Commit Graph

16 Commits

Author SHA1 Message Date
nossr50
80374333b6 Abilities send messages to nearby players when they wear off. 2012-02-29 16:04:31 -08:00
bm01
093f368545 Replaced m.getDistance() 2012-02-29 03:26:19 +01:00
GJ
2b9baaf0ea Possible fix for not registering right click air events. 2012-02-27 23:38:33 -05:00
GJ
8ad4e20cab Fixed leaving out a logical check for new skill processing. (Oops.) 2012-02-27 20:40:25 -05:00
GJ
57bf414d59 OPTIMIZE ALL THE SKILLS!
Adds some cool enum features & cleans up Skills.java - may possibly
break some message displays for Axes & Woodcutting.
2012-02-27 17:28:47 -05:00
GJ
1f0fcb119d Removed outdated inventory methods 2012-02-24 01:02:23 -05:00
GJ
19ab8b89f5 More optimizing. 2012-02-23 22:26:20 -05:00
NuclearW
d864a2391e Fix levelcaps causing infinite loop
Resolves MCCORE-28
2012-02-19 14:53:07 -05:00
nossr50
b5e4bebd75 Fixed the negative XP bug on levelup.
Fixes #134
2012-02-14 12:09:02 -08:00
nossr50
f87f7f6feb Fixed the instant refresh bug. Fixed blockListener checking skills. 2012-02-10 09:44:17 -08:00
nossr50
76675422ea Shrinking PlayerProfile one step at a time, also fixed a bug. 2012-02-09 11:10:39 -08:00
NuclearW
b8f4b6e2da Preliminary level caps implementation
Also with an option to choose name/displayname for a and p commands, as well as enable/disable them
2012-02-02 00:24:07 -05:00
NuclearW
a61efae527 Fix issues in last commit 2012-01-28 21:19:35 -05:00
NuclearW
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
23354ce049 New custom event McMMOPlayerLevelUpEvent 2012-01-28 02:00:18 -05:00
TheYeti
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00