bm01
1633617006
Minor cleanup
2013-03-08 10:33:20 +01:00
bm01
57e33bbf39
Fixed triple drop awarding experience twice in mining
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The previous commit also fixed this for Herbalism
2013-03-08 10:31:32 +01:00
bm01
cddcf36016
Reworked some methods related to Herbalism
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Fixes double seed consumption for Green Terra when used on crops
Fixes wheat consumption instead of seed for Green Thumb
Fixes XP and double drop exploit with some blocks (flowers...)
2013-03-08 10:11:33 +01:00
bm01
dff03109a3
Parties should only be saved once per call
2013-03-08 05:28:40 +01:00
bm01
c0986a1f89
Removed unneeded null checks
2013-03-08 02:09:43 +01:00
bm01
cd4c328320
Improved SkillMonitorTask
2013-03-08 02:03:25 +01:00
NuclearW
03d0ecd450
text=auto
2013-03-07 14:43:03 -05:00
GJ
3a809dab32
Fix downgrade chances all being calculated from Rank4.
2013-03-07 12:52:43 -05:00
GJ
ade9e20cdd
Fixed bug where Beast Lore wouldn't work on friendly pets.
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Fixes #805
2013-03-07 09:18:27 -05:00
GJ
29520dc95c
Get the mcMMOPlayer outside of the loop so it doesn't have to be
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recreated every time.
2013-03-07 08:53:13 -05:00
GJ
d40d89f29a
Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice.
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Fixes #787
2013-03-07 08:07:55 -05:00
GJ
9377de930f
Fixed bug with using Salvage on stacked items. Stacked items will now
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return the appropriate amount of materials. Fixes #802
2013-03-07 08:03:18 -05:00
GJ
3219674678
Added option to advanced.yml to determine the # of enchant levels used
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when buffing Super Breaker & Giga Drill Breaker
2013-03-06 23:00:37 -05:00
GJ
a9438ed52b
Move BlockCracker into the UnarmedManager
2013-03-06 19:19:26 -05:00
GJ
09169bd019
Fixed bug where Fishing was becoming less successful at higher levels
2013-03-06 18:17:54 -05:00
GJ
c30fdef615
Removed the option to use Woodcutting without an axe from the config
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file.
2013-03-06 16:27:10 -05:00
GJ
109e9725a9
No need to create our mcMMOPlayer again.
2013-03-06 16:25:46 -05:00
GJ
44ede5c3f8
Create a WoodcuttingManager
2013-03-06 16:23:41 -05:00
GJ
c1161da6de
We don't use this function anymore.
2013-03-06 16:23:41 -05:00
TfT_02
80927417f2
Fix the update checker
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Now it's able to parse x.x.x-type-bxxx and x.x.x-bxxx
2013-03-06 22:20:11 +01:00
GJ
91d8cd5da8
Reorganize our imports after Repair refactoring.
2013-03-06 12:21:02 -05:00
GJ
869d731b81
We now have a RepairManager.
2013-03-06 12:19:57 -05:00
GJ
f6a18ef777
Move Salvage functions into Repair
2013-03-06 11:31:51 -05:00
GJ
3e084b3b5d
Unlock levels go in advanced.yml, not config.yml
2013-03-06 11:13:25 -05:00
GJ
2c7f931c4d
Removed option to disable Salvage via the config file. This should be
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handled via permissions instead.
2013-03-06 10:50:59 -05:00
GJ
6b18cec7fb
Combine our placedAnvil checks into one function.
2013-03-06 10:47:56 -05:00
GJ
08960a2dbc
Move Salvage checks into our RepairManager
2013-03-06 10:02:34 -05:00
GJ
5f4e269efa
Fixed bug with repairing using materials with byte metadata
2013-03-06 09:43:09 -05:00
GJ
e5f6da01ec
Create a proper RepairManager to match the others, rename our old
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RepairManager to RepairableManager.
2013-03-06 09:37:09 -05:00
TfT_02
ae741a1b99
Fixed bug where players were unable to salvage leather armor. Closes #788
2013-03-05 14:39:39 +01:00
GJ
78a3ea4765
Back to active development
2013-03-04 22:50:25 -05:00
GJ
1a66ff7659
1.4.02 bugfix release
2013-03-04 22:49:17 -05:00
GJ
df53e2fd4f
Fixed issue with some skill activations not activating enough or
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activating too much.
Fixes #785
2013-03-04 22:45:37 -05:00
GJ
4210920c5f
Fixed ClassCastException relating to counter-attack with Swords. Fixes
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#784
2013-03-04 21:59:16 -05:00
TfT_02
3440833af8
Fixed bug where the PTP cooldown was being read improperly
2013-03-05 00:48:48 +01:00
TfT_02
1e738263bc
Remove the ptp request after using /ptp accept
2013-03-05 00:30:48 +01:00
TfT_02
9cf322ca0b
Fixed NPE with /ptp <accept|toggle|acceptall>
2013-03-05 00:30:07 +01:00
GJ
0c027ca697
Straightening up our Managers more, also fixed a few bugs regarding
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unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
TfT_02
27ed5f7c38
Added API to get level caps
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Use getLevelCap(String skillType) to get a level cap of a specific
skill.
Use getPowerLevelCap() to get the power level cap.
2013-03-04 15:16:33 +01:00
GJ
2f83e559a4
Back to regularly scheduled development.
2013-03-03 23:25:46 -05:00
GJ
8b55744447
1.4.01 bugfix release
2013-03-03 23:24:47 -05:00
GJ
2f491b24e2
Updated locale files.
2013-03-03 23:18:46 -05:00
GJ
d2cb55befa
Fixed bug with /ptp display strings when trying to teleport after having
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been hurt or recently teleporting.
2013-03-03 23:02:37 -05:00
NuclearW
e3e4cf9884
Do not attempt to load an empty treasure config
2013-03-03 19:40:10 -05:00
GJ
1b461ac96a
Cleaning up more combat checks.
2013-03-03 15:42:56 -05:00
GJ
1fc3c8fab2
AnimalTamer already has a getName() method.
2013-03-03 15:22:40 -05:00
GJ
7c28be5e62
Straightening up our InventoryListener, SwordsManager, TamingManager,
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and UnarmedManager.
2013-03-03 14:59:22 -05:00
GJ
cbe9cae4ea
Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes.
2013-03-03 14:48:13 -05:00
bm01
c0b7f8a323
Moved everything that could be moved from PlayerProfile to McMMOPlayer
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PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049
Each McMMOPlayer now store its SkillManager objects
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Should fix a recent memory leak
2013-03-03 17:06:32 +01:00