bm01
257df25a67
Fixed NPE, Config.defaulthud was used instead of SpoutConfig.defaulthud
2012-05-24 06:58:11 +02:00
bm01
2a977557c2
Made sure that SpoutConfig.load is called when the instance is created, for safety
2012-05-24 06:18:43 +02:00
bm01
d0e9f03311
Reverted last commit from NuclearW
2012-05-24 05:29:05 +02:00
bm01
97ca699170
Removed unneeded method override
2012-05-24 05:27:29 +02:00
NuclearW
702537e8fd
We don't need this
2012-05-23 15:33:08 -04:00
NuclearW
83a3488d0d
Because loading a config we hadn't made yet makes sense
2012-05-23 15:32:58 -04:00
GJ
450e938092
Change Spout Config file to only load if Spout is enabled.
...
Removed unused imports.
2012-05-23 14:31:03 -04:00
GJ
b88e076f27
Updates to config loading.
2012-05-23 13:52:33 -04:00
GJ
0fe90df01e
Cleanup.
2012-05-23 11:16:23 -04:00
GJ
66ad909908
Cleanup.
2012-05-23 11:08:56 -04:00
GJ
77d74717d2
Moved all Spout checks into one listener.
2012-05-23 11:06:02 -04:00
GJ
63f683982f
Moved Spout stuff to its own config file.
2012-05-23 10:50:47 -04:00
GJ
9525ce8299
Cleanup.
2012-05-23 09:35:16 -04:00
GJ
d7b8ec1274
Cleanup.
2012-05-23 07:33:19 -04:00
GJ
96cd16faf7
Cleanup
2012-05-23 07:32:03 -04:00
NuclearW
9ddc7501fe
Derp
2012-05-22 09:16:40 -04:00
GJ
049338e83b
Remove unused variables & methods from old repair system
2012-05-22 08:37:32 -04:00
GJ
a336e9f460
Removed unused imports.
2012-05-22 08:31:32 -04:00
GJ
0294cf8c4a
Implement new repairable stuff for custom tools/armor.
2012-05-22 08:21:05 -04:00
NuclearW
c5183309ae
New line on the factory floor
...
For RepairableFactory
2012-05-22 08:10:22 -04:00
NuclearW
0a15cb1e13
Modify custom items loading to permit registering of repairables from these configs.
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Move loading of the main repairables to below the custom items so that repair.*.yml will over-write any custom items when the list is processed and repairables registered.
2012-05-22 07:57:09 -04:00
nossr50
9546cc42b2
Redundant
2012-05-22 02:57:54 -07:00
NuclearW
ac01262655
Fix error in config
2012-05-22 05:46:40 -04:00
nossr50
6ea962c1fa
Changing the MOTD again, modified a few messages. Now hardcore mode only
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tells you about itself when motd is enabled.
2012-05-22 02:45:42 -07:00
NuclearW
7d324b3fd4
Changelog
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and supercomment to default repair.vanilla.yml
2012-05-22 05:33:05 -04:00
NuclearW
badc5738ff
Fix up repair command as best as possible given what it is...
2012-05-22 05:33:05 -04:00
NuclearW
8feaf4410f
getRepairable by id
2012-05-22 05:33:04 -04:00
NuclearW
4e224d761e
Cleanup Repair.java
2012-05-22 05:33:04 -04:00
NuclearW
e775abdc5a
Remove all the old stuff from the config
2012-05-22 05:33:04 -04:00
NuclearW
60754c9380
Implement xp
2012-05-22 05:33:04 -04:00
NuclearW
c890ff5605
Use new system!
2012-05-22 05:33:04 -04:00
NuclearW
9f9c0059a5
Change xpHandler for new system usage
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This commit marks the first breaking change for this new system
2012-05-22 05:33:03 -04:00
NuclearW
4eabd417b9
Level check
2012-05-22 05:33:03 -04:00
NuclearW
c218de9567
Change to new line in locale
2012-05-22 05:33:03 -04:00
NuclearW
4b5ca5ecf4
Logic fix
2012-05-22 05:33:02 -04:00
NuclearW
edbf46a751
Unused import
2012-05-22 05:33:02 -04:00
NuclearW
c9c90bb86a
New line in locale
2012-05-22 05:33:02 -04:00
NuclearW
437a608d2b
Return on this error
2012-05-22 05:33:01 -04:00
nossr50
b638eef1c6
Players are now informed about Hardcore mode when logging in
2012-05-22 02:31:01 -07:00
NuclearW
b7cec8a0c4
Most of handleRepair() done, level checking still needed
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- Move Repair
- Change visibility of a few methods for repurposing Repair soon
2012-05-22 04:22:29 -04:00
NuclearW
28578bd6b0
Convenience method for RepairManager
2012-05-22 02:59:10 -04:00
nossr50
160004fa7e
Hardcore mode now has some exploit prevention and much more information
2012-05-21 23:56:08 -07:00
nossr50
f4332761f9
Many changes to Hardcore / Vampirism
2012-05-21 23:30:16 -07:00
NuclearW
c3e1e55e9c
Fix for minimumQuantity default
2012-05-22 01:08:29 -04:00
NuclearW
e20bcd19b9
Make our RepairManager, load configs, and register them all
2012-05-22 00:57:24 -04:00
NuclearW
1fbf213ada
Load message
2012-05-22 00:56:57 -04:00
NuclearW
c2d2359a8c
RepairConfig loader
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and small fix for RepairConfigManager
2012-05-22 00:56:14 -04:00
NuclearW
586a2a065e
Shears
2012-05-22 00:00:02 -04:00
NuclearW
adf43b7e35
String
2012-05-22 00:00:02 -04:00
NuclearW
45a4cddeef
Leather
2012-05-22 00:00:02 -04:00
NuclearW
69f62551c7
Your repair is now diamonds
2012-05-22 00:00:02 -04:00
NuclearW
f1bdf502be
Gold
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and fix for minQuantity on iron armor
2012-05-22 00:00:02 -04:00
NuclearW
e89b3795f8
Save vanilla from jar
2012-05-22 00:00:02 -04:00
NuclearW
20b169e8eb
Typo
2012-05-22 00:00:01 -04:00
GJ
41c9741b72
Fixed exploit where you could gain tons of Acrobatics XP from spamming
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Ender Pearls
2012-05-21 23:41:11 -04:00
GJ
f9e5096ceb
Cleanup
2012-05-21 10:31:24 -04:00
NuclearW
a9b2a4940e
Max_Ticks to Max_Seconds
2012-05-21 10:04:07 -04:00
GJ
f66c6ab8fc
Cleanup
2012-05-21 09:33:21 -04:00
GJ
73902d5f92
Minor cleanup / refactoring
2012-05-21 09:21:26 -04:00
NuclearW
0bb5f9f297
Max ticks for abilities
2012-05-21 09:17:16 -04:00
GJ
16ad8502d2
Cleanup, changed order of some logic checks.
2012-05-21 09:04:51 -04:00
GJ
ad68e6057e
More cleanup.
2012-05-21 08:45:33 -04:00
GJ
54b4faeeff
Minor cleanup.
2012-05-21 08:39:27 -04:00
NuclearW
a7f69545f2
Emulate unbreaking properly
2012-05-21 08:31:29 -04:00
NuclearW
93ea558ec3
Cleanup
2012-05-21 08:27:26 -04:00
GJ
d0cdc208e3
Avoid a duplicate config call.
2012-05-21 07:53:52 -04:00
NuclearW
0d7c483bd5
Tameable not a part of combat checks at the moment, only wolves
2012-05-21 07:25:20 -04:00
NuclearW
3f211c6277
Generalize Wolf to Tameable
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Also generalize Arrow to Projectile
For MCCORE-263
2012-05-21 04:44:48 -04:00
NuclearW
79e93edfef
Switch order of sticky check and placeStore check.
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sticky check is much less expensive than placeStore, so it's better to ensure that the piston is sticky before doing a placeStore check
2012-05-21 02:19:45 -04:00
Travis Ralston
44e8efda36
Check for sticky pistons
2012-05-19 08:00:34 -06:00
NuclearW
9726ac6f12
Send metrics information on if this server uses timings
2012-05-19 00:42:50 -04:00
NuclearW
01006ed76d
Hidden config and use of NullChunkletManager
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ChunkletManagerFactory now produces NullChunkletManagers if Chunklets are disabeld in the hidden.yml
2012-05-18 22:01:15 -04:00
NuclearW
2936823d03
NullChunkletManager
2012-05-18 21:44:25 -04:00
GJ
7d05d53f9e
Whoops. Can't initialize something that doesn't exist.
2012-05-18 14:40:48 -04:00
GJ
f3074461ed
More cleanup.
2012-05-18 14:29:53 -04:00
GJ
146f832919
Minor refactoring & cleanup.
2012-05-18 13:40:21 -04:00
GJ
a622707608
Cleanup & Silk Touch changes.
2012-05-18 11:15:30 -04:00
NuclearW
6da43b15c8
Move to a more ideal location.
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Not as efficient as I would like, but certainly better than it was before
2012-05-18 03:14:19 -04:00
NuclearW
d0bb7b075e
This was a bad idea
2012-05-18 03:12:40 -04:00
NuclearW
c1ecd74644
Actually remove from map on unload
2012-05-18 03:12:16 -04:00
NuclearW
a1aada0777
Iron armor
2012-05-17 23:53:25 -04:00
NuclearW
c55a8eeccd
Iron tools
2012-05-17 23:40:34 -04:00
NuclearW
73cc8adcab
Beginnings of repair.vanilla.yml
2012-05-17 23:16:59 -04:00
NuclearW
7f0803c3f6
Add in xpMultiplier
2012-05-17 22:40:46 -04:00
NuclearW
1185ea4f96
Beginnings of RepairConfig
2012-05-17 22:40:46 -04:00
NuclearW
43db51a664
RepairConfigManager
2012-05-17 22:40:46 -04:00
GJ
d35cdc91f8
Think it's finally right...
2012-05-17 22:24:45 -04:00
GJ
8d643277c0
Locale update.
2012-05-17 22:22:53 -04:00
GJ
5be1858b45
Stupid file...
2012-05-17 22:20:25 -04:00
GJ
13d6e16630
Stupid file...
2012-05-17 22:18:44 -04:00
GJ
dcb1cbbdb7
Locale update.
2012-05-17 22:11:16 -04:00
nossr50
f7f077be3e
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
2012-05-17 19:00:14 -07:00
nossr50
3d79416520
Getting ready for promotions in this good economy
2012-05-17 18:59:51 -07:00
GJ
c559e70270
Mod support - able to define tiers for custom blocks now.
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Tier 1 - breaks with wood/gold
Tier 2 - breaks with stone
Tier 3 - breaks with iron
Tier 4 - breaks with diamond
2012-05-17 21:57:41 -04:00
GJ
efcc15d89d
Custom blocks should now work right with Super Breaker.
2012-05-17 21:37:14 -04:00
GJ
d17fe6bb7a
Mod Support - Item Tiers.
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1 is Wood, 2 is Stone, 3 is Iron, 4 is Diamond.
2012-05-17 21:19:17 -04:00
NuclearW
01235ff398
isInJar
2012-05-17 21:02:26 -04:00
NuclearW
3d6e490505
Expunge this line
2012-05-17 20:49:43 -04:00
NuclearW
bd3491d210
Registration
2012-05-17 20:01:37 -04:00
NuclearW
d139146e0b
Too much space
2012-05-17 19:57:56 -04:00
GJ
b36da06fad
Mod Support - Custom blocks now allow for the setting of how many items
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they drop when broken.
2012-05-17 17:21:59 -04:00
GJ
d20c5e1773
Mod Support - Woodcutting now works. Still need to add # of drops from a
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given block.
2012-05-17 17:03:56 -04:00
GJ
0afc0d59a4
Config refactoring.
2012-05-17 10:26:21 -04:00
NuclearW
26481c547a
Beginnings of RepairManager implementation
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Plus more factories for a stronger economy
2012-05-17 09:43:42 -04:00
NuclearW
45fe8c182b
Put new permissions to good use
2012-05-17 09:43:42 -04:00
NuclearW
c25ddd0dbc
<GJ> MOAR PERMISSIONS!
2012-05-17 09:43:42 -04:00
NuclearW
efc9a10fdf
Make use of enum
2012-05-17 09:43:42 -04:00
NuclearW
a8eb9dfedf
<GJ> All hail the enum!
2012-05-17 09:43:42 -04:00
NuclearW
87cf5cb932
Add metadata value for repair material
2012-05-17 09:43:41 -04:00
GJ
e1ca2c0b98
Mod support - Fixed blocks config not loading or generating.
2012-05-17 08:33:50 -04:00
NuclearW
a9295751c8
Beginnings of RepairManager interface
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Not sure yet exactly what to leave in Repair and what to have in the Manager implementation.
I'm fairly sure that the xpHandler should be in Repair, but that's private at the moment so usage from the Manager is impossible except with public modifier, which is unacceptable.
Considering moving Repair to the new repair package, perhaps eventually all skills will have packages and skills. Moving it seems like the logical solution with protected modifier.
2012-05-17 04:32:14 -04:00
NuclearW
2a46a5c00a
Remove boost from the repair xpHandler
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Replace old false values with doubles which will produce identical results
While the boost value will remain confusing in configs later, it will now at least be easier.
2012-05-17 04:28:31 -04:00
NuclearW
d3b7af3c5f
Beginnings of the repairable
2012-05-17 04:01:47 -04:00
NuclearW
db59f24873
Cleanup
2012-05-17 03:57:16 -04:00
GJ
5645bf7982
Mod support - XP gain & double drops should now work for custom blocks
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EXCEPT Woodcutting. Custom excavation blocks will also never drop
treasures.
2012-05-17 00:24:33 -04:00
GJ
6cbf87b52c
Fixed custom tools & armor not being repairable.
2012-05-16 15:48:52 -04:00
GJ
bc642deebd
Custom armor can now be repaired.
2012-05-15 16:12:59 -04:00
GJ
e84a9643f8
Enchanted custom tools should now support Arcane Forging.
2012-05-15 14:39:39 -04:00
GJ
e9af0ebdc5
Custom tools - modify XP gain from breaking blocks on a per tool basis.
2012-05-15 14:21:21 -04:00
GJ
29ee8a035b
Custom tools - should now support enabling/disabling ability activation
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per tool.
2012-05-15 13:44:39 -04:00
GJ
81ac4e8d01
WIP on custom mod support - should now be able to repair custom tools at
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an anvil.
2012-05-15 10:44:57 -04:00
NuclearW
ecc68d373f
Typo fix in Acrobatics guide
2012-05-15 04:06:05 -04:00
NuclearW
3032572f18
New factories means more jobs for a better economy
2012-05-15 01:43:34 -04:00
NuclearW
bcee6abb65
Re-add call to updateInventory
2012-05-15 00:49:19 -04:00
nossr50
7e0b8ddf50
HudType will default to 'STANDARD' for MySQL DB - only good for new users
2012-05-14 15:13:55 -07:00
NuclearW
91dcb508b3
POOT DONATION HERE
2012-05-14 17:52:07 -04:00
GJ
d549e2722d
Removed unused import.
2012-05-14 10:48:46 -04:00
nossr50
3bb29c8308
mcMMO's motd now links to the new website rather than the wiki
2012-05-13 19:00:49 -07:00
bm01
cbafa7110a
Fixed minor Green Terra bugs on Stone Brick
2012-05-10 15:54:29 +02:00
bm01
06791beabd
Fixed double Config instantiation causing NPE on PlayerProfile.save()
2012-05-09 15:58:11 +02:00
bm01
68b9857409
Fixed /<skill> command being processed twice when an alias was used
2012-05-09 13:06:40 +02:00
bm01
112a0df8c2
Minor locale fix
2012-05-09 12:10:59 +02:00
bm01
73717278ff
Fixed /party not showing properly the member list
2012-05-09 11:38:22 +02:00
bm01
5fa79926db
Fixed arrow boucing off entities on daze proc
2012-05-08 21:58:01 +02:00
bm01
06f97ac2f1
Fixed a bug where a player could gain Acrobatics exp while riding a cart
2012-05-08 20:20:23 +02:00
bm01
c2b4961b8d
Removed exp gain when an arrow strikes its shooter
2012-05-08 20:12:41 +02:00
bm01
9b3838b912
Improved attacker and defender's party check
2012-05-08 19:42:26 +02:00
bm01
946ea19371
Fixed bad /party fix :(
2012-05-08 06:58:50 +02:00
NuclearW
b0157c9bd2
Replace Bukkit Metadata for user placed blocks
2012-05-07 22:38:22 -04:00
nossr50
37d146e8fa
Fixed various NPE errors when loading up mcMMO
2012-05-06 14:51:25 -07:00
bm01
063d982750
Fixed the fix!
2012-05-06 11:05:51 +02:00
bm01
fbfeaa0f95
Fixed /party not working properly with 2 arguments
2012-05-06 11:02:08 +02:00
bm01
9b11b02658
Minor locale fix
2012-05-06 09:55:15 +02:00
bm01
3e435c419a
Refixed NPE due to GainXp task
2012-05-06 09:47:25 +02:00
GJ
1b37ba8daa
Fixed a few issues from the merge, added the mod directory to the zip
...
backup.
2012-05-05 13:51:54 -04:00
nossr50
b529219a0e
Merge branch 'master' of github.com:mcMMO-Dev/mcMMO
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Conflicts:
src/main/java/com/gmail/nossr50/mcMMO.java
2012-05-05 10:20:26 -07:00
nossr50
d9b3eff18f
Changed how a few variables were initialized
2012-05-05 10:16:41 -07:00
GJ
cb5ada6ec9
Fix for config files not being created at startup.
2012-05-05 13:02:55 -04:00
bm01
baf7ffd441
Fixed french locale string causing IAE on repair skillup
2012-05-04 20:17:17 +02:00
GJ
2b4ca80a95
Start of work on allowing custom tool/block mods. This version should
...
allow for XP gain from vanilla blocks with custom tools. Please report
any issues to facilitate further development.
2012-05-04 14:04:42 -04:00