Commit Graph

4807 Commits

Author SHA1 Message Date
TfT_02
374d34f76d Fixed that for you 2013-04-30 14:20:16 +02:00
GJ
cc486c2dc7 Update the localization files. 2013-04-29 16:27:25 -04:00
GJ
724dce07a9 Back to regular development. 2013-04-29 15:59:56 -04:00
GJ
1486e2063b Beta time! 2013-04-29 15:59:35 -04:00
GJ
50c9649b23 mcMMO - Now with 100% more scoreboards!
mcMMO now allows for the use of scoreboards to display information in
several instances. By default, all scoreboards are enabled in the config,
and will only display for 10 seconds. After 10 seconds, the scoreboard
will go away and revert to the previously displayed scoreboard, if one
exists.

A global scoreboard now exists for tracking all player stats, and will be
displayed when /mctop is used. Your name will be highlighted in gold when
looking through the scoreboard. Additionally, the scoreboard will display
players in groups of 15, rather than groups of 10 like in chat.
Unfortunately, due to the limitations of scoreboards, the player's rank
will not be displayed in front of their name.

The scoreboard area is now also used for displaying data for /mcrank,
/inspect. and /mcstats. Due to the way scoreboards are handled, the power
level is not guarenteed to show up at any given location in the
scoreboard, but is instead displayed in gold so that it can be easily
found.

Lastly, the scoreboard area is also now used for displaying current data
on skills when the relevant /<skillname> command is used. The effects and
ability stats will still be shown in chat, but the current level, xp, and
remaining xp will be shown in the scoreboard.
2013-04-29 15:45:07 -04:00
GJ
339a54b0ac Replace SkillMonitorTask with 3 unique timers instead. This should greatly
optimize our tool and ability cooldown tracking and hopefully reduce
server load.
2013-04-29 15:33:55 -04:00
GJ
b97afb85a1 Only check names if CombatTag is enabled. 2013-04-29 00:29:38 -04:00
GJ
15da9d580b The previous CombatTag fix should take care of these. 2013-04-28 16:52:14 -04:00
GJ
62aed496cc Fix issue with CombatTag NPC errors. Fixes #1012
NOTE: Do NOT change the default NPC name for CombatTag in your config,
or this fix won't work.
2013-04-28 16:50:41 -04:00
GJ
fba131936a Fix issue with tab-completing /party commands. 2013-04-28 01:11:51 -04:00
t00thpick1
70601a4560 Debug code - Why you be in main branch 2013-04-28 01:08:07 -03:00
t00thpick1
83604ecb6d Syntax fixes 2013-04-27 14:18:10 -03:00
TfT_02
b912f7072c Actually use float experience 2013-04-26 17:28:18 +02:00
GJ
7e7e468408 Fix /mcrank showing everything as unranked... 2013-04-26 10:51:17 -04:00
T00thpick1
748c97f6c1 Expand AbilityAPI capabilities 2013-04-25 21:47:41 -04:00
GJ
a3aab57cf8 I am bad at SQL. 2013-04-25 20:08:27 -04:00
GJ
5548e26dd9 Fixed bug where players could remain in party chat after leaving or
being kicked from a party.
2013-04-25 19:52:25 -04:00
GJ
89d2f07c03 Because the block is null if they click air. 2013-04-25 19:36:34 -04:00
GJ
f42a28f34f Use defaults in case these are null. 2013-04-25 19:26:50 -04:00
TfT_02
bdc753f03c Also add the cancel feature for the Salvage Anvil 2013-04-25 23:40:21 +02:00
TfT_02
68a7b540c5 Ask a confirmation when a player tries to repair an enchanted item 2013-04-25 23:29:49 +02:00
GJ
b2dd820507 Clean up a few more things. 2013-04-25 09:27:48 -04:00
GJ
612308eb9a No reason to have those variables. 2013-04-25 09:20:03 -04:00
GJ
98dc7b853a Protect our managers. 2013-04-25 09:16:42 -04:00
GJ
a2fefd6fb6 Oops. 2013-04-25 07:48:14 -04:00
TfT_02
17a0382283 Changed experience storage from integers to floats
This will make sure no experience is lost when the server has high
skill modifiers configured, or when low amounts of experience are being
shared.
2013-04-25 07:42:38 -04:00
GJ
eea5784527 Abstract our database operations into a single class.
This allows the logic between SQL and Flatfile to remain more hidden in
most cases and makes the code easier to read.
2013-04-25 07:41:23 -04:00
GJ
1aff2cf9eb Cleaning out some crap from our PlayerListener. 2013-04-24 21:18:31 -04:00
GJ
4fc6349824 Move healthbar stuff to it own class. 2013-04-24 11:40:34 -04:00
GJ
7a3921eace Make these actually random. 2013-04-24 11:05:40 -04:00
GJ
e99599c377 Fixed Smelting returning ink sacs instead of Lapis when double-dropping.
Fixes #986
2013-04-24 07:08:24 -04:00
GJ
e1f6366a00 Don't make a new File every time. 2013-04-23 09:32:28 -04:00
GJ
182b01ac2f Redundant check is redundant 2013-04-23 09:10:22 -04:00
GJ
18f3914428 Use the path we already have. 2013-04-23 09:10:03 -04:00
GJ
bd0a045da3 No need to handle the load ourselves. 2013-04-23 09:00:42 -04:00
t00thpick1
9a4bed8c67 Already set to config default in constructor 2013-04-23 01:25:54 -03:00
t00thpick1
ae0cf692cd Use defaults when using defaults. 2013-04-23 01:22:01 -03:00
GJ
2ca7d139fe Fix NPEs relating combat checks and world changing. Fixes #976, #979 2013-04-22 23:19:26 -04:00
TfT_02
7e67505dfb Remove redundant ChimaeraWing check
Also indent the code
2013-04-21 21:50:08 +02:00
TfT_02
21100de85d Move the ChimaeraWing permission check and add feedback 2013-04-21 21:48:42 +02:00
TfT_02
d8f799f8b4 Add a few missing items to the Shareables list 2013-04-20 16:11:07 +02:00
TfT_02
cb03a98113 Add pickup sounds to cancelled PlayerPickupItemEvents
This will make the player aware that he has picked up an item.
2013-04-20 13:24:50 +02:00
GJ
4b36a11dda Make sure the target is online.
This ensures that the McMMOPlayer object *should* be valid.
2013-04-18 22:18:06 -04:00
GJ
8099490213 Minor DB tweaks. 2013-04-18 22:18:05 -04:00
GJ
6cb2843707 Remove a stupid line. 2013-04-18 22:18:05 -04:00
TfT_02
e831f0561a Changed Call of the Wild, newly summoned pet's will have a custom name
Closes #972
2013-04-18 23:04:27 +02:00
GJ
d57c253b19 Returns in finally are bad. 2013-04-18 11:28:07 -04:00
GJ
c8c68ea7d9 A little file cleanup. 2013-04-18 11:23:45 -04:00
GJ
150fe730bd No point in having a class & method for one line of code. 2013-04-18 09:19:48 -04:00
GJ
8af425d067 Make this a bit more sane. 2013-04-18 09:09:12 -04:00