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								 bm01 | dff03109a3 | Parties should only be saved once per call | 2013-03-08 05:28:40 +01:00 |  | 
			
				
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								 bm01 | c0986a1f89 | Removed unneeded null checks | 2013-03-08 02:09:43 +01:00 |  | 
			
				
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								 bm01 | cd4c328320 | Improved SkillMonitorTask | 2013-03-08 02:03:25 +01:00 |  | 
			
				
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								 NuclearW | 03d0ecd450 | text=auto | 2013-03-07 14:43:03 -05:00 |  | 
			
				
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								 GJ | 3a809dab32 | Fix downgrade chances all being calculated from Rank4. | 2013-03-07 12:52:43 -05:00 |  | 
			
				
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								 GJ | ade9e20cdd | Fixed bug where Beast Lore wouldn't work on friendly pets. Fixes #805 | 2013-03-07 09:18:27 -05:00 |  | 
			
				
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								 GJ | 29520dc95c | Get the mcMMOPlayer outside of the loop so it doesn't have to be recreated every time. | 2013-03-07 08:53:13 -05:00 |  | 
			
				
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								 GJ | d40d89f29a | Fixed bug where the 'mcmmo.commands.ptp.world.all' was registered twice. Fixes #787 | 2013-03-07 08:07:55 -05:00 |  | 
			
				
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								 GJ | 9377de930f | Fixed bug with using Salvage on stacked items. Stacked items will now return the appropriate amount of materials. Fixes #802 | 2013-03-07 08:03:18 -05:00 |  | 
			
				
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								 GJ | 3219674678 | Added option to advanced.yml to determine the # of enchant levels used when buffing Super Breaker & Giga Drill Breaker | 2013-03-06 23:00:37 -05:00 |  | 
			
				
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								 GJ | a9438ed52b | Move BlockCracker into the UnarmedManager | 2013-03-06 19:19:26 -05:00 |  | 
			
				
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								 GJ | 09169bd019 | Fixed bug where Fishing was becoming less successful at higher levels | 2013-03-06 18:17:54 -05:00 |  | 
			
				
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								 GJ | c30fdef615 | Removed the option to use Woodcutting without an axe from the config file. | 2013-03-06 16:27:10 -05:00 |  | 
			
				
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								 GJ | 109e9725a9 | No need to create our mcMMOPlayer again. | 2013-03-06 16:25:46 -05:00 |  | 
			
				
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								 GJ | 44ede5c3f8 | Create a WoodcuttingManager | 2013-03-06 16:23:41 -05:00 |  | 
			
				
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								 GJ | c1161da6de | We don't use this function anymore. | 2013-03-06 16:23:41 -05:00 |  | 
			
				
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								 TfT_02 | 80927417f2 | Fix the update checker Now it's able to parse x.x.x-type-bxxx and x.x.x-bxxx | 2013-03-06 22:20:11 +01:00 |  | 
			
				
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								 GJ | 91d8cd5da8 | Reorganize our imports after Repair refactoring. | 2013-03-06 12:21:02 -05:00 |  | 
			
				
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								 GJ | 869d731b81 | We now have a RepairManager. | 2013-03-06 12:19:57 -05:00 |  | 
			
				
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								 GJ | f6a18ef777 | Move Salvage functions into Repair | 2013-03-06 11:31:51 -05:00 |  | 
			
				
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								 GJ | 3e084b3b5d | Unlock levels go in advanced.yml, not config.yml | 2013-03-06 11:13:25 -05:00 |  | 
			
				
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								 GJ | 2c7f931c4d | Removed option to disable Salvage via the config file. This should be handled via permissions instead. | 2013-03-06 10:50:59 -05:00 |  | 
			
				
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								 GJ | 6b18cec7fb | Combine our placedAnvil checks into one function. | 2013-03-06 10:47:56 -05:00 |  | 
			
				
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								 GJ | 08960a2dbc | Move Salvage checks into our RepairManager | 2013-03-06 10:02:34 -05:00 |  | 
			
				
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								 GJ | 5f4e269efa | Fixed bug with repairing using materials with byte metadata | 2013-03-06 09:43:09 -05:00 |  | 
			
				
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								 GJ | e5f6da01ec | Create a proper RepairManager to match the others, rename our old RepairManager to RepairableManager. | 2013-03-06 09:37:09 -05:00 |  | 
			
				
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								 TfT_02 | ae741a1b99 | Fixed bug where players were unable to salvage leather armor. Closes #788 | 2013-03-05 14:39:39 +01:00 |  | 
			
				
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								 GJ | df53e2fd4f | Fixed issue with some skill activations not activating enough or activating too much.
Fixes #785 | 2013-03-04 22:45:37 -05:00 |  | 
			
				
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								 GJ | 4210920c5f | Fixed ClassCastException relating to counter-attack with Swords. Fixes #784 | 2013-03-04 21:59:16 -05:00 |  | 
			
				
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								 TfT_02 | 3440833af8 | Fixed bug where the PTP cooldown was being read improperly | 2013-03-05 00:48:48 +01:00 |  | 
			
				
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								 TfT_02 | 1e738263bc | Remove the ptp request after using /ptp accept | 2013-03-05 00:30:48 +01:00 |  | 
			
				
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								 TfT_02 | 9cf322ca0b | Fixed NPE with /ptp <accept|toggle|acceptall> | 2013-03-05 00:30:07 +01:00 |  | 
			
				
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								 GJ | 0c027ca697 | Straightening up our Managers more, also fixed a few bugs regarding unlock levels and Deflect not working properly. | 2013-03-04 09:41:24 -05:00 |  | 
			
				
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								 TfT_02 | 27ed5f7c38 | Added API to get level caps Use getLevelCap(String skillType) to get a level cap of a specific
skill.
Use getPowerLevelCap() to get the power level cap. | 2013-03-04 15:16:33 +01:00 |  | 
			
				
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								 NuclearW | e3e4cf9884 | Do not attempt to load an empty treasure config | 2013-03-03 19:40:10 -05:00 |  | 
			
				
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								 GJ | 1b461ac96a | Cleaning up more combat checks. | 2013-03-03 15:42:56 -05:00 |  | 
			
				
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								 GJ | 1fc3c8fab2 | AnimalTamer already has a getName() method. | 2013-03-03 15:22:40 -05:00 |  | 
			
				
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								 GJ | 7c28be5e62 | Straightening up our InventoryListener, SwordsManager, TamingManager, and UnarmedManager. | 2013-03-03 14:59:22 -05:00 |  | 
			
				
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								 GJ | cbe9cae4ea | Straighten up the Taming classes in order to stop passing events around quite so much. Also reordered some checks in our EntityDamage listeners for readability & efficiency purposes. | 2013-03-03 14:48:13 -05:00 |  | 
			
				
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								 bm01 | c0b7f8a323 | Moved everything that could be moved from PlayerProfile to McMMOPlayer PlayerProfile now only store stored (flatfile or MySQL) data | 2013-03-03 17:06:32 +01:00 |  | 
			
				
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								 bm01 | f8b4412049 | Each McMMOPlayer now store its SkillManager objects Should fix a recent memory leak | 2013-03-03 17:06:32 +01:00 |  | 
			
				
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								 TfT_02 | 10e227a5ac | Fixed bug where Chimaera Wing would always teleport to spawn | 2013-03-03 17:03:16 +01:00 |  | 
			
				
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								 bm01 | 37395a70e6 | Combat skills should work on wild wolves / cats Bug introduced in my previous commit | 2013-03-03 14:38:00 +01:00 |  | 
			
				
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								 bm01 | b779258d69 | Fixed Beast Lore not working, fixes #771 | 2013-03-03 14:21:19 +01:00 |  | 
			
				
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								 bm01 | d3ec976f44 | I'd say no But if the player can actually be off-line, be sure to add a comment
explaining why. | 2013-03-03 13:43:56 +01:00 |  | 
			
				
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								 GJ | 79a5732c4d | Fixed bug where ptp permissions weren't being handled properly | 2013-03-02 23:53:25 -05:00 |  | 
			
				
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								 GJ | 12c6bfc2e8 | Fix another potential issue with recentlyHurt & /ptp. | 2013-03-02 23:34:39 -05:00 |  | 
			
				
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								 GJ | 31fff0623d | Fixed bug where the PTP cooldown was set improperly. | 2013-03-02 21:48:44 -05:00 |  | 
			
				
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								 GJ | 0d2b87834c | Fixed bug where the wrong flag was being set when taking damage. | 2013-03-02 20:59:29 -05:00 |  | 
			
				
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								 GJ | 2feba8f64c | Fixed bug where using '/party chat message...' would result in the first word of the message being printed repeatedly. Fixes #760 | 2013-03-02 20:07:01 -05:00 |  |