Commit Graph

261 Commits

Author SHA1 Message Date
nossr50
c0a7b276b4 Made many changes to Bleeding. Capped max Bleed ticks at 10. 2012-02-20 15:54:30 -08:00
GJ
1943ce884a Updated changelog, removed unused import 2012-02-20 14:07:48 -05:00
NuclearW
5d4d4d3498 Queue still needed
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
NuclearW
e36cd8109d Configure all the save timer 2012-02-09 11:26:57 -05:00
nossr50
0b4692e303 Hopefully the remaining tabs are now spaces... eclipse is being odd. 2012-02-09 03:42:08 -08:00
nossr50
e99b5a4abf Changed tab to 4 spaces. 2012-02-09 03:31:44 -08:00
nossr50
ca80a7d463 Optimized how mcMMO saves player information. 2012-02-09 03:11:18 -08:00
NuclearW
f3283de8dd Terrible horrible workaround for R2 behavior 2012-01-30 10:09:45 -05:00
NuclearW
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
299f440f63 Change damage to use events system
Should provide a fix for issue #39

Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00