying a player that he was struck by Skull
Splitter wasn't in the locale files anymore.
 * Re-added this string and renamed it.
 * Fixes #1271
2013-07-15 13:18:13 +02:00
GJ
04224b309a Add snow to excavation. No treasures will drop from snow by default,
but they can be added to the treasures.yml file by specifying

"Drops_From:
	Snow: true"

Adds #1229
2013-07-11 14:41:23 -04:00
GJ
d07b67b5bf Health and damage are now doubles, not ints. 2013-07-11 12:43:36 -04:00
riking
23729f45ee Pull changes from dev-dbman (commit f63c5e3) 2013-06-28 15:02:58 -07:00
TfT_02
af60f08a8b Localize the ScoreboardManager
Closes #1232
2013-06-28 19:17:39 +02:00
TfT_02
1edb11cedf Disable mob healthbars for boss mobs!
Fixes #1210
2013-06-28 13:36:48 +02:00
GJ
050be563bf Less magic numbers. 2013-06-12 19:26:09 -04:00
GJ
965dbda101 Clean up some stuff with our DATS. 2013-06-12 19:20:05 -04:00
GJ
3a78e1b487 More code duplication removal. 2013-06-12 15:56:42 -04:00
GJ
db637f0bc9 Remove more code duplication. 2013-06-12 15:41:26 -04:00
GJ
28a78d820a Tidy up our InventoryListener. 2013-06-12 15:10:43 -04:00