Commit Graph

4850 Commits

Author SHA1 Message Date
t00thpick1
432ff95a98 More constants 2014-08-04 11:40:47 -04:00
t00thpick1
fe29bb4b9f Accurate purge count 2014-08-03 21:14:24 -04:00
t00thpick1
ae5347bc0f Purging shouldn't be main thread, also we have no reason to refresh profiles of purged users, as old users aren't online, and powerless users have nothing to wipe. 2014-08-03 21:12:41 -04:00
t00thpick1
966de87ef9 Print reason 2014-08-03 20:57:28 -04:00
t00thpick1
3569f9a182 Woot, rushing things without looking! 2014-08-03 20:40:48 -04:00
t00thpick1
70a23f8a0a EnumMaps cannot use a null key 2014-08-03 20:39:37 -04:00
t00thpick1
857e12b96e SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon,  profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.

Fixes #2138, Fixes #2119, Fixes #1982, Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9 Add UUID support! - zreed, slipcor, t00thpick1
This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.

Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
fb8592495d Only set detected durability if it's > 0 2014-08-01 01:09:00 +02:00
TfT_02
a48ada306c Add magical mod importer
Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.

When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.

Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
Lucas Savva
8db0d663dc More configs for 1.6.X mods
+ Added full tools and armor and some block configs for:
- Advanced Genetics
- Applied Energistcs
- Big Reactors
- Biomes O Plenty
- Emasher Resource
- Extra Utilities
- Factorization
- Forestry
- MineFactory Reloaded
- Natura
- Project Red
- Railcraft
- StargateTech 2
- Thermal Expansion
- Tinker's Construct
- Twilight Forest
2014-07-31 16:56:41 +01:00
TfT_02
70744371a3 Fix bug where Repair_Material_Quantity wasn't read 2014-07-31 00:47:22 +02:00
TfT_02
18c322e8d6 Check if the user wants this item repairable first
Stop complaining that the item is not repairable when Repairable is set
to false.
2014-07-31 00:46:41 +02:00
TfT_02
75cbfa1b1c Ensure player has mcMMOPlayer object in brewing
Fixes #2086
2014-07-24 12:29:42 +02:00
zreed
48c7aa3e84 Add an UpgradeManager 2014-07-23 12:37:02 +02:00
TfT_02
87bce65098 Update twilightforest.blocks.yml 2014-07-20 19:44:13 +02:00
TfT_02
c288dc433b Add Twilightforest mod configs, made by joulesbeef 2014-07-20 17:17:02 +02:00
TfT_02
0cc29d070f Move 1.6.x mod config to their own folder
and add a folder for 1.7.x mod config files
2014-07-20 16:11:41 +02:00
TfT_02
8fd94b625c Fix Blast Mining and change its behavior slightly
Fixed bug where Blast Minings ability "Demolition Expert" would not
work with certain CB versions. DanageCause.BLOCK_EXPLOSION was not
passed, ENTITY_EXPLOSION was used instead.

Changed behavior of the Blast Mining ability "Demolition Expert"; now
only decreases damage for the ability user and for Blast Mining
explosions.
2014-07-20 00:43:53 +02:00
TfT_02
ccca3fff26 Don't use hardcoded unlock levels for Blast Mining 2014-07-20 00:43:52 +02:00
TfT_02
f77446919f Can't use more function modifiers than necessary
Fixes #2139
2014-07-18 17:11:26 +02:00
TfT_02
96fdf265d5 Don't run party chat on a separate thread
Fixes #2080
2014-07-18 17:06:30 +02:00
TfT_02
b964e3f7c3 Show colors in console for party chat
Fixes #2129
2014-07-18 00:51:09 +02:00
TfT_02
d93c83f775 Add a modifier function for each DamageModifier
Must have a modifier function for each DamageModifier

Fixes #2139
2014-07-18 00:16:12 +02:00
TfT_02
6b9f6c29ec Actually fix the isWaterBottle() check
Fixes #2134

For some reason Bukkit wanted to use Potion(PotionType type, int level)
when calling .toPotion(), even though .getDataValue() is 0.
2014-07-17 00:14:06 +02:00
TfT_02
09b0bf62e2 Added SkillAPI used to get a list of skill names
This prevents having to rely on the SkillType enum
2014-07-16 20:07:23 +02:00
TfT_02
15d7d3f8a2 Add Snow to Excavation guide 2014-07-16 11:47:28 +02:00
TfT_02
dedbdf890a Fixed broken isWaterBottle() check 2014-07-15 17:50:39 +02:00
TfT_02
30085e1e34 Add option to control Unarmed item pickup behavior
By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
2014-07-15 15:40:49 +02:00
TfT_02
1c30146491 Fixed bug where Berserk deletes items
when the players inventory is full.

Fixes #1947
2014-07-15 15:25:02 +02:00
TfT_02
037022b175 Fixed bug where falling blocks were not tracked
Fixes #2130
2014-07-15 14:46:20 +02:00
TfT_02
0aa67727f5 Fixed bug with flatfile format updater 2014-07-12 14:02:53 +02:00
TfT_02
8e3e1d5f11 Use deprecated events for damage dealing for now 2014-07-11 21:33:35 +02:00
TfT_02
d2d70089ca Update for modifierFunctions 2014-07-11 14:02:42 +02:00
zreed
94a566acc9 Remove redundant maxReconnects database connection property 2014-07-09 19:03:15 +02:00
TfT_02
daab095557 I was actually using the wrong Map
Fixes #2113
2014-07-03 12:33:03 +02:00
TfT_02
2b9b5df1ee Alter original event and stop firing FakeDamageEvents
Fixes #2105
2014-07-02 11:28:21 +02:00
TfT_02
e7e62b8d40 SecondaryAbilityEvent now implements Cancellable
Fire SecondaryAbilityEvent for abilities with static chances

Also cleanup some of the event handling for Armor Impact, Greater
Impact and Fast Food
2014-07-02 11:25:13 +02:00
TfT_02
3d242bbdb6 Always call back events 2014-07-02 11:25:13 +02:00
TfT_02
e796eae3c3 Update for new damage API 2014-07-02 11:25:08 +02:00
TfT_02
a257e83a62 Update for new getOnlinePlayers behavior 2014-06-29 14:04:36 +02:00
Kane York
d527584248 A private method cannot be abstract >.> 2014-06-28 23:49:46 -07:00
Kane York
0a4de6e2fc Reword statement in standards.md 2014-06-28 23:48:12 -07:00
TfT_02
4b20f12eff Fix a NPE with getFlowerAndGrassXp()
Fixes #1975
2014-06-23 22:52:34 +02:00
TfT_02
0de1187012 Fixed setting custom names and lore with treasures 2014-06-22 20:42:48 +02:00
TfT_02
8e474170e4 Fix crafting with items received from Salvage
Only set metadata on Salvage items when it’s not set to -1
Fixes #2078

And cleanup some javadocs in Salvageable
2014-06-18 11:44:21 +02:00
TfT_02
2eeb9b1f35 Set a pretty repair material name in armor.yml
Adds #1863
2014-06-15 17:46:16 +02:00
TfT_02
3de6e2c3f1 Add full Repairable support in armor config files
You can now fully configure armor to be repairable from the armor.yml
config files.

Adds Repair_MinimumLevel and Repair_XpMultiplier to armor.yml
2014-06-15 17:46:16 +02:00
TfT_02
98d166808f Finish the tools.yml header 2014-06-15 17:45:52 +02:00
TfT_02
f75e15dfdc Set a pretty repair material name in tools.yml
Adds #1863
2014-06-15 17:31:50 +02:00