Commit Graph

2384 Commits

Author SHA1 Message Date
nossr50
906bc01b91 Inspect now checks if player exists in Database 2012-02-29 13:02:24 -08:00
nossr50
4641e4701c Updating usage statistic to work with R5 2012-02-29 12:41:03 -08:00
nossr50
88e40080fb Making Inspect work on offline players 2012-02-29 12:33:33 -08:00
nossr50
e0fa23359f Removed /mcstats usage from console (use inspect instead) 2012-02-29 12:15:23 -08:00
nossr50
4ab71bcf36 Fixed inspect not working from console 2012-02-29 12:07:47 -08:00
nossr50
652a27eb38 Starting work on Impact subskill for Axes 2012-02-29 11:56:15 -08:00
nossr50
d56fe82bfd Updating changelog 2012-02-29 09:29:23 -08:00
nossr50
6c20df7839 Finished changes to Whois -> Inspect 2012-02-29 09:25:48 -08:00
nossr50
423eb97e0f Reverting casting in onEntityDeath 2012-02-29 09:23:04 -08:00
nossr50
0b43dd2747 Replacing Whois command with Inspect command 2012-02-29 09:20:58 -08:00
nossr50
f2fccd4a64 Add casting to onEntityDeath 2012-02-29 09:11:45 -08:00
GJ
a7292c3a2c Fixed typo in config.yml 2012-02-29 11:25:15 -05:00
GJ
0c1072f7cf Changes due to updates to EntityType returned by certain Entity events. 2012-02-29 11:03:24 -05:00
GJ
cea80f98e8 Updates for config files. 2012-02-29 10:45:55 -05:00
GJ
985e69c529 Fixes for Treasures config & Chimera Wing. 2012-02-29 09:59:25 -05:00
nossr50
a2b3e6fa83 Fixed treasures config NPE 2012-02-28 21:00:28 -08:00
GJ
ee986970fe Moving treasures to their own config file.
BUILD IS BROKEN, DO NOT USE.
2012-02-28 23:28:36 -05:00
nossr50
345fa122c5 Added info about the change to getDistance() to changelog 2012-02-28 19:50:18 -08:00
NuclearW
fae5693db8 Merge pull request #187 from bm01/replace-getdistance
Replacement of m.getDistance()
2012-02-28 19:45:16 -08:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
nossr50
a41fc22899 Added MySpawn removal info to changelog 2012-02-28 16:52:47 -08:00
nossr50
5f51f7f9b0 Further removing MySpawn stuff 2012-02-28 15:19:43 -08:00
nossr50
de2a0403d2 Remove MySpawn from DB if exists 2012-02-28 15:15:03 -08:00
GJ
e2d13034a8 Kill it with fire, part 1 - MySpawn 2012-02-28 18:01:35 -05:00
GJ
e55006f662 Fixed the fact that myspawn would clear if you broke ANY bed (not just
your own) - Addresses MCCORE-50
2012-02-28 17:06:13 -05:00
GJ
64b46a88c9 Breaking a bed now clears your spawn, just as if you had used the
/clearmyspawn command.
2012-02-28 16:52:16 -05:00
nossr50
69b7c3077f Tweaked mcremove 2012-02-28 12:53:27 -08:00
nossr50
f158858262 Updated changelog. 2012-02-28 12:36:55 -08:00
nossr50
7aa7de75a2 Made mcremove work for FlatFile (sort of). 2012-02-28 12:33:57 -08:00
nossr50
6cc22a3b63 mcremove command is now fully functional for MySQL 2012-02-28 12:16:23 -08:00
nossr50
649ce1c147 Forgot to commit this, file renamed. 2012-02-28 11:19:12 -08:00
nossr50
1281843d45 Removing redundancy in most commands 2012-02-28 11:17:54 -08:00
nossr50
e31aea3492 Beginning work on mcremove 2012-02-28 11:05:48 -08:00
GJ
26e3403ff4 Fixed Call of The Wild & RIGHT_CLICK_AIR tool activation not working.
Apparently we can't use ignoreCancelled=true on PlayerInteractEvent...
2012-02-28 09:27:14 -05:00
GJ
e5922bf3e7 Fixed my brakes. >.< 2012-02-28 00:18:55 -05:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
1511c5737b Fixed missing return calls in ToolType.java 2012-02-27 17:37:43 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
nossr50
16a0a3364a NPE fix for Bleed Simulation (hopefully) 2012-02-27 07:56:12 -08:00
nossr50
d09512373b Added an isConnected() method 2012-02-27 05:27:59 -08:00
nossr50
dfd1e311d1 Updated changelog 2012-02-27 05:23:56 -08:00
nossr50
26c9ba0c3b Major optimization to how MySQL connection is handled. 2012-02-27 05:20:55 -08:00
nossr50
d7d1d0b58d Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-27 03:53:46 -08:00
nossr50
a0ab16eaa7 Minor tweaks to BleedSimulate() 2012-02-27 03:53:15 -08:00
GJ
cae4b47538 Updates to Unarmed 2012-02-26 14:38:55 -05:00
GJ
dd445dbac5 Updates to Combat - Breaks R4 Compatability. 2012-02-26 14:38:03 -05:00
nossr50
4b26732f51 Removed redundancy 2012-02-26 04:15:50 -08:00
nossr50
bf38fc9819 Merge pull request #184 from bm01/master
Optimization in combatChecks()
2012-02-26 04:07:58 -08:00
bm01
aff6b0925f Optimization in Combat.java 2012-02-26 13:06:47 +01:00