t00thpick1
8cbb57df97
Fix herbalism I think
2017-07-23 18:06:45 -04:00
t00thpick1
44684fcfd0
Fix green thumbing plants to grow. They need to be in the config to be used, but at 0 exp so we don't gain exp off them
2017-06-27 20:26:55 -04:00
Chris Lane
ee245d348f
Remove duplicate "Beetroot_block" option
2017-06-23 14:34:24 +01:00
t00thpick1
15436b44da
Update configurations and skill block checks to be more configurable.
2017-06-10 13:47:20 -04:00
t00thpick1
5c267663a2
Merge pull request #3160 from filoghost/patch-1
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Fix permission error
2017-06-07 21:24:00 -04:00
Nathan Piercy
95167f44f1
Add shaking from shulkers
2017-06-04 16:34:48 +10:00
filoghost
0911c86422
Prevent players from resetting each other's skills
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The child permission has the value set to false. From http://bukkit.gamepedia.com/Plugin_YAML : "a child node of false inherits the inverse parent permission". Having the value set to false grants the permission to reset other players' skills to everyone that doesn't have the mcmmo.skillreset permission, which by default nobody has.
2017-04-24 20:17:43 +02:00
t00thpick1
7d05c9d8e6
Add some more defaults into the config. Remove the parts that delete keys, I don't maintain config files well enough to have them remove unknown keys.
2017-04-15 00:24:39 -04:00
kanesada2
4e2903e65c
I used wrong treasure.yml...
2017-01-13 14:28:54 +09:00
kanesada2
2e7f56eeb5
fix shake for WITHER-SKELETON. avoid to use getSkeltonType()
2017-01-13 14:10:55 +09:00
t00thpick1
c029b51c97
Doesn't look like CI handles this anymore :(
2016-12-04 21:39:15 -05:00
t00thpick1
a51585f5d0
Merge pull request #3007 from FabioZumbi12/master
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Fix pt-br strings
2016-08-20 22:00:05 -04:00
FabioZumbi12
31c8cf9766
Fix translated strings
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Fix translated strings
2016-08-05 09:59:39 -03:00
t00thpick1
8901db4e18
Add Beetroot to herbalism skill
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Merge pull request #2918 from isokissa3/master
His was better.
(cherry picked from commit 3ed0fdf330
)
2016-06-26 17:14:19 -04:00
t00thpick1
fb3363661b
Remove invalid enchantment from default config
2016-06-19 17:42:40 -04:00
t00thpick1
70de0ba00b
Enable Beetroot I think
2016-06-19 17:33:43 -04:00
t00thpick1
dcd79e87e1
This command probably works
2016-04-23 00:32:04 -04:00
Dylan
538a0c5d6c
Fixes Stage 1 Potions
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The 'NETHER_WARTS' material enum should be 'NETHER_STALK' to represent the actual item.
Adds Dragon's Breath as Tier 1 Ingredient so lingering potions are actually validated as an mcMMO brew.
Adds second type of Potion of Water to support water potions that are spawned in via commands or other plugins.
2016-03-21 14:38:58 -04:00
t00thpick1
6cce3098db
Update PotionConfigGenerator and default potions.yml for missing potions
2016-03-17 12:31:20 -05:00
t00thpick1
9094e5feb8
French Translation update provided by @HollishKid Resolves #2819
2016-03-17 12:12:22 -05:00
t00thpick1
ec774b590b
Fix potions. Fixes #2813 , #2814
2016-03-16 00:39:36 -05:00
t00thpick1
1f05967b0b
Merge pull request #2725 from EvilOlaf/patch-3
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Fix space and color code
2016-03-12 17:56:11 -05:00
t00thpick1
f2668d7dbb
Merge pull request #2735 from EvilOlaf/patch-2
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fixed typo
2016-03-12 17:55:46 -05:00
t00thpick1
c75715b186
We need to name the custom potions.
2016-03-12 17:52:19 -05:00
t00thpick1
a238b7029d
Update default potions.yml and add tool to do so in the future.
2016-03-12 17:45:14 -05:00
t00thpick1
cbf2f34f93
Update Treasures for potions
2016-03-11 22:42:55 -05:00
Dor
eaa1a8edca
Chorus plant experience reward is now 1 instead of 2.
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Sneaking is required if the player has an item in the off hand and
they're not in a vehicle.
2016-03-12 05:31:11 +02:00
t00thpick1
376abdf49e
Merge pull request #2799 from DorCoMaNdO/patch-3
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Use getItemInMainHand()
2016-03-11 22:09:08 -05:00
t00thpick1
a534f9aac1
Update default Potions.yml to have some of the new format, someone should PR a full update.
2016-03-11 21:15:22 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
272e99d41f
Master volume config option
2016-03-06 16:48:56 -05:00
t00thpick1
28a2b9668d
I think preserve potions backwards compatability and also update documentation.
2016-03-01 17:16:59 -05:00
t00thpick1
f52d9feef8
Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think.
2016-03-01 17:05:58 -05:00
Very Evil Olaf
635a4f7265
fixed typo
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smelt = Schmelzung, not Schmelung
2015-12-28 20:18:55 +01:00
Very Evil Olaf
6cf7167c09
Fix space and color code
2015-12-10 21:37:42 +01:00
t00thpick1
f4b6d7845e
Add config option to auto-truncate player skill levels that exceed the configured max level. Adds #2512
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Also removes a good bit of magic numbering from FlatFileDatabaseManager
2015-11-12 19:10:30 -05:00
t00thpick1
1f9c3759e7
Merge pull request #2441 from wolfdate25/patch-2
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Update locale_ko.properties. Hope this is right, I cannot read it personally.
2015-11-04 15:46:55 -05:00
t00thpick1
9fb72cfea8
Merge pull request #2648 from EvilOlaf/patch-2
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Update locale_de.properties
2015-11-04 15:46:13 -05:00
Very Evil Olaf
8e2b8f111f
Update locale_de.properties
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Add missing space
`Fixen` can not be used in this context. `Reparatur` is slightly better.
2015-08-03 16:53:48 +02:00
Very Evil Olaf
08766a0ff7
Missing bracket
2015-08-03 15:17:52 +02:00
t00thpick1
f108de9ba2
Incorrect config key.
2015-07-25 16:32:44 -04:00
t00thpick1
e3a139f7bd
Update website link
2015-07-18 11:51:53 -04:00
t00thpick1
90f8132030
Merge pull request #2540 from xion87/patch-2
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Update locale_it.properties
2015-07-18 11:25:45 -04:00
lumis31
78dec51ad4
Update locale_de.properties
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Major updates to the locale_de including:
Most important: added translations to ALL ABILITIES DESCRIPTIONS in german
Additionally:
-Adding a translation for the Alchemy skill
-Addition of translations for fishing
-removed salvage form repair
-added horses and holy hound to taming
->full translation to german except parties
For more changes please see the changelog at the beginnig of the file. No changes have been made to the existing translations except if the information was out of date due to the recent update to Minecraft 1.8. All translations are socially acceptable (usable for children).
2015-06-09 00:10:53 +02:00
xion87
f63e793006
Update locale_it.properties
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Fixed italian locale for use bow skill command
2015-04-21 09:46:51 +02:00
wolfwork
f42f5c31ed
Update locale_ko.properties
2015-01-31 15:10:15 +09:00
TfT_02
385fe1bb05
Added option for XP gained by killing bred animals
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Fixes #2402
2015-01-10 12:31:13 +01:00
mjkaufer
9426f44cdd
Added isUnarmed Method
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Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
af7ff3df58
Make Archery distance multiplier configurable
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Add #2385
2014-12-24 11:00:43 +01:00
TfT_02
eda18bc990
Only show the scoreboard tips a couple of times
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We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions
Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
3ea845cfd9
Changed Flux Mining mechanics
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Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
d5a2dea06b
Add option to shake items from player inventories
2014-12-20 23:55:49 +01:00
TfT_02
d188224c06
Make it possible to shake heads from players
2014-12-20 23:55:49 +01:00
TfT_02
262e711bcc
Add option for Chimaera Wings to ignore bed spawns
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Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
32336b712b
Quick initial update for 1.8
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Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
riking
e51809d066
Goddamnit, save more often to make sure progress is made
2014-11-26 01:24:44 -08:00
riking
3b441073fd
Change PROFILES_PER_REQUEST to 50
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@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
riking
da22a8ff93
Change UUID ratelimits to sane values
2014-11-18 17:21:44 -08:00
TfT_02
dbc7b98b0d
Properly name these config nodes
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I forgot that we don’t use underscores here
2014-10-11 13:37:25 +02:00
TfT_02
a5bc547c40
Add settings for Bleed damage
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Adds #2154
2014-10-11 12:18:31 +02:00
TfT_02
63b332216e
Read summon item from config in /taming command
2014-10-11 11:38:53 +02:00
TfT_02
e4af611c91
Fix formatting of TreeFeller threshold locale key
2014-10-11 11:38:52 +02:00
TfT_02
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
TfT_02
0838cbb874
Add option to not show ability names on scoreboard
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Adds #2249
2014-10-04 14:05:30 +02:00
TfT-02
62a767db89
Add enable toggle and per skill thresholds
2014-09-28 11:43:17 +02:00
TfT_02
2a443cd9db
Diminished instead of Deminished
2014-09-28 11:34:49 +02:00
TfT_02
9d8aec7eca
Add diminished returns when a player has earned too much XP
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When a player reaches a certain (configurable) threshold value of total
XP earned in a specific skill, his earned XP in this skill will be
decreased.
Depending on how far the player has exceeded the threshold value, his
XP will decrease more. After the (configurable) time interval of 10
minutes, the registered data will be cleared and the player can earn XP
as normal again.
2014-09-28 11:34:49 +02:00
TfT_02
a3943aab24
Add checks for loaded/unloaded profiles in commands
2014-08-19 22:23:19 -06:00
TfT_02
2650d57d8e
Added options to experience.yml for Dirt and Sand variations
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Adds #2194
2014-08-19 21:28:53 -06:00
t00thpick1
d687543910
Prevent players from having more than one database querying command running at once.
2014-08-19 18:11:56 -04:00
t00thpick1
d8ad519cd0
Seperate pools for essential tasks like profile loading and profile saving.
2014-08-19 17:58:45 -04:00
TfT_02
8a35d69540
Move RefreshChunks setting from hidden.yml to config.yml
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Adds #2213
2014-08-17 20:21:23 -06:00
t00thpick1
a1be17c72c
Add a rate limit for mojang api requests. Configurable via hidden.yml
2014-08-12 11:51:34 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
a48ada306c
Add magical mod importer
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Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00
zreed
48c7aa3e84
Add an UpgradeManager
2014-07-23 12:37:02 +02:00
TfT_02
15d7d3f8a2
Add Snow to Excavation guide
2014-07-16 11:47:28 +02:00
TfT_02
30085e1e34
Add option to control Unarmed item pickup behavior
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By default when using Unarmed, picking up items is prevented when a
players entire inventory is full, except for his empty hand.
2014-07-15 15:40:49 +02:00
TfT_02
3d242bbdb6
Always call back events
2014-07-02 11:25:13 +02:00
TfT_02
2eeb9b1f35
Set a pretty repair material name in armor.yml
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Adds #1863
2014-06-15 17:46:16 +02:00
TfT_02
3de6e2c3f1
Add full Repairable support in armor config files
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You can now fully configure armor to be repairable from the armor.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to armor.yml
2014-06-15 17:46:16 +02:00
TfT_02
98d166808f
Finish the tools.yml header
2014-06-15 17:45:52 +02:00
TfT_02
f75e15dfdc
Set a pretty repair material name in tools.yml
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Adds #1863
2014-06-15 17:31:50 +02:00
TfT_02
f2b892b7d5
Add full Repairable support in tools config files
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You can now fully configure a tool to be repairable from the tools.yml
config files.
Adds Repair_MinimumLevel and Repair_XpMultiplier to tools.yml
2014-06-15 17:28:54 +02:00
TfT_02
883ada01f8
Fix typo with XP_Modifier in tools.default.yml
2014-06-15 17:18:49 +02:00
TfT_02
4970cdc3f4
Add mcmmo.skills.salvage permission to plugin.yml
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Fixes issue where players would have access to the Salvage child skill
by default.
Mentioned in #2075
2014-06-12 13:42:42 +02:00
TfT_02
37aebc1716
Calculate Alchemy XP based on potion stage
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Adds #1926
2014-06-09 01:56:07 +02:00
TfT_02
b1c1f0e21e
Added missing Salvage permissions to plugin.yml
2014-05-25 23:45:20 +02:00
TfT_02
4643cf1070
A whole bunch of more work to convert Salvage to a child skill
2014-05-18 17:04:39 +02:00
GJ
91bf54019e
Convert Salvage to a child skill.
2014-05-18 17:04:38 +02:00
TfT_02
8eb6acd60f
Add option to prevent hopper transfers of bottles
2014-04-27 15:03:07 +02:00
TfT_02
56e625a9df
Added option to open /mcstats after logging in
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Added #1033
2014-04-06 13:27:38 +02:00
TfT_02
70a1eea231
Nerf Herbalism XP from Tall Grass
2014-03-29 17:12:55 +01:00
TfT_02
c744974192
Added option to config.yml to override vanilla Minecraft treasures
2014-03-29 17:12:55 +01:00
TfT_02
faa11a87a9
Removed "Treasure found!" message
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Because when treasures are found in vanilla Minecraft, there isn’t a
message either
2014-03-29 17:12:55 +01:00
TfT_02
91da5c4ab1
Add option to drop extra fish
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Allows enabling of old fishing mechanic where fish was always caught,
even when a treasure was found
2014-03-29 17:12:54 +01:00
GJ
da5e770e06
Add Podzol & Red Sand to Excavation
2014-03-29 17:12:54 +01:00
TfT_02
ac7fc1020d
Use tree species for Woodcutting double drops in config.yml
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Oak is now Generic, and Spruce is now Redwood.
2014-03-29 17:12:36 +01:00