Commit Graph

112 Commits

Author SHA1 Message Date
06b2a89646 Move to external task
Only remove if we have it to remove
Only add if not already in memory
Don't load something we would immediately unload on removeUser
2012-02-23 11:48:48 -05:00
c0a7b276b4 Made many changes to Bleeding. Capped max Bleed ticks at 10. 2012-02-20 15:54:30 -08:00
GJ
1943ce884a Updated changelog, removed unused import 2012-02-20 14:07:48 -05:00
5d4d4d3498 Queue still needed
Added in beginnings for fastqueue
2012-02-16 23:37:14 -05:00
e36cd8109d Configure all the save timer 2012-02-09 11:26:57 -05:00
0b4692e303 Hopefully the remaining tabs are now spaces... eclipse is being odd. 2012-02-09 03:42:08 -08:00
e99b5a4abf Changed tab to 4 spaces. 2012-02-09 03:31:44 -08:00
ca80a7d463 Optimized how mcMMO saves player information. 2012-02-09 03:11:18 -08:00
f3283de8dd Terrible horrible workaround for R2 behavior 2012-01-30 10:09:45 -05:00
3fef87923a Some optimizations
As suggested by @bm01 in issue #19:
- Pass PlayerProfile and current time to monitorSkills
- Pass PlayerProfile and current time to watchCooldowns

Testing with only one player seems to indicate a near-negligible increase in performance, but could be useful with more users online.
2012-01-28 21:13:40 -05:00
299f440f63 Change damage to use events system
Should provide a fix for issue #39

Also update pom and removed an unused import.
2012-01-28 01:24:29 -05:00
376048d5aa Getting project ready for Maven 2012-01-09 11:00:13 -08:00