GJ
158b3c43f8
Fixed wolves from Call of the Wild only having 8 health.
2013-04-05 16:17:59 -04:00
GJ
d4c8cc28a1
Use new hasConflictingEnchant method.
2013-04-04 22:26:48 -04:00
GJ
ce08405c00
Use new NetherWartState values.
2013-04-04 22:24:02 -04:00
GJ
0f023f627c
Metadata > Hashmap
2013-04-02 08:41:51 -04:00
GJ
24153c2fb1
Dumb ternary statement was dumb.
2013-03-28 07:45:35 -04:00
TfT_02
94b560ba01
Don't activate abilities when a player is in creative mode.
2013-03-25 23:15:09 +01:00
Glitchfinder
9f55c25775
Actually adding Nether Quartz to Mining for double drops.
2013-03-21 16:05:34 -07:00
TfT_02
9730cdb880
Normalize line endings
2013-03-21 20:46:23 +01:00
GJ
399bf8e3b9
Use BukkitRunnable.
2013-03-20 03:11:16 -04:00
GJ
c3a69c8c55
Change to the newer, shorter scheduler methods.
2013-03-20 02:15:15 -04:00
GJ
255dece550
Move Arcane Forging to it's own class to match the structure we used
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with Blast Mining.
2013-03-18 14:02:53 -04:00
GJ
ed09d1b390
Fixed bug where Shake wouldn't damage mobs whose max health was less
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than 4.
Fixes #845
2013-03-17 08:11:20 -04:00
GJ
171026ba23
Fixed bug where Mining wasn't awarding double drops
2013-03-17 00:36:40 -04:00
bm01
3f56c8e690
Fixed Treefeller trying to cut too many leaves
2013-03-16 16:49:32 +01:00
TfT_02
b2f400f61a
"Splinter the axe into dozens of pieces"
2013-03-12 23:31:44 +01:00
GJ
3a7d88db4f
Fixed bug with Blast Mining increasing TNT damage.
2013-03-10 21:30:35 -04:00
GJ
9eba2c683b
Use equalsIgnoreCase() instead of equals(), and use == for compaing
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worlds.
Fixes #815
2013-03-10 18:06:10 -04:00
GJ
d78a1efbf6
Fixed bug with Repair not decreasing enchanting levels properly.
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Fixes #817
2013-03-10 15:48:16 -04:00
t00thpick1
df67bd6720
Message player only when enchants actually exist
2013-03-09 20:05:15 -05:00
bm01
0e2746622d
Fixed the Cacti & Sugar Cane fix!
2013-03-08 19:33:03 +01:00
GJ
e31b7d5c48
Cacti & Sugar Cane are an exception, because the bottom block is
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normally player-placed but the top two are grown naturally.
2013-03-08 08:53:54 -05:00
GJ
4bddbbf56e
This must be handled first, else no XP is awarded if double-drops are
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disabled.
2013-03-08 08:49:07 -05:00
GJ
0654f27599
Fixed bug where Blast Mining was awarding too much XP
2013-03-08 08:45:16 -05:00
GJ
bd45fff1b4
Fixed bug relating to "empty" ItemStacks. Fixes #807
2013-03-08 07:40:25 -05:00
GJ
9618e45a11
That was bothering me.
2013-03-08 07:26:43 -05:00
bm01
3839373f5a
Forgot this one
2013-03-08 10:35:52 +01:00
bm01
1633617006
Minor cleanup
2013-03-08 10:33:20 +01:00
bm01
57e33bbf39
Fixed triple drop awarding experience twice in mining
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The previous commit also fixed this for Herbalism
2013-03-08 10:31:32 +01:00
bm01
cddcf36016
Reworked some methods related to Herbalism
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Fixes double seed consumption for Green Terra when used on crops
Fixes wheat consumption instead of seed for Green Thumb
Fixes XP and double drop exploit with some blocks (flowers...)
2013-03-08 10:11:33 +01:00
NuclearW
03d0ecd450
text=auto
2013-03-07 14:43:03 -05:00
GJ
3a809dab32
Fix downgrade chances all being calculated from Rank4.
2013-03-07 12:52:43 -05:00
GJ
9377de930f
Fixed bug with using Salvage on stacked items. Stacked items will now
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return the appropriate amount of materials. Fixes #802
2013-03-07 08:03:18 -05:00
GJ
a9438ed52b
Move BlockCracker into the UnarmedManager
2013-03-06 19:19:26 -05:00
GJ
09169bd019
Fixed bug where Fishing was becoming less successful at higher levels
2013-03-06 18:17:54 -05:00
GJ
44ede5c3f8
Create a WoodcuttingManager
2013-03-06 16:23:41 -05:00
GJ
f6a18ef777
Move Salvage functions into Repair
2013-03-06 11:31:51 -05:00
GJ
3e084b3b5d
Unlock levels go in advanced.yml, not config.yml
2013-03-06 11:13:25 -05:00
GJ
2c7f931c4d
Removed option to disable Salvage via the config file. This should be
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handled via permissions instead.
2013-03-06 10:50:59 -05:00
GJ
6b18cec7fb
Combine our placedAnvil checks into one function.
2013-03-06 10:47:56 -05:00
GJ
08960a2dbc
Move Salvage checks into our RepairManager
2013-03-06 10:02:34 -05:00
GJ
5f4e269efa
Fixed bug with repairing using materials with byte metadata
2013-03-06 09:43:09 -05:00
GJ
e5f6da01ec
Create a proper RepairManager to match the others, rename our old
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RepairManager to RepairableManager.
2013-03-06 09:37:09 -05:00
GJ
df53e2fd4f
Fixed issue with some skill activations not activating enough or
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activating too much.
Fixes #785
2013-03-04 22:45:37 -05:00
GJ
4210920c5f
Fixed ClassCastException relating to counter-attack with Swords. Fixes
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#784
2013-03-04 21:59:16 -05:00
GJ
0c027ca697
Straightening up our Managers more, also fixed a few bugs regarding
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unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
GJ
1fc3c8fab2
AnimalTamer already has a getName() method.
2013-03-03 15:22:40 -05:00
GJ
7c28be5e62
Straightening up our InventoryListener, SwordsManager, TamingManager,
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and UnarmedManager.
2013-03-03 14:59:22 -05:00
GJ
cbe9cae4ea
Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes.
2013-03-03 14:48:13 -05:00
bm01
c0b7f8a323
Moved everything that could be moved from PlayerProfile to McMMOPlayer
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PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049
Each McMMOPlayer now store its SkillManager objects
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Should fix a recent memory leak
2013-03-03 17:06:32 +01:00