TfT_02
2d78c0738d
Color party leader names only once
2013-10-12 20:50:42 +02:00
TfT_02
77617ebee2
Add bow to fishing treasures
2013-10-12 20:29:52 +02:00
TfT_02
67e9d9c535
Fishing TNT traps should not destroy blocks
2013-10-12 03:30:10 +02:00
TfT_02
800786111c
Fix apostrophe issues
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Fixes #1523
2013-10-12 02:41:13 +02:00
TfT_02
ed8197bd50
Remove level based bonus from Master Angler
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Let's try this another way, instead of removing this passive ability all togheter I think it would be nice to keep the boat/biome catch rate boost. The level based boost was out of hand and counter-intuitive as it made leveling easier on high skill levels.
2013-10-12 02:41:13 +02:00
TfT_02
82f8c4ce36
Fishing Treasure Hunter overhaul
2013-10-12 02:41:13 +02:00
TfT_02
b1cf7d0348
Fire FakeBlockBreakEvent when using Hylian Luck
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Fixes #1528
2013-10-11 23:47:42 +02:00
GJ
ae77313007
We forgot one...
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Fixes #1527
2013-10-11 15:46:34 -04:00
TfT_02
49cbaad47f
Clean up advanced.yml comments and keys
2013-10-11 16:22:30 +02:00
TfT_02
1d96ed72dc
Move Acrobatics XP settings to experience.yml
2013-10-11 15:18:57 +02:00
TfT_02
ec378d046f
Reformat advanced.yml making the keys consistent
2013-10-11 15:18:56 +02:00
GJ
a25dc24c6c
No reason to have this many functions...
2013-10-11 15:18:56 +02:00
TfT_02
68eb51a3d0
Removed Shake_UnlockLevel config option
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because it is no longer needed.
2013-10-11 15:18:56 +02:00
TfT_02
2eda3a9c83
Add extra tiers! Every ability now has 8 tiers
2013-10-11 15:18:55 +02:00
GJ
ad8e200a84
Make sure we update the blocks config after this too.
2013-10-09 11:45:49 -04:00
GJ
0c83bf2a80
Improve our drop handling.
2013-10-09 11:44:45 -04:00
GJ
6eaec5ffab
We don't need this anymore.
2013-10-09 10:27:06 -04:00
GJ
8a2c5fb051
Check 0 first.
2013-10-09 10:26:51 -04:00
GJ
9485869014
Move these functions to SkillType.
2013-10-09 09:20:32 -04:00
GJ
e1bf55b077
Backup old mod configs & replace with new.
2013-10-08 13:10:09 -04:00
GJ
81140824e4
Backup and replace updated treasures.yml file.
2013-10-07 13:09:46 -04:00
GJ
d5545de81f
Backup & replace the repair config files that have been updated.
2013-10-07 13:04:36 -04:00
GJ
8632baed27
No reason to handle this ourselves, Bukkit does it for us.
2013-10-07 11:54:23 -04:00
GJ
9aaea7e44f
Fix old files if they exist.
2013-10-07 10:43:22 -04:00
GJ
c2f8f4d016
User data is now saved in flatfile, not FlatFileStuff
2013-10-07 10:33:14 -04:00
GJ
5131e74349
Save mod config files to "mods" rather than "ModConfigs", mirror directory structure inside the jar file.
2013-10-07 10:32:40 -04:00
GJ
3927427b5b
Refactor all our repairable stuff into a special package.
2013-10-07 10:23:04 -04:00
TfT_02
4aef4c63fc
Split the locale skill guides into seperate sections
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This will make it easier for translators to keep up with translating our skill guides. Closes #560
2013-10-07 16:05:11 +02:00
GJ
fb4777e7f0
Added XP boost to Acrobatics when wearing Boots of Feather Falling.
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Adds #1098
2013-10-07 09:53:32 -04:00
GJ
d8f3a54f9b
Compiler throws warnings all over the place about our close methods, this one is no different.
2013-10-07 07:56:13 -04:00
GJ
de964a3a60
This naming bothers me.
2013-10-07 07:53:42 -04:00
t00thpick1
ce3bc07aa8
Reasonably sure this needs to be this way
2013-10-06 17:46:45 -04:00
TfT_02
5a6bb363cf
Don't spawn fireworks under the player if they're in a vehicle
2013-10-06 12:08:22 +02:00
TfT_02
3f9c98d72e
Update changelog & minor formatting fixes
2013-10-06 10:25:28 +02:00
riking
96b54387fe
SQL database - split loadProfile to have retry flag
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Instead of assuming that newUser() worked as intended, we cycle back around into the method.
This also removes the possibility of infinite loops from the writeMissingRows() code path.
2013-10-06 10:09:09 +02:00
riking
70eb67dd6a
Flatfile loadProfile - place newUser() inside of try block
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This fixes incorrect behavior in the edge-case where an IOException occurs when reading (but not writing) the flatfile database.
2013-10-06 10:09:09 +02:00
riking
77f9f40065
Do not save an un-loaded PlayerProfile
2013-10-06 10:09:09 +02:00
riking
14ae1a69c4
Attempt clean recovery from an unloaded PlayerProfile
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This change should cause McMMOPlayer to create a graceful recovery when the database is temporarily unavailable.
When a McMMOPlayer is constructed and recieves an unloaded PlayerProfile, it schedules a task to re-attempt profile retrieval. This task can run for a maximum of 5 seconds, after which a second warning is printed indicating that it has given up (and a message given to the user).
2013-10-06 10:09:09 +02:00
riking
c9858dfd49
Do not mark a PlayerProfile as clean if it failed to save
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DatabaseManager.saveUser() now returns a success value, which is used by PlayerProfile to determine whether or not it should be considered clean.
2013-10-06 10:09:09 +02:00
riking
f75fe3cc89
Potential fix for loss of data due to SQL connection dropping
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The idea behind this change is to send a ping every hour, which is shorter than the driver's 'dead connection' threshold of 8 hours.
As a side effect, this also will fix a subset of the situations where the MySQL server is restarted.
2013-10-06 10:09:08 +02:00
TfT_02
c19ccbccac
Use only 1 extra durability by default, instead of 2
2013-10-06 10:08:06 +02:00
TfT_02
2f90e533a5
Improve validation messages of treasures.yml
2013-10-06 09:51:33 +02:00
Kane York
0cd0919447
/mcconvert: Fix mismatched type in list.remove() call
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The databaseTypes collection is a List<String>, so attempting to remove a DatabaseType object will have no effect.
2013-10-05 14:07:06 -07:00
TfT_02
e8b886fcc6
This check somehow got removed
2013-10-05 01:18:51 +02:00
GJ
b8e937a234
ALWAYS remove pots broken by swords.
2013-10-04 13:16:41 -04:00
GJ
eb2e0d3abf
Fixed Hylian Luck not working at all.
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Fixes #1508
2013-10-04 10:27:18 -04:00
GJ
3365da7f8d
MCPC+ checks, notify server owners that they're missing out.
2013-10-04 09:50:49 -04:00
TfT_02
a0e37a4a09
I forgot to invert this check
2013-10-03 22:04:39 +02:00
GJ
5541c15753
Try/catch was stupid.
2013-10-02 09:07:30 -04:00
GJ
f87110749e
ACTUALLY fix the NPE here.
2013-10-02 09:03:09 -04:00