Commit Graph

3556 Commits

Author SHA1 Message Date
t00thpick1
69151f0855 Forgot to actually add the funfetti 2017-02-22 00:01:39 -05:00
t00thpick1
bb27d753b1 I think this should stop my fireworks from damaging people 2017-02-22 00:00:47 -05:00
t00thpick1
37ce29a5e8 Merge pull request #3094 from SupaHam/fix-chimaera-tp-cancel
Set TeleportCommenceLocation to null after Chimaera cancellation.
2017-01-15 22:19:51 -05:00
kanesada2
2e7f56eeb5 fix shake for WITHER-SKELETON. avoid to use getSkeltonType() 2017-01-13 14:10:55 +09:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
t00thpick1
a2bcce9ab1 I believe this resolves berserk allowing you to take drops into your equipment slots. 2016-12-17 17:32:16 -05:00
t00thpick1
789aaec186 I should probably compile before committing in the future. 2016-12-04 21:42:26 -05:00
t00thpick1
6c5fb5f398 Fix entity kill xp 2016-12-04 20:53:51 -05:00
t00thpick1
e238ec8fc6 Merge pull request #3067 from TheBentoBox/master
Fix 1.11 brewing, remove health bar from armor stands
2016-12-01 00:54:39 -05:00
t00thpick1
9689f55e5c Merge pull request #3055 from jjm223/bugfix/fuel
Rapid fuel consumption fix
2016-12-01 00:54:32 -05:00
Jake Ben-Tovim
5f9f3e8167 Fix 1.11 brewing, remove health bar from armor stands
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
Jacob Martin
6388246418 Fix an issue where brewing stands will consume two fuel units for vanilla ingredients. 2016-11-13 10:26:29 -06:00
RoboMWM
86432eb426 Don't handle item pickups when Items_As_Unarmed is set to true
If `unarmed.Items_As_Unarmed` is set to true in config, then there's no
need to be manually handling item pickups.
2016-10-23 22:38:31 -07:00
t00thpick1
01a8a199d2 Fix a dupe bug that resulted from yet another change to piston code a couple mc patches ago. Oh well. 2016-08-20 21:47:29 -04:00
Sid Shakal
b3e1acc563 Correcting conditions related to "ghost block" mitigation.
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.

This commit fixes the loop conditions.

= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----

= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----

= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330)
2016-06-26 17:14:19 -04:00
t00thpick1
e73e628051 Merge pull request #2951 from minoneer/brewing-fuel
Fix brewing stands consuming all remaining fuel items
2016-06-25 12:53:20 -04:00
t00thpick1
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
t00thpick1
2bed26f18a Fix scoreboard numbering being off 2016-06-19 17:47:38 -04:00
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
minoneer
25cad3afc6 Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled 2016-06-09 02:10:27 +02:00
isokissa3
d0e8bb3174 Fixed spacing 2016-04-27 13:45:26 +03:00
isokissa3
6b03108052 Fixed formatting 2016-04-26 15:26:50 +03:00
isokissa3
34447ef874 Exploit fix, turning spawned pigs into zombie pigmans using lightning stike allows you gain XP 2016-04-25 18:47:15 +03:00
t00thpick1
dcd79e87e1 This command probably works 2016-04-23 00:32:04 -04:00
t00thpick1
8822b4edae Fix typo 2016-04-03 00:25:50 -04:00
t00thpick1
a24d6ff018 Missed removals 2016-03-27 11:46:00 -05:00
t00thpick1
707195f237 I honestly forgot this was in here. Fixes #2863 2016-03-27 11:12:16 -05:00
t00thpick1
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00
t00thpick1
fd3d60d112 Merge pull request #2828 from SidShakal/master
Moved center of block drops to block center. Fixes #2544.
2016-03-17 11:16:24 -05:00
Sid Shakal
60bfabb097 Moved salvaged material spawn center to center of top face of anvil.
My fix for the central spawn points of various block-based item drops
moved them from the low corner of the block to the center of the block.
In the case of the salvaged materials, this moved the central spawn
point from the low corner of the top face of the anvil block to the
center of the block above the anvil block. This felt unnatural, so the
point has been moved to the center of the top face of the anvil block.
2016-03-17 02:06:19 -05:00
Sid Shakal
2d4cf76825 ... (completing the previous style fix)
Not sure how I missed this one. (Well, sure I do. I used the GitHub
editor for the re-casing of the variable name. Noob mistake.)
2016-03-16 20:38:24 -05:00
Sid
4cb4a6224b Added javadoc for Misc.getBlockCenter(BlockState)
And camel-cased the parameter name to conform to style.
2016-03-16 15:47:24 -05:00
Sid Shakal
a6e445b7ef Minor formatting adjustments to keep my commit to code style.
Whoops. Eclipse removed a line in imports, and I placed a brace on the
wrong line. Fixed.
2016-03-16 12:01:52 -05:00
Sid Shakal
123a139e43 Moving the center of block drops to block center. Fixes #2544. 2016-03-16 11:47:40 -05:00
Dor
4054315c19 Custom potion brewing now consume fuel from the brewing stand.
Fixed a glitch that let players remove the ingredient of a custom potion
from the brewing stand without cancelling the brewing task (this doesn't
seem to have caused any duplicates, once the task finished nothing
happened).
2016-03-16 15:16:48 +02:00
t00thpick1
ec774b590b Fix potions. Fixes #2813, #2814 2016-03-16 00:39:36 -05:00
t00thpick1
1488946fc5 Merge pull request #2694 from Maximvdw/patch-1
Fixed NPE when skill is not in config
2016-03-12 17:56:40 -05:00
t00thpick1
4924391ae8 Merge pull request #2726 from JamieSinn/master
If sender is console, strip colours for mctop
2016-03-12 17:55:59 -05:00
Dor
98511136ee Fix Shroom Thumb not removing the item held. 2016-03-12 20:35:19 +02:00
Dor
40c61149cf Treat grass paths as grass. 2016-03-12 08:12:27 +02:00
t00thpick1
f3a8208425 Add new enchants and fallback to bukkit enchant name map 2016-03-11 22:55:01 -05:00
t00thpick1
cbf2f34f93 Update Treasures for potions 2016-03-11 22:42:55 -05:00
Dor
eaa1a8edca Chorus plant experience reward is now 1 instead of 2.
Sneaking is required if the player has an item in the off hand and
they're not in a vehicle.
2016-03-12 05:31:11 +02:00
t00thpick1
e1cf4c0c67 Merge pull request #2800 from DorCoMaNdO/master
Fix config auto update.
2016-03-11 22:21:59 -05:00