Glitchfinder
b424ecfd3e
Removing ChunkletUnloader and dependents, since they are no longer necessary.
2013-01-18 15:39:02 -08:00
GJ
00ee75bb29
Remove unused imports.
2013-01-14 00:26:18 -05:00
Glitchfinder
f8c5c380b1
Merge branch 'master' of https://github.com/mcMMO-Dev/mcMMO
2013-01-10 09:27:05 -08:00
Glitchfinder
2708449089
Making errors during the chunk conversion process silent.
2013-01-10 09:26:54 -08:00
gmcferrin
4a4db675f1
More OCD.
2013-01-09 23:07:32 -05:00
gmcferrin
e193da2cd7
My OCD made me do it.
2013-01-09 23:03:17 -05:00
gmcferrin
8b9432d1d9
So many useless else statements...
2013-01-09 22:43:21 -05:00
Grant
36d5344ded
Cleanup formatting.
2012-12-24 16:56:25 -05:00
Glitchfinder
eb5ac80714
Updating modified block storage to a region-style format.
2012-11-04 13:36:57 -08:00
U-YUE\Sean
8dfa8c20f3
Resolving first half of issue #283 . Recommend closing issue and reopening with a new ticket number for the issue regarding stats. Stat bug probably involves commit @42aa42699129448ef7fa0e4e5de96840004c13ee
2012-10-30 10:26:46 -07:00
nossr50
ac1c420cb5
Ryokai!
2012-07-13 10:01:51 -07:00
NuclearW
3c7bcb990e
NPE Prevention
2012-07-07 17:02:33 -04:00
NuclearW
f7a5678814
Change ChunkletManager to a notify/demand system
...
Allowing NullChunkletManager to bypass the ChunkletUnloader as it is not needed.
2012-07-07 14:43:14 -04:00
NuclearW
da6b461408
Move our Externalizeable to PrimitveExChunkletStore
...
This will let us deserialize Primitive normally.
In addition, we now enforce all chunklets being of type PrimitiveEx, as any non-Ex are repalced with a new Ex on load.
2012-07-07 14:43:13 -04:00
NuclearW
77dce75108
Formatting a single line
2012-07-07 14:43:13 -04:00
NuclearW
a3e0753076
We must be sure to flush
2012-07-07 14:43:12 -04:00
NuclearW
a728d1f9c8
These must be called in the reverse order we open them
2012-07-07 14:43:12 -04:00
GJ
5ee440d9a5
Ensure that our stuff gets closed when working with Chunklets.
2012-07-03 15:10:35 -04:00
bm01
c88ada489a
Chunklets optimization
2012-06-30 02:38:22 +02:00
bm01
2faa0356a5
It's better that way
2012-06-27 20:46:45 +02:00
bm01
bdcc522897
Fixed ConcurrentModificationException on world unload
2012-06-27 20:39:54 +02:00
GJ
24d2c1bc7a
Fix for UTFDataFormatException
2012-06-26 14:58:51 -04:00
NuclearW
4407ed0a6f
Fixed bug with Chunklets not being reloaded on /reload
2012-06-16 21:43:04 -04:00
NuclearW
f589197321
Load the lowest chunklets right now.
...
Thanks for @Glitchfinder for finding this glitch.
Closes #205
2012-06-12 17:00:05 -04:00
NuclearW
09575a68f0
Handle corrupt chunklets by making a new one and not throw stacktrace
2012-06-12 16:45:28 -04:00
NuclearW
c1b838e356
Typo fix
2012-06-12 16:45:00 -04:00
GJ
2f15c71412
Because making it upper case broke all the things.
2012-06-06 18:02:22 -04:00
GJ
e5d2ed4bb2
Because lowercase class names are evil.
2012-06-06 14:49:07 -04:00
GJ
1cca4de9e5
Cleanup!
2012-06-05 09:57:10 -04:00
NuclearW
39c2c5f25f
Handle EOFException in Chunklets by returning a new empty ChunkletStore and printing an error.
2012-05-29 21:02:36 -04:00
NuclearW
6da43b15c8
Move to a more ideal location.
...
Not as efficient as I would like, but certainly better than it was before
2012-05-18 03:14:19 -04:00
NuclearW
d0bb7b075e
This was a bad idea
2012-05-18 03:12:40 -04:00
NuclearW
c1ecd74644
Actually remove from map on unload
2012-05-18 03:12:16 -04:00
NuclearW
db59f24873
Cleanup
2012-05-17 03:57:16 -04:00
NuclearW
3032572f18
New factories means more jobs for a better economy
2012-05-15 01:43:34 -04:00
NuclearW
b0157c9bd2
Replace Bukkit Metadata for user placed blocks
2012-05-07 22:38:22 -04:00