Commit Graph

4696 Commits

Author SHA1 Message Date
bm01
57e33bbf39 Fixed triple drop awarding experience twice in mining
The previous commit also fixed this for Herbalism
2013-03-08 10:31:32 +01:00
bm01
cddcf36016 Reworked some methods related to Herbalism
Fixes double seed consumption for Green Terra when used on crops
Fixes wheat consumption instead of seed for Green Thumb
Fixes XP and double drop exploit with some blocks (flowers...)
2013-03-08 10:11:33 +01:00
bm01
dff03109a3 Parties should only be saved once per call 2013-03-08 05:28:40 +01:00
bm01
c0986a1f89 Removed unneeded null checks 2013-03-08 02:09:43 +01:00
bm01
cd4c328320 Improved SkillMonitorTask 2013-03-08 02:03:25 +01:00
NuclearW
03d0ecd450 text=auto 2013-03-07 14:43:03 -05:00
GJ
3a809dab32 Fix downgrade chances all being calculated from Rank4. 2013-03-07 12:52:43 -05:00
GJ
ade9e20cdd Fixed bug where Beast Lore wouldn't work on friendly pets.
Fixes #805
2013-03-07 09:18:27 -05:00
GJ
29520dc95c Get the mcMMOPlayer outside of the loop so it doesn't have to be
recreated every time.
2013-03-07 08:53:13 -05:00
GJ
d40d89f29a Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice.
Fixes #787
2013-03-07 08:07:55 -05:00
GJ
9377de930f Fixed bug with using Salvage on stacked items. Stacked items will now
return the appropriate amount of materials. Fixes #802
2013-03-07 08:03:18 -05:00
GJ
3219674678 Added option to advanced.yml to determine the # of enchant levels used
when buffing Super Breaker & Giga Drill Breaker
2013-03-06 23:00:37 -05:00
GJ
a9438ed52b Move BlockCracker into the UnarmedManager 2013-03-06 19:19:26 -05:00
GJ
09169bd019 Fixed bug where Fishing was becoming less successful at higher levels 2013-03-06 18:17:54 -05:00
GJ
c30fdef615 Removed the option to use Woodcutting without an axe from the config
file.
2013-03-06 16:27:10 -05:00
GJ
109e9725a9 No need to create our mcMMOPlayer again. 2013-03-06 16:25:46 -05:00
GJ
44ede5c3f8 Create a WoodcuttingManager 2013-03-06 16:23:41 -05:00
GJ
c1161da6de We don't use this function anymore. 2013-03-06 16:23:41 -05:00
TfT_02
80927417f2 Fix the update checker
Now it's able to parse x.x.x-type-bxxx and x.x.x-bxxx
2013-03-06 22:20:11 +01:00
GJ
91d8cd5da8 Reorganize our imports after Repair refactoring. 2013-03-06 12:21:02 -05:00
GJ
869d731b81 We now have a RepairManager. 2013-03-06 12:19:57 -05:00
GJ
f6a18ef777 Move Salvage functions into Repair 2013-03-06 11:31:51 -05:00
GJ
3e084b3b5d Unlock levels go in advanced.yml, not config.yml 2013-03-06 11:13:25 -05:00
GJ
2c7f931c4d Removed option to disable Salvage via the config file. This should be
handled via permissions instead.
2013-03-06 10:50:59 -05:00
GJ
6b18cec7fb Combine our placedAnvil checks into one function. 2013-03-06 10:47:56 -05:00
GJ
08960a2dbc Move Salvage checks into our RepairManager 2013-03-06 10:02:34 -05:00
GJ
5f4e269efa Fixed bug with repairing using materials with byte metadata 2013-03-06 09:43:09 -05:00
GJ
e5f6da01ec Create a proper RepairManager to match the others, rename our old
RepairManager to RepairableManager.
2013-03-06 09:37:09 -05:00
TfT_02
ae741a1b99 Fixed bug where players were unable to salvage leather armor. Closes #788 2013-03-05 14:39:39 +01:00
GJ
78a3ea4765 Back to active development 2013-03-04 22:50:25 -05:00
GJ
1a66ff7659 1.4.02 bugfix release 2013-03-04 22:49:17 -05:00
GJ
df53e2fd4f Fixed issue with some skill activations not activating enough or
activating too much.

Fixes #785
2013-03-04 22:45:37 -05:00
GJ
4210920c5f Fixed ClassCastException relating to counter-attack with Swords. Fixes
#784
2013-03-04 21:59:16 -05:00
TfT_02
3440833af8 Fixed bug where the PTP cooldown was being read improperly 2013-03-05 00:48:48 +01:00
TfT_02
1e738263bc Remove the ptp request after using /ptp accept 2013-03-05 00:30:48 +01:00
TfT_02
9cf322ca0b Fixed NPE with /ptp <accept|toggle|acceptall> 2013-03-05 00:30:07 +01:00
GJ
0c027ca697 Straightening up our Managers more, also fixed a few bugs regarding
unlock levels and Deflect not working properly.
2013-03-04 09:41:24 -05:00
TfT_02
27ed5f7c38 Added API to get level caps
Use getLevelCap(String skillType) to get a level cap of a specific
skill.
Use getPowerLevelCap() to get the power level cap.
2013-03-04 15:16:33 +01:00
GJ
2f83e559a4 Back to regularly scheduled development. 2013-03-03 23:25:46 -05:00
GJ
8b55744447 1.4.01 bugfix release 2013-03-03 23:24:47 -05:00
GJ
2f491b24e2 Updated locale files. 2013-03-03 23:18:46 -05:00
GJ
d2cb55befa Fixed bug with /ptp display strings when trying to teleport after having
been hurt or recently teleporting.
2013-03-03 23:02:37 -05:00
NuclearW
e3e4cf9884 Do not attempt to load an empty treasure config 2013-03-03 19:40:10 -05:00
GJ
1b461ac96a Cleaning up more combat checks. 2013-03-03 15:42:56 -05:00
GJ
1fc3c8fab2 AnimalTamer already has a getName() method. 2013-03-03 15:22:40 -05:00
GJ
7c28be5e62 Straightening up our InventoryListener, SwordsManager, TamingManager,
and UnarmedManager.
2013-03-03 14:59:22 -05:00
GJ
cbe9cae4ea Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes. 2013-03-03 14:48:13 -05:00
bm01
c0b7f8a323 Moved everything that could be moved from PlayerProfile to McMMOPlayer
PlayerProfile now only store stored (flatfile or MySQL) data
2013-03-03 17:06:32 +01:00
bm01
f8b4412049 Each McMMOPlayer now store its SkillManager objects
Should fix a recent memory leak
2013-03-03 17:06:32 +01:00
TfT_02
10e227a5ac Fixed bug where Chimaera Wing would always teleport to spawn 2013-03-03 17:03:16 +01:00