t00thpick1
28a2b9668d
I think preserve potions backwards compatability and also update documentation.
2016-03-01 17:16:59 -05:00
t00thpick1
f52d9feef8
Update Alchemy for 1.9 Configuration style has changed, but theoretically old version should still work I think.
2016-03-01 17:05:58 -05:00
TfT_02
93013b2db1
Fix an NPE when loading potion configs
2014-12-21 17:50:31 +01:00
t00thpick1
e71eff852c
Add ChatColor support for lore and custom item names. Add lore and custom item name support for potions and dyes.
2014-12-20 02:16:23 -05:00
TfT_02
3f34cc7365
Actually fix maximumQuantity reading from config
...
Now we try to automatically detect the maximum quantity if possible and
fall back to the config if the user has set a value there.
Also fixed the feedback message which said „Minimum quantity” instead
of „Maximum quantity”
2014-05-25 23:20:19 +02:00
TfT_02
4bcef76fd8
Let config key take priority here
2014-05-24 15:42:15 +02:00
TfT_02
2fd5d7aa81
Cleanup RepairConfig leftovers in SalvageConfig
...
Some copy/pasta I forgot to remove
2014-05-24 15:24:25 +02:00
TfT_02
5080c68dce
Fix Maximum Quantity in Salvage configs
2014-05-24 15:23:50 +02:00
TfT_02
4643cf1070
A whole bunch of more work to convert Salvage to a child skill
2014-05-18 17:04:39 +02:00
GJ
91bf54019e
Convert Salvage to a child skill.
2014-05-18 17:04:38 +02:00
GJ
0056be2d5f
Assorted cleanup.
2014-02-28 08:36:42 -05:00
GJ
65692f2a83
Fixed bug with checking maximum durability of mod items. Fixes #1634
2014-02-20 12:43:11 -05:00
GJ
988006f913
Alchemy cleanup, part 1.
2014-02-11 16:22:57 -05:00
GJ
8e040ae8d9
Refactor to match existing conventions
2014-02-03 14:57:45 -05:00