Commit Graph

152 Commits

Author SHA1 Message Date
nossr50
65fba3e20e Expanding McMMOItemSpawnEvent & Fixing a bug with Tree Feller drops 2020-11-02 13:51:43 -08:00
nossr50
fdd951f1f1 Second Smelt makes use of its own section in Bonus Drops in config.yml
Co-authored-by: t00thpick1 <t00thpick1dirko@gmail.com>
2020-07-13 12:31:30 -07:00
nossr50
6168309ec9 2.1.115 2020-02-19 17:41:47 -08:00
nossr50
95c403a467 More tweaks to GT 2020-02-19 17:31:00 -08:00
nossr50
a598796c99 More tweaks to GT 2020-02-19 17:20:05 -08:00
nossr50
a333f36fd8 Fix sneak check on GT 2020-02-19 16:19:19 -08:00
nossr50
7c6d5c476d Green Thumb requires a hoe, sneak to break with a hoe 2020-02-19 16:14:21 -08:00
nossr50
e2073ff9f7 Immature crop replanting, green thumb tweaks, replant accidental break
protection
2020-02-19 15:58:53 -08:00
nossr50
8f26544188 Immature plants will be replanted if weilding a hoe 2020-02-19 13:51:10 -08:00
nossr50
4e21f1a200 tweak and fix salvage result chance 2020-02-19 13:27:21 -08:00
nossr50
7853efc63d 2.1.100 2019-08-05 10:43:05 -04:00
nossr50
11409c07c0 Fixed a bug with herbalism double drops 2019-08-05 10:39:33 -04:00
nossr50
ec44c99076 Many Herbalism bug fixes 2019-07-07 01:42:57 -07:00
nossr50
95652efbaa Fix bonus drops on multi-block crops 2019-05-14 16:14:01 -07:00
BuildTools
f904ac7019 Fixing 1.13.2 bamboo material errors 2019-04-26 23:26:00 -07:00
Zed-I
aee81f87f5
Added bamboo to the non-2 high plant blocks 2019-04-26 18:16:42 +02:00
nossr50
f1204f8a2a 2.1.39 - Added Seagrass/Tall_Seagrass to experience tables
Salvage should sound a bit different to Repair now
Fixes #3863 #3862
2019-04-09 16:34:38 -07:00
nossr50
53534e0f1d Fixing Mining Double Drops (update configs) 2019-03-29 17:44:54 -07:00
nossr50
74908cdcf5 2.1.29 - Double Drop Fix 2019-03-29 11:27:49 -07:00
nossr50
255f7bf335 Fixes #3832 - Resolved issue with double drops & herbalism, similar fixes coming to woodcutting/mining soon. Reminder to update config.yml, read changelog for instructions.
If you harvest crops with a Hoe it does not require seeds to replant on successful Green Thumb
2019-03-23 16:21:25 -07:00
nossr50
2f0a58b968 2.1.18 - It turns out Kelp is actually made up of 2 blocks mixed together 2019-03-16 20:26:26 -07:00
nossr50
bb46b2a6ac Drowned Transformation will no longer enabled XP on mob spawners, Kelp will now count the whole block for XP 2019-03-13 13:27:16 -07:00
nossr50
8228ae248f Fixed a bug where Arcane Salvage could never fail
SubSkillFailure renamed to SubSkillFailed in config.yml
SubSkillFailed now sends to chat by default and no longer sends to the action bar
2019-02-01 10:34:13 -08:00
nossr50
d81c3d06c5 XP Gains now report sources, added some config options regarding XP bars
Fixed some issues with Roll
Fixes https://github.com/mcMMO-Dev/mcMMO/issues/3732
2019-01-27 18:11:51 -08:00
nossr50
baf1796b08 Taming's Beast Lore now uses a rank system 2019-01-26 11:21:42 -08:00
nossr50
1d6a142b12 Rewrote the RNG system to be more unified 2019-01-24 20:45:26 -08:00
nossr50
71a3eb6a93 Fixed a lot of problems with the bleed task code... 2019-01-23 16:01:30 -08:00
t00thpick1
eb1f097d18 Fix chorus blocks ignoring blockstore. 2019-01-19 17:02:24 -05:00
nossr50
52355b2757 Fixing error in Farmer's Diet 2019-01-15 05:39:25 -08:00
nossr50
13a3e9a790 Adding ranks to Fisherman/Farmer's Diet and Green Thumb 2019-01-15 05:35:41 -08:00
nossr50
95d60e646d Diminishing returns now has an optional minimum gains setting 2019-01-14 22:11:58 -08:00
nossr50
655a31d556 Herbalism now uses the ActionBar 2019-01-13 23:23:48 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
d3c47935d4 Some refactoring 2019-01-12 19:56:54 -08:00
nossr50
362d036b16 4 days of work and I'm still not done ;_; 2019-01-08 19:52:52 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
nossr50
3831ca6b0f Burn it with fire 2018-12-27 03:04:55 -08:00
t00thpick1
203d3749ee Fix herbalism XP again 2018-10-14 21:27:55 -04:00
t00thpick1
1fcecbd3e7 Replant only the fully grown plants. 2018-10-13 17:09:08 -04:00
t00thpick1
5663b71387 Some of these should not have been blockdata, also this should check age of crops. 2018-10-09 21:52:23 -04:00
t00thpick1
e2edbaad34 Update herbalism permissions for new block names. Should fix replanting crops. 2018-09-14 22:44:21 -04:00
Devon Palma
2f2a80e1ce Various Fixes (#3537)
* Updated ItemUtils, added isBlock check to smelt functions

+ added a check in ItemUtils.isSmeltable() and ItemUtils.isSmelted() to make sure the Item type was a block to prevent an error occuring mentioned in https://github.com/mcMMO-Dev/mcMMO/issues/3536

* Fixed Green Thumb replant issue

see https://github.com/mcMMO-Dev/mcMMO/issues/3535

HerbalismManager
= fixed names of netherwart
= fixed handleBlockState, and slightly altered it
StringUtils
= fixed name of netherwart

* Fixes to herbalism skill

Herbalism
= fixed material name for grass in green terra block conversion
= fixed material name for grass in shroom thumb block conversion
EntityListener
= fixed material name for melon in food level change
experience config
= updated name for melon and sugar cane

* Minor Name Updates

experience config
= removed Stone|*
= added Stone, Granite, Adesite, Diorite
MaterialTypes
= updated material reference for wood

* Small fishing change

PlayerListener
= made it so COD, TROPICAL_FISH, and PUFFERFISH are no longer overwritten, so players can now catch these
2018-08-05 10:15:12 -04:00
Shane Robertson
63378ae4c1 Updated herbalism (crop replaced by ageable) (#3523)
* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Removed debug prints

* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain & updated wooden_tools

* ACTAULLY removed debug prints

* [WIP] Replacing bukkit treespecies 

This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes

* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints

* ACTAULLY removed debug prints

* [WIP] Replacing bukkit treespecies 

This feature has been unofficially deprecated, (not yet fixed/marked in bukkit)
Also updated config.yml to match changes

* Fixed greenterra

Replaced deprecated features
2018-07-31 21:35:45 -04:00
Shane Robertson
4bda175328 Removed misc, print statements (#3508)
* ACTAULLY removed debug prints
2018-07-26 20:47:45 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
0a1559511a Quick and dirty 1.13 update. I.e. it now compiles for 1.13. 2018-07-23 22:13:57 -04:00
ProgrammingAtDawn
d64399df49 Calculate experience gain before processing green thumb. 2018-01-24 20:53:59 +01:00
t00thpick1
4c3f3ee4e2 Dont use named seeds in replanting. Fixes #3273 2017-08-31 23:47:28 -04:00
t00thpick1
f1ac5739e4 [bugfix] Resolve issues with Herbalism exp.
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name  i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name"  i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name,  some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name  i.e. ("Crops|*") Which is any block with that block value, regardless of data value

In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151

In terms of which blocks are listed there.  Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
24f8b2fbd5 More configuration for hylian luck 2017-06-10 14:16:31 -04:00