Commit Graph

17 Commits

Author SHA1 Message Date
NuclearW
d052d7a3ce Change from using Block to BlockState in many locations
Convert Herbalism ability to use BlockState instead of Block.
Move all block checks back to BlockChecks.
Don't need this if we're using BlockState
Convert Excavation to BlockState. We don't need to return booleans here
because we never edit the block state.Switch ModCheck.getCustomBlock to use BlockState
More work on the conversion to BlockState
More conversion to BlockState
Better way to handle mining drops, I believe.
Remove useless imports.
A test of making the diff look nicer
BlockChecks diff cleanup
Herbalism diff cleanup
Gotta update the block states here.
Moar blockstate.
Little more blockState stuff.
Even more blockstate.
2013-02-22 11:23:46 -05:00
GJ
c589c5556b MASSIVE config overhaul - most keys are now based on the "proper" name
given to a material or entity by Bukkit.

This WILL wipe some custom values you may have set, so please verify
that your values are what you want them to be after the new config file
is generated.
2013-02-20 16:44:15 -05:00
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
4071f259ad Handle all the buff removal in BlockDamage. Also removes the config
option for using Mining & Excavation without tools.
2013-02-16 11:28:19 -05:00
GJ
e8319aee81 Changed Super Breaker & Giga Drill Breaker to be an enchantment-based
boost, rather than an instabreak.
2013-02-14 13:12:15 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
bm01
a1ab6f286b Made xp sharing less ugly by reworking McMMOPlayer xp methods
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
GJ
852872f55c Custom mod support refactoring. 2013-01-30 11:35:33 -05:00
GJ
ac7ed67d91 We're now using Bukkit sounds instead of Spout sounds - only
current exception is the custom level-up sound.
2013-01-29 18:36:16 -05:00
GJ
20f6a55df2 Remove duplicate checks. 2013-01-29 12:02:32 -05:00
GJ
43dbb94a7f Changed Excavation to have individual XP values for each block type,
rather than a base XP value
2013-01-27 01:09:20 -05:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
GJ
a7be57241c Cleanup listeners a bit more. Also fix bug in recent dev builds where
placed blocks were not properly tracked.
2013-01-25 12:33:48 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00