nossr50
c0a7b276b4
Made many changes to Bleeding. Capped max Bleed ticks at 10.
2012-02-20 15:54:30 -08:00
GJ
1943ce884a
Updated changelog, removed unused import
2012-02-20 14:07:48 -05:00
NuclearW
5d4d4d3498
Queue still needed
...
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
NuclearW
e36cd8109d
Configure all the save timer
2012-02-09 11:26:57 -05:00
nossr50
0b4692e303
Hopefully the remaining tabs are now spaces... eclipse is being odd.
2012-02-09 03:42:08 -08:00
nossr50
e99b5a4abf
Changed tab to 4 spaces.
2012-02-09 03:31:44 -08:00
nossr50
ca80a7d463
Optimized how mcMMO saves player information.
2012-02-09 03:11:18 -08:00
NuclearW
f3283de8dd
Terrible horrible workaround for R2 behavior
2012-01-30 10:09:45 -05:00
NuclearW
3fef87923a
Some optimizations
...
As suggested by @bm01 in issue #19 :
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns
Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
NuclearW
299f440f63
Change damage to use events system
...
Should provide a fix for issue #39
Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00