Commit Graph

1794 Commits

Author SHA1 Message Date
GJ
b0253f9913 More fishing stuff. FISHING WILL BE BROKEN TEMPORARILY IN THIS BUILD. 2012-02-21 02:53:34 -05:00
GJ
7eb1d43201 Making fishing drops customizable (WIP) 2012-02-21 02:19:59 -05:00
NuclearW
1f843bc3a2 Validation 2012-02-21 01:31:52 -05:00
GJ
c17bc7d332 Derp. Added that to the changelog twice. 2012-02-21 01:07:37 -05:00
GJ
c308121c47 Added XP for Animal Taming 2012-02-21 01:01:27 -05:00
NuclearW
d0d9868b5f Change priority of sheep shearing
Cleanup
2012-02-21 00:35:09 -05:00
GJ
8f3dce4ee9 Started working on customizing Fishing drops 2012-02-21 00:26:16 -05:00
nossr50
de0a6dd3ee Something odd in PlayerProfile..commenting it out 2012-02-20 17:04:17 -08:00
nossr50
5d06341612 Modified locale to reflect Taming XP gain changes 2012-02-20 16:46:57 -08:00
nossr50
470b29c229 Forgot to change this to pull from the config file 2012-02-20 16:34:55 -08:00
nossr50
c915bb8312 Added Shearing to Taming XP 2012-02-20 16:29:03 -08:00
nossr50
f8869c177f Forgot to put this in the changelog 2012-02-20 15:56:11 -08:00
nossr50
c0a7b276b4 Made many changes to Bleeding. Capped max Bleed ticks at 10. 2012-02-20 15:54:30 -08:00
nossr50
fa35fd9e45 Added Fast Food Service to Taming (Healing) 2012-02-20 15:41:00 -08:00
nossr50
3f8077d615 Ch-ch-ch-CHANGES! (Updated changelog) 2012-02-20 15:07:44 -08:00
nossr50
3b9e85e976 NetherBrick is also not 'Mining' enough for Mining 2012-02-20 15:06:16 -08:00
nossr50
b024b45e02 Merge branch 'master' of github.com:mcMMO-Dev/mcMMO 2012-02-20 14:59:12 -08:00
nossr50
a3cf3401bb Stone Brick isn't 'Mining' enough for Mining
Fixes MCCORE-32
2012-02-20 14:58:24 -08:00
GJ
bc12e0d100 Even more old stuff. (MCCORE-1) 2012-02-20 17:56:50 -05:00
GJ
96be29ef63 Removed more old stuff relating to Excavation drops Addresses MCCORE-1 2012-02-20 17:54:42 -05:00
nossr50
0f2029a32d Reorganized the changelog for 1.3.00-dev 2012-02-20 14:43:12 -08:00
nossr50
aa14c1bc1f Renamed Food+ to Farmer's Diet 2012-02-20 14:38:38 -08:00
nossr50
d052af9207 Completely removed HP Regen settings 2012-02-20 14:18:25 -08:00
NuclearW
ad2ed37d0a Change how we do custom drops
Beginnings of fishing drops
2012-02-20 17:10:37 -05:00
GJ
1943ce884a Updated changelog, removed unused import 2012-02-20 14:07:48 -05:00
GJ
b23fa36543 Allow for configuration of custom Excavation drops (WIP) - Addresses
MCCORE-1
2012-02-20 13:58:22 -05:00
GJ
887f8f3e0c Fixed backwards logic in ShakeMob. 2012-02-20 10:25:10 -05:00
GJ
227b554488 Finished removing unused properties from the config file. 2012-02-19 23:25:48 -05:00
nossr50
20064f36ef Removed the HP Regen setting from config since it's useless. 2012-02-19 20:22:17 -08:00
NuclearW
decdddb9ec Reorganized config.yml and cleaned up
Unfortunately, nobody will see our nice super-pretty config.yml copied out properly just yet
Fortunately, maven filtering dark magic lets us stick in when it was copied out.
2012-02-19 18:53:21 -05:00
NuclearW
1b0fac78ae Move version up
y u move down?
2012-02-19 18:29:57 -05:00
NuclearW
d864a2391e Fix levelcaps causing infinite loop
Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
NuclearW
b08aead536 Changed Tree Feller to not rely on external ArrayList
Given Bukkit's behavior of events, it would have never been possible for more than one player's data to occupy the shared arraylist... Still looked ugly, though.
Also helps toward concurrent events, should they ever come.
Also moved from a static boolean flag to a per-use flag
Also removed unused static variable "w"
2012-02-19 00:54:56 -05:00
nossr50
cca04468de Rebalanced Herbalism hunger bonuses. 2012-02-18 12:51:07 -08:00
GJ
e997c32c6c Remove TNT from BlastMining list onBlockBreak (when not broken by Flint
& Steel)
2012-02-18 11:23:03 -05:00
GJ
a1d5eaa846 Added help menu text for Herbalism hunger bonuses (MCCORE-5) 2012-02-17 19:31:10 -05:00
GJ
4e9333e823 Added option to disable Herbalism hunger bonuses 2012-02-17 17:21:54 -05:00
GJ
b75e7470ae Fixed using || where I should have used && 2012-02-17 14:40:57 -05:00
GJ
484cbccc1b Added Herbalism items to the fastQueue. 2012-02-17 00:02:26 -05:00
NuclearW
5d4d4d3498 Queue still needed
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
GJ
82e34a5b02 Reverted to old method of block tracking - appears to be working again. 2012-02-16 16:56:19 -05:00
GJ
a9b1ebb063 Reenabled BlockListener queue - fixes Herbalism but breaks regular
blocks it would seeem.
2012-02-16 12:55:03 -05:00
GJ
c942feb868 Fixed Tree Feller not playing nice with NoCheat 2012-02-16 12:15:05 -05:00
GJ
7003311b7e Updated changelog. 2012-02-15 18:31:10 -05:00
NuclearW
2549e23fd2 Change p and a chat logging
To be more consistent
2012-02-15 17:31:17 -05:00
NuclearW
40af51fc05 Re-added event calling
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
GJ
06d3d8a18f Added hunger bonuses to Herbalism. (Still need to add cake). 2012-02-15 16:27:12 -05:00
NuclearW
992e6bce86 Ignore Cancelled Events
Using new addition to Bukkit event system, should provide some speed increase.
2012-02-15 16:17:29 -05:00
GJ
6e59087f6d Back to development on Blast Mining. 2012-02-14 19:01:33 -05:00
nossr50
e94473b21b Back to active development 2012-02-14 15:32:17 -08:00