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Ask a confirmation when a player tries to repair an enchanted item
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b2dd820507
commit
68a7b540c5
@ -28,6 +28,7 @@ Version 1.4.06-dev
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! Changed Berserk to add items to inventory rather than denying pickup
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! Changed Call of the Wild, newly summoned pet's will have a custom name. (added permission node to disable this)
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! Changed Chimaera Wing's recipe result to use the ingredient Material
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! Changed Repair to ask a confirmation of the player when he tries to repair an enchanted item
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! Players will no longer pickup items to their hotbar while using Unarmed
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! ExperienceAPI methods will now throw InvalidSkillException if the skill name passed in is invalid.
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! Changed default value for recently-hurt cooldown between teleports, this is also fully configurable now
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@ -208,6 +208,7 @@ public class Config extends AutoUpdateConfigLoader {
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public int getSalvageAnvilId() { return config.getInt("Skills.Repair.Salvage_Anvil_ID", 41); }
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public boolean getSalvageTools() { return config.getBoolean("Skills.Repair.Salvage_tools", true); }
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public boolean getSalvageArmor() { return config.getBoolean("Skills.Repair.Salvage_armor", true); }
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public boolean getRepairConfirmRequired() { return config.getBoolean("Skills.Repair.Confirm_Required", true); }
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/* Unarmed */
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public boolean getUnarmedBlockCrackerSmoothbrickToCracked() { return config.getBoolean("Skills.Unarmed.Block_Cracker.SmoothBrick_To_CrackedBrick", true); }
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@ -70,7 +70,9 @@ public class McMMOPlayer {
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private boolean abilityUse = true;
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private boolean placedRepairAnvil;
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private int lastRepairClick;
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private boolean placedSalvageAnvil;
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private int lastSalvageClick;
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private boolean godMode;
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private Map<AbilityType, Boolean> abilityMode = new HashMap<AbilityType, Boolean>();
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@ -369,6 +371,42 @@ public class McMMOPlayer {
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}
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}
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/*
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* Repair Anvil Usage
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*/
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public int getLastAnvilUse(int anvilId) {
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if (anvilId == Repair.repairAnvilId) {
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return lastRepairClick;
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}
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if (anvilId == Repair.salvageAnvilId) {
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return lastSalvageClick;
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}
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return 0;
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}
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public void setLastAnvilUse(int anvilId, int value) {
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if (anvilId == Repair.repairAnvilId) {
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lastRepairClick = value;
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}
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if (anvilId == Repair.salvageAnvilId) {
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lastSalvageClick = value;
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}
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}
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public void actualizeLastAnvilUse(int anvilId) {
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if (anvilId == Repair.repairAnvilId) {
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lastRepairClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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if (anvilId == Repair.salvageAnvilId) {
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lastSalvageClick = (int) (System.currentTimeMillis() / Misc.TIME_CONVERSION_FACTOR);
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}
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}
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/*
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* God Mode
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*/
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@ -1,5 +1,6 @@
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package com.gmail.nossr50.listeners;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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@ -41,6 +42,7 @@ import com.gmail.nossr50.skills.fishing.FishingManager;
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import com.gmail.nossr50.skills.herbalism.HerbalismManager;
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import com.gmail.nossr50.skills.mining.MiningManager;
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import com.gmail.nossr50.skills.repair.Repair;
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import com.gmail.nossr50.skills.repair.RepairManager;
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import com.gmail.nossr50.skills.taming.TamingManager;
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import com.gmail.nossr50.skills.unarmed.Unarmed;
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import com.gmail.nossr50.util.BlockUtils;
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@ -306,6 +308,9 @@ public class PlayerListener implements Listener {
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerInteractLowest(PlayerInteractEvent event) {
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Player player = event.getPlayer();
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Block block = event.getClickedBlock();
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int blockID = block.getTypeId();
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ItemStack heldItem = player.getItemInHand();
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if (Misc.isNPCEntity(player) || player.getGameMode() == GameMode.CREATIVE) {
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return;
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@ -315,21 +320,27 @@ public class PlayerListener implements Listener {
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switch (event.getAction()) {
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case RIGHT_CLICK_BLOCK:
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Block block = event.getClickedBlock();
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int blockID = block.getTypeId();
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ItemStack heldItem = player.getItemInHand();
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/* REPAIR CHECKS */
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if (blockID == Repair.repairAnvilId && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) {
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UserManager.getPlayer(player).getRepairManager().handleRepair(heldItem);
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RepairManager repairManager = UserManager.getPlayer(player).getRepairManager();
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event.setCancelled(true);
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player.updateInventory();
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// Make sure the player knows what he's doing when trying to repair an enchanted item
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if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(blockID, true)) {
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repairManager.handleRepair(heldItem);
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player.updateInventory();
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}
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}
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/* SALVAGE CHECKS */
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else if (blockID == Repair.salvageAnvilId && Permissions.salvage(player) && Repair.isSalvageable(heldItem)) {
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UserManager.getPlayer(player).getRepairManager().handleSalvage(block.getLocation(), heldItem);
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RepairManager repairManager = UserManager.getPlayer(player).getRepairManager();
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event.setCancelled(true);
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player.updateInventory();
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// Make sure the player knows what he's doing when trying to salvage an enchanted item
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if (!(heldItem.getEnchantments().size() > 0) || repairManager.checkConfirmation(blockID, true)) {
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repairManager.handleSalvage(block.getLocation(), heldItem);
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player.updateInventory();
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}
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}
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/* BLAST MINING CHECK */
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else if (miningManager.canDetonate()) {
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@ -343,6 +354,20 @@ public class PlayerListener implements Listener {
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break;
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case LEFT_CLICK_BLOCK:
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/* REPAIR CHECKS */
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if (blockID == Repair.repairAnvilId && Permissions.skillEnabled(player, SkillType.REPAIR) && mcMMO.getRepairableManager().isRepairable(heldItem)) {
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RepairManager repairManager = UserManager.getPlayer(player).getRepairManager();
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// Cancel repairing an enchanted item
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if (repairManager.checkConfirmation(blockID, false) && Config.getInstance().getRepairConfirmRequired()) {
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UserManager.getPlayer(player).setLastAnvilUse(Repair.repairAnvilId, 0);
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player.sendMessage(ChatColor.RED + "Repair cancelled!"); //TODO Locale!
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}
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}
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break;
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case RIGHT_CLICK_AIR:
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/* BLAST MINING CHECK */
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if (miningManager.canDetonate()) {
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@ -3,6 +3,7 @@ package com.gmail.nossr50.skills.repair;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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@ -14,6 +15,7 @@ import org.getspout.spoutapi.SpoutManager;
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import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.datatypes.player.McMMOPlayer;
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import com.gmail.nossr50.datatypes.skills.SkillType;
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import com.gmail.nossr50.events.skills.repair.McMMOPlayerRepairCheckEvent;
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@ -23,6 +25,7 @@ import com.gmail.nossr50.skills.repair.ArcaneForging.Tier;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.StringUtils;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.skills.SkillUtils;
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public class RepairManager extends SkillManager {
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@ -193,6 +196,38 @@ public class RepairManager extends SkillManager {
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}
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}
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/**
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* Check if the player has tried to use an Anvil before.
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*
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* @return true if the player has confirmed using an Anvil
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*/
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public boolean checkConfirmation(int anvilId, boolean actualize) {
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Player player = getPlayer();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
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// Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks
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if ((((LastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {
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return true;
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}
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if (!actualize) {
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return false;
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}
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mcMMOPlayer.actualizeLastAnvilUse(anvilId);
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if (anvilId == Repair.repairAnvilId) {
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player.sendMessage(ChatColor.GREEN + "Right-click again to confirm " + ChatColor.GOLD + "Repair" + ChatColor.GREEN + ". Left-click to cancel."); //TODO Locale
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}
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if (anvilId == Repair.salvageAnvilId) {
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player.sendMessage(ChatColor.GREEN + "Right-click again to confirm " + ChatColor.GOLD + "Salvage" + ChatColor.GREEN + ". Left-click to cancel."); //TODO Locale
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}
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return false;
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}
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/**
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* Gets the Arcane Forging rank
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*
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@ -174,6 +174,8 @@ Skills:
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Salvage_Anvil_ID: 41
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Salvage_tools: true
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Salvage_armor: true
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# Ask for a confirmation when a player tries to repair an enchanted item
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Confirm_Required: true
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Smelting:
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Level_Cap: 0
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Swords:
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