nossr50
4fa3708c2f
Well this should fix the issues with config, but I hate it.
2012-04-26 20:58:21 -07:00
nossr50
05724ae64f
Config overhaul part 6
2012-04-26 10:34:02 -07:00
nossr50
9606dd3501
Part 1 of refactoring/config overhaul
2012-04-26 07:27:57 -07:00
GJ
ef17da48c7
More locale updates.
2012-04-24 09:21:21 -04:00
GJ
77efbe39a9
Reverted to old locale strings in master - moved to new branch.
2012-04-17 10:28:13 -04:00
GJ
248f24d4b9
Locale changes, part 1.
2012-04-11 15:28:30 -04:00
GJ
6c6fb117ea
Fixed bug where wolves spawned with Call of the Wild only had 8 health
2012-03-28 22:24:32 -04:00
GJ
ac384c5d95
More cleanup on PlayerProfile.java
2012-03-27 14:41:19 -04:00
GJ
945fb5ed55
Random update. :D
2012-03-26 11:04:17 -04:00
GJ
7b22c6232d
Fixed summoned ocelots never changing skins. (Thanks Xackery!)
2012-03-26 10:03:05 -04:00
GJ
a630022bf0
Generalized some taming stuff to work with Ocelots.
2012-03-22 11:07:20 -04:00
GJ
99e58039a2
MAJOR PERMISSIONS UPDATE. PLEASE CHECK PLUGIN.YML FOR DETAILS.
2012-03-19 22:05:17 -04:00
GJ
253d0ea4c8
Fixed an issue with Call of the Wild message display.
2012-03-18 23:17:43 -04:00
NuclearW
8f2c424657
Move bleeding to mcBleedTimer
...
Put all the logic handling adding/removing/contains there and encapsulate our List
Additionally, should prevent a ConcurrentModificationException by locking, but I'm not 100% on the contiains not throing such an exception.
2012-03-18 16:59:35 -04:00
GJ
bc725f46e8
Cleaned up the way we handle bleed tracking.
2012-03-18 15:22:12 -04:00
GJ
6b99d3e5f1
Cleanup of LoadProperties, changed around a few message strings.
2012-03-18 01:42:56 -04:00
GJ
71d47eacaa
Removed lingering traces of old block tracking method.
2012-03-15 17:29:27 -04:00
GJ
bb5d003430
Updates to metadata, change to use block.getRelative in Woodcutting.java
2012-03-15 00:52:37 -04:00
GJ
ab8f1a4ea6
Assorted cleanup, fixed bug with abilities not working.
2012-03-14 13:33:00 -04:00
bm01
7c3b6b9fb3
Fix for combat XP gain
2012-03-09 22:03:40 +01:00
GJ
052e3cd997
More cleanup.
2012-03-08 16:55:43 -05:00
TheYeti
88ab232ccd
Undo Taming fix, attempt fix of block interact NPE
2012-03-08 12:11:09 -08:00
TheYeti
714f829f3e
Fix for CraftOfflinePlayer in Taming yet again
2012-03-08 11:33:27 -08:00
NuclearW
4805097a0c
Remove lots of redundant license prefixes from files
2012-03-07 16:53:54 -05:00
GJ
b86cfb595c
Whitespace & other formatting fixes for Combat.java
2012-03-06 22:50:36 -05:00
GJ
36a706b7b6
Fix for Blast Mining not always activating bonuses.
2012-03-05 21:57:46 -05:00
GJ
36d6221b3b
Fixes some Blast Mining stuff. Still issues due to changes in internal
...
math calculations somewhere...
2012-03-05 18:01:56 -05:00
GJ
7dc1a2ba72
Fix for Ocelot Summoning - still need new locale string for summon
...
failure.
2012-03-05 00:42:18 -05:00
GJ
dc9acbc3c9
Summon Ocelots!
2012-03-04 22:08:20 -05:00
bm01
2f0a3eaadd
Taming prevent damage fix
2012-03-03 15:15:30 +01:00
GJ
f9b9dddbc8
Updates to Taming
2012-03-02 13:55:53 -05:00
bm01
aff6b0925f
Optimization in Combat.java
2012-02-26 13:06:47 +01:00
GJ
a7f259ea3c
Moved wolf damage checks to Taming.java
2012-02-26 02:38:07 -05:00
nossr50
e4d312a11f
Combat ignores events where entity is dead now.
2012-02-22 18:43:09 -08:00
nossr50
a3f0de1c84
Moved Taming stuff into Taming.java
2012-02-22 18:39:22 -08:00
NuclearW
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
6970174503
Fix for issue #212 from upstream repo
2012-01-09 18:33:24 -08:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00