Commit Graph

53 Commits

Author SHA1 Message Date
GJ
6e32843fb4 Add potion effect for Daze. 2013-02-19 11:01:50 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
bm01
a1ab6f286b Made xp sharing less ugly by reworking McMMOPlayer xp methods
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
GJ
8f17ec96f0 Fixed teleport exploit in regards to Archery bonus XP. 2013-02-02 19:07:05 -05:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
cd35df17ec Fix a handful of Javadoc issues - need to check through the rest later to ensure that we actually have updated JDs for everything 2013-01-30 19:44:35 -05:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
gmcferrin
1e7b54ef0d Tweak archery distance XP function to reward better. 2013-01-29 10:55:06 -05:00
GJ
5b862a4cee Added XP bonus for Archery based on distance from shooter to target. The
farther you are from your target, the more bonus XP you'll earn.
2013-01-29 01:58:03 -05:00
GJ
c4ec9a6df9 Fixed issues with combat abilities not checking cooldowns in last few
dev builds.
2013-01-25 17:21:18 -05:00
GJ
f5179cdcea Fixing awkward Bukkit bug related to Flame arrows. 2013-01-24 21:55:56 -05:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
7c59621c9e More cleaning on listeners. Also fixes NPE with itemInHand, because
Bukkit is dumb.
2013-01-24 15:46:29 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00
GJ
ddbf5a559a Copy-pasta code is bad. 2013-01-21 20:01:33 -05:00
GJ
857bb00c8a Because this way is easier. 2013-01-17 15:20:20 -05:00
GJ
348887f799 Refactoring, removing useless variables, changing ints to doubles, etc. 2013-01-14 12:41:39 -05:00
gmcferrin
487e67d208 Because NuclearW said I was wrong...
"Final is final unless it's not really final."
2013-01-10 23:15:53 -05:00
gmcferrin
bcfec56300 Because it's not just Citizens that uses NPCs. 2013-01-10 12:18:48 -05:00
gmcferrin
607d2b8bd7 Abstraction is good. 2013-01-10 09:26:01 -05:00
gmcferrin
c1463c3257 Because we don't need that many Random objects. 2013-01-09 23:46:35 -05:00
gmcferrin
78b8ac663e A little more cleanup. 2013-01-08 18:09:13 -05:00
gmcferrin
36d97bbcaf Store the scheduler. 2013-01-08 17:45:52 -05:00
gmcferrin
f3c89fe48b Archery cleanup. 2013-01-08 17:44:05 -05:00
gmcferrin
b78299bbbd Metadata does nothing, apparently. 2013-01-08 17:24:09 -05:00
Glitchfinder
83888f80d4 Fixing merge conflicts 2013-01-06 17:59:31 -08:00
Glitchfinder
974862a60a Updating permissions for consistency. 2013-01-06 17:52:31 -08:00
TfT_02
3aee334fbd Fixed Arcobatics & Archery ignoring ChanceMax settings from advanced config 2013-01-02 00:34:32 +01:00
gmcferrin
3194baffd7 Use finals rather than local variables. 2013-01-01 17:12:15 -05:00
Grant
36d5344ded Cleanup formatting. 2012-12-24 16:56:25 -05:00
Glitchfinder
0037524cfd Fixing more errors with typecasting. 2012-11-25 16:40:42 -08:00
TfT_02
0d2abb95b5 Adding AdvancedConfig 2012-11-21 21:49:54 +01:00
U-YUE\Sean
9354831729 Finished fixing issues #272, #266, #261, and #255. 2012-10-30 13:14:22 -07:00
U-YUE\Sean
ab7a83b37e Attempting to fix issues #272 , #266 , #261 , and #255 . 2012-10-30 11:46:52 -07:00
nossr50
7b47d32a96 Citizens compatibility. Bug fix for Woodcutting/custom trees. 2012-08-14 14:09:49 -07:00
bm01
7799acec05 Oops 2012-07-03 03:40:12 +02:00
bm01
1bbc1f28aa TrackedEntity.java cleanup 2012-07-03 03:37:11 +02:00
GJ
819b6fcacb Added "lucky" donor perk - abilities have 25% better chance to activate 2012-07-02 11:09:55 -04:00
GJ
48dd537257 More reworking of Unarmed, renamed ArcheryBonusDamageEventHandler for
clarity's sake.
2012-06-14 23:59:36 -04:00
bm01
1014316581 Whoops D: 2012-06-15 03:32:46 +02:00
bm01
739cd83155 Forgot to cancel the task 2012-06-15 03:30:36 +02:00
bm01
032472dcb3 Avoid unnecessary iteration 2012-06-15 02:46:41 +02:00
bm01
68bf93d1ac Remove inactive entities from the arrow tracker 2012-06-15 02:43:13 +02:00
bm01
ba133f94fc Extra equals 2012-06-15 02:34:24 +02:00
bm01
064c16f4d7 Reverted last commit 2012-06-15 02:14:53 +02:00
bm01
5a394ee744 Fixed killed entities not being removed from arrowTracker 2012-06-15 02:08:15 +02:00
bm01
3bc2f5dc55 Fixed Archery using Taming skill level 2012-06-15 02:06:06 +02:00
GJ
a5d7bee939 Spacing 2012-06-14 00:01:31 -04:00