nossr50
d6fea9a2df
Why was this catch empty?
2019-01-15 01:08:11 -08:00
nossr50
4fcf0b0519
Reducing the amount of config confusion for retro mode
...
This is to avoid confusion, if you want this kind of customization I'll add it in but disassociate it with retro mode.
2019-01-14 22:48:37 -08:00
nossr50
95d60e646d
Diminishing returns now has an optional minimum gains setting
2019-01-14 22:11:58 -08:00
nossr50
918b94b1ff
Fixing Graceful Roll in the new system.
2019-01-14 18:35:37 -08:00
nossr50
d9dd4ea016
XP events now use the Title API
...
Configurable in advanced.yml
2019-01-14 02:32:02 -08:00
nossr50
43aad43bf3
Vampirism/Hardcore mode now use the ActionBar
2019-01-14 01:25:06 -08:00
nossr50
ed2c3975d8
ActionBar messages can now have copies sent to chat
2019-01-14 01:22:14 -08:00
nossr50
ba5428ff12
Adding more combat messages to Action Bar
2019-01-13 22:21:16 -08:00
nossr50
1cf1c6fab8
ChimaeraWing now uses the action bar
2019-01-13 22:09:54 -08:00
nossr50
14ca84fa97
Holiday strings added to locale + some JSON integration for April Fools Day
2019-01-13 21:48:38 -08:00
nossr50
c3bacd8de6
Minor config change
2019-01-13 00:31:58 -08:00
nossr50
6f77bb206d
Refactoring + adding a new skillranks config (not functional yet)
2019-01-12 23:54:53 -08:00
nossr50
a21b4585c5
Classic Scaling is now Retro Mode to avoid confusion
2019-01-12 22:14:23 -08:00
nossr50
cde11b64ed
You will only gain shared party XP if you are visible to the player gaining XP
2019-01-12 21:51:31 -08:00
nossr50
d3c47935d4
Some refactoring
2019-01-12 19:56:54 -08:00
nossr50
c8ee5099e0
TextComponents will no longer use a cache
...
This will increase the cost of TextComponents by a negligible amount but in exchange I will be able to put player-specific data into them.
2019-01-12 19:29:06 -08:00
nossr50
85fd0a79bc
Sounds volume and pitch are now configurable in the new sounds.yml file
2019-01-12 19:08:54 -08:00
nossr50
1f2e6cd5f5
Fixed grabbing colors from the wrong file
2019-01-12 15:58:35 -08:00
nossr50
b38c589125
I guess I'm bad at git
2019-01-12 14:44:16 -08:00
nossr50
bfc26dc892
Reverting the scoreboard changes
...
Due to a naive understand of how scoreboards worked I made some incorrect assumptions and will be reverting this change
2019-01-12 13:26:54 -08:00
nossr50
b572c0aea9
Fixing some issues with scoreboards, it's getting late so I'll take a better look at them in the morning.
2019-01-11 10:27:11 -08:00
nossr50
1d62f8b177
Added some missing config items
2019-01-11 07:31:17 -08:00
nossr50
d141a28747
Most things that print to your chat will now print to action bar
2019-01-11 07:11:17 -08:00
nossr50
19c38f0cb1
Parties can now have max size limits (configurable), by default party sizes are unlimited.
2019-01-11 06:17:07 -08:00
nossr50
f11b98c29d
Players need to have unique objectives
2019-01-11 05:26:05 -08:00
nossr50
adc83d29a7
The new URL links can now be disabled in config.yml
2019-01-11 02:24:11 -08:00
nossr50
3dca32a226
mcMMO is now a lot more compatible with plugins that use scoreboards
...
Citizens 2 for example
2019-01-11 02:05:54 -08:00
nossr50
7c024314b7
Classic mode setting is now UseOldLevelScaling to lessen confusion
2019-01-11 01:52:16 -08:00
nossr50
d5a4103858
new mmoinfo command and JSON click events
2019-01-10 01:17:47 -08:00
nossr50
0cb9bbb530
Overhaul Era MOTD
2019-01-09 18:25:37 -08:00
nossr50
362d036b16
4 days of work and I'm still not done ;_;
2019-01-08 19:52:52 -08:00
t00thpick1
77c12dcc20
Tridents are tools too
...
(cherry picked from commit 1b74c0bd920cf32499ecdb2c285917f2e41cef44)
2019-01-05 12:13:46 -05:00
nossr50
01a7aa4d12
Reworked the relationship between SubSkill and Locale keys
2019-01-04 07:58:39 -08:00
nossr50
6dc75760d0
JSON hover objects now follow different templates based on the subskill's properties
2019-01-03 07:16:05 -08:00
nossr50
fe90f1e7eb
Fixing a bug with Axe Mastery rank requirements
2019-01-03 04:59:56 -08:00
nossr50
4669e3e54d
Starting to convert existing subskills to be JSON friendly
...
So far only a few have been converted
2019-01-03 03:42:11 -08:00
nossr50
85e1f2eb7e
mcchatspy is now a command based instead of permission node based
2019-01-03 01:26:08 -08:00
nossr50
6136e82ec6
mcmmo.admin.chatspy to spy on party chat
2019-01-03 00:52:24 -08:00
nossr50
ebec5d6f70
Added some JSON, much more to come.
2019-01-02 08:06:18 -08:00
nossr50
bec088c969
Some work on milestones is done
2018-12-31 10:10:00 -08:00
nossr50
0d260a74c9
Refactoring to make my life easier
2018-12-29 05:24:55 -08:00
nossr50
35368db05d
I forgot the imports like a dumbo
2018-12-28 11:28:26 -08:00
nossr50
5e6e8d7248
I don't think Jenkins likes @Nullable atm
2018-12-28 10:56:41 -08:00
nossr50
a316bb7bd2
Not much work was done today because of testing & research
...
The real work begins soon
2018-12-28 06:29:08 -08:00
nossr50
3831ca6b0f
Burn it with fire
2018-12-27 03:04:55 -08:00
nossr50
93d10c0739
Starting work on converting skills to use the new 100-scale system
2018-12-26 23:59:43 -08:00
LogGits
2cdb17d64f
Use dropItem instead of dropItemNaturally ( #3645 )
...
Should fix #3641 and #3638
2018-12-14 19:51:38 -05:00
t00thpick1
af8d2dc2c7
Tridents are enchantable
2018-11-26 23:28:15 -05:00
t00thpick1
1fcecbd3e7
Replant only the fully grown plants.
2018-10-13 17:09:08 -04:00
t00thpick1
d778616b2c
Herbalism was the one that actually needed to remain blockdata.
2018-10-13 17:06:54 -04:00
t00thpick1
ab2a031ee0
Missed file in commit
2018-10-09 21:56:47 -04:00
t00thpick1
5663b71387
Some of these should not have been blockdata, also this should check age of crops.
2018-10-09 21:52:23 -04:00
ProfLuz
2a43bce849
Fix spectators being affected by a combat ability ( #3591 )
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* Fix spectators being affected by a combat ability
2018-10-01 22:21:22 -04:00
Devon Palma
2f2a80e1ce
Various Fixes ( #3537 )
...
* Updated ItemUtils, added isBlock check to smelt functions
+ added a check in ItemUtils.isSmeltable() and ItemUtils.isSmelted() to make sure the Item type was a block to prevent an error occuring mentioned in https://github.com/mcMMO-Dev/mcMMO/issues/3536
* Fixed Green Thumb replant issue
see https://github.com/mcMMO-Dev/mcMMO/issues/3535
HerbalismManager
= fixed names of netherwart
= fixed handleBlockState, and slightly altered it
StringUtils
= fixed name of netherwart
* Fixes to herbalism skill
Herbalism
= fixed material name for grass in green terra block conversion
= fixed material name for grass in shroom thumb block conversion
EntityListener
= fixed material name for melon in food level change
experience config
= updated name for melon and sugar cane
* Minor Name Updates
experience config
= removed Stone|*
= added Stone, Granite, Adesite, Diorite
MaterialTypes
= updated material reference for wood
* Small fishing change
PlayerListener
= made it so COD, TROPICAL_FISH, and PUFFERFISH are no longer overwritten, so players can now catch these
2018-08-05 10:15:12 -04:00
Aaron Karras
fa1bbd2031
Updated SkillUtils to no longer use BlockData ( #3533 )
2018-08-03 18:21:13 -04:00
R4zorax
a39a77f89e
Fix fishing in 1.13 ( #3528 )
...
* Fix fishing to use Material instead of BlockData (that was AIR)
2018-08-02 20:27:15 -04:00
R4zorax
7800e48f61
Make BiomeAdaptor support Bukkit 1.13 and bump java-version to 1.8 ( #3526 )
2018-08-01 21:23:29 -04:00
Shane Robertson
ee324c77a9
Fixed errors with block-based skill experience ( #3506 )
...
* Updated configs
* [WIP] Replacing MaterialData with Blockdata
* Fixed most block based experience gain
* Fixed most block based experience gain & updated wooden_tools
* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
b73eced36f
Remove sound adapter
2018-07-25 20:29:40 -04:00
t00thpick1
bff454f397
Wood is not planks.
2018-07-24 20:50:17 -04:00
t00thpick1
fbe26af2d7
Merge remote-tracking branch 'origin/master'
2018-07-23 22:14:44 -04:00
t00thpick1
0a1559511a
Quick and dirty 1.13 update. I.e. it now compiles for 1.13.
2018-07-23 22:13:57 -04:00
t00thpick1
cbff8482ce
Merge pull request #3427 from joblo2213/master
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Add McMMOPlayerSalvageCheckEvent
2018-06-09 11:50:32 -04:00
joblo.2213
0035762a71
Add McMMOPlayerSalvageCheckEvent
2018-06-09 09:46:06 +02:00
Glitchfinder
e77801f3c1
Ensure all entity types function in experience.yml
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Fixes #3443
2018-05-16 08:07:07 -07:00
Gio
2c6543da9e
More descriptive text.
2018-04-30 13:30:41 -05:00
Gio
20bbdfc4ab
Check playerdata for corruption
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Fixed a null pointer exception that would occur if the offlinePlayer object did not have a defined string for .getName();
2018-04-30 12:54:35 -05:00
Glitchfinder
5b2ebf4aa8
Prevent shulker boxes from activating abilities.
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Fixes #3438 .
2018-04-29 23:09:52 -07:00
t00thpick1
2b159adefd
Merge pull request #3330 from hoorigan/ench-book-fixes
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Enchanted book fixes
2018-04-28 20:04:06 -04:00
Glitchfinder
be2de1d487
Fix a duping bug that uses a coordinate error. Fixes #2979 and fixes #3429 .
2018-04-15 10:19:31 -07:00
t00thpick1
875db44afd
Don't active skills on shulker blocks Fixes #3423
2018-04-07 13:33:28 -04:00
ezeiger92
6d2003d577
Remove offhand fishing rod if not in main hand
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Fixes mcMMO-Dev/mcMMO#3342
Fixed style error in last commit
2018-02-15 13:59:10 -08:00
ezeiger92
40b609ccd8
Respect unbreakable tag on items when attempting durability changes
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Fixes mcMMO-Dev/mcMMO#3327
Fixes mcMMO-Dev/mcMMO#3391
2018-02-15 13:38:10 -08:00
t00thpick1
d4f2f0e11b
Use new recipe constructor to avoid deprecation errors.
2017-12-17 13:31:30 -05:00
hoorigan
916d9a7c8a
ItemUtils: add ENCHANTED_BOOK to isEnchantable()
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This will (hopefully) make mcMMO aware that ENCHATED_BOOK can have an enchantment.
2017-10-31 16:47:46 -04:00
t00thpick1
9df72e61a2
Mob Health bars global toggle
2017-10-03 23:32:54 -04:00
t00thpick1
87ebf7023f
Additional changes that are less important but related to the dupe fix.
2017-09-12 20:01:09 -04:00
t00thpick1
028f87653a
Check length of the Y dimension of the array, not the x dimension, which will only be 16
2017-09-08 23:16:41 -04:00
t00thpick1
0e51983819
Y, not Z, very very important.
2017-09-06 00:23:35 -04:00
t00thpick1
f1f02fd005
Don't fail out of saves just because a single player fails.
2017-09-01 00:45:22 -04:00
t00thpick1
f279a979e3
Also handle bottom of world
2017-09-01 00:44:37 -04:00
t00thpick1
e0bbe9cea4
Fix error with pistons retracting near top of world. Fixes #3172
2017-09-01 00:43:11 -04:00
t00thpick1
d3cc23f6a0
Fix smelting vanilla xp boost. Fixes #3270
2017-09-01 00:32:11 -04:00
Erik
0e7ee41444
Follow spacing convention
2017-08-05 11:53:38 -07:00
Erik
b5f6b1d97f
Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock
2017-08-05 11:50:24 -07:00
t00thpick1
f1ac5739e4
[bugfix] Resolve issues with Herbalism exp.
...
Due to flaws the previous changes to the configuration system combined with some bad lines in the experience.config that I mistakenly recommended, herbalism was not granting experience in most cases, as it was marking newly planted crops and such as player placed no exp granting blocks, rather than ignoring them as it should.
block types now are evaluated in 3 steps:
1: Explicit Name i.e. ("Crops|4", "Crops|0"), Which is the material name then data value
2: "friendly name" i.e. ("Crops_Ripe", "Crops_Ungrown"), Which is a typically data valueless name, some of which I make up in mcMMO, but most of which are just the Material name
3: Wildcard name i.e. ("Crops|*") Which is any block with that block value, regardless of data value
In order to be sure herbalism grants exp for you once again, make sure your configuration for herbalism looks similar to this:
https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/experience.yml#L151
In terms of which blocks are listed there. Specifically, there should be no blocks marked "ungrown"
2017-08-01 01:33:02 -04:00
t00thpick1
8cbb57df97
Fix herbalism I think
2017-07-23 18:06:45 -04:00
t00thpick1
755787f9ee
Add sapling types
2017-06-10 14:30:06 -04:00
t00thpick1
15436b44da
Update configurations and skill block checks to be more configurable.
2017-06-10 13:47:20 -04:00
t00thpick1
a43ae4178a
Some cleanups to mob related XP code
2017-04-15 00:04:07 -04:00
t00thpick1
c9c2c483fa
Remove unneccessary code.
2017-04-14 23:34:54 -04:00
TheComputerGeek2
d6a00eaf00
Prevent disarming, bleed, and axe passives when dealing thorns damage
2017-03-06 18:03:15 -08:00
t00thpick1
69151f0855
Forgot to actually add the funfetti
2017-02-22 00:01:39 -05:00
t00thpick1
789aaec186
I should probably compile before committing in the future.
2016-12-04 21:42:26 -05:00
t00thpick1
6c5fb5f398
Fix entity kill xp
2016-12-04 20:53:51 -05:00
t00thpick1
8901db4e18
Add Beetroot to herbalism skill
...
Merge pull request #2918 from isokissa3/master
His was better.
(cherry picked from commit 3ed0fdf330
)
2016-06-26 17:14:19 -04:00
t00thpick1
2bed26f18a
Fix scoreboard numbering being off
2016-06-19 17:47:38 -04:00
t00thpick1
70de0ba00b
Enable Beetroot I think
2016-06-19 17:33:43 -04:00
t00thpick1
dcd79e87e1
This command probably works
2016-04-23 00:32:04 -04:00
Sid Shakal
2d4cf76825
... (completing the previous style fix)
...
Not sure how I missed this one. (Well, sure I do. I used the GitHub
editor for the re-casing of the variable name. Noob mistake.)
2016-03-16 20:38:24 -05:00
Sid
4cb4a6224b
Added javadoc for Misc.getBlockCenter(BlockState)
...
And camel-cased the parameter name to conform to style.
2016-03-16 15:47:24 -05:00
Sid Shakal
a6e445b7ef
Minor formatting adjustments to keep my commit to code style.
...
Whoops. Eclipse removed a line in imports, and I placed a brace on the
wrong line. Fixed.
2016-03-16 12:01:52 -05:00
Sid Shakal
123a139e43
Moving the center of block drops to block center. Fixes #2544 .
2016-03-16 11:47:40 -05:00
Dor
40c61149cf
Treat grass paths as grass.
2016-03-12 08:12:27 +02:00
t00thpick1
f3a8208425
Add new enchants and fallback to bukkit enchant name map
2016-03-11 22:55:01 -05:00
Dor
a557fc7d3c
Use getItemInMainHand()
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Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
t00thpick1
272e99d41f
Master volume config option
2016-03-06 16:48:56 -05:00
Tslat
5f960fd80a
Update ability blacklist to include 1.8 fence[gate] types
2016-03-06 14:36:21 +10:00
t00thpick1
f77ae6ee15
Biome needs to be in the enum compatability as well.
2016-03-01 13:25:51 -05:00
t00thpick1
88b99a3835
I *think* this should be backwards compatible, I may be wrong and it could break both.
2016-03-01 13:08:11 -05:00
t00thpick1
fde9ba86a2
Actually update all sounds
2016-03-01 12:39:05 -05:00
t00thpick1
6a0529f02d
Fully remove metrics.
2016-01-28 15:20:36 -05:00
t00thpick1
760178c061
Give custom perk boost the highest priority.
2016-01-28 13:37:21 -05:00
t00thpick1
aa796266a7
Don't remember what this is for, but it was in my repo so its probably important
2015-11-04 13:26:47 -05:00
t00thpick1
bef28583f3
Fix missed compile error. Re-release 1.5.03
2015-07-28 17:48:24 -04:00
t00thpick1
2aade8b7ff
Remove no longer needed DualSupport classes, we crossed that road long ago.
2015-07-25 22:29:19 -04:00
TfT_02
90b31a29f5
We can simplify this!
...
Didn’t realize there was a event.getBlocks() method for
BlockPistonRetractEvent as well.
2015-03-22 14:49:51 +01:00
TfT_02
cfa0daefc5
Fix the issues with sticky pistons and slime blocks
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This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
TfT_02
385fe1bb05
Added option for XP gained by killing bred animals
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Fixes #2402
2015-01-10 12:31:13 +01:00
mjkaufer
9426f44cdd
Added isUnarmed Method
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Checks if the player is not holding a tool, as opposed to checking if
the player is holding air. This means that attacking with something such
as a dirt block would count as unarmed.
2014-12-29 16:31:18 +01:00
TfT_02
eda18bc990
Only show the scoreboard tips a couple of times
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We can assume a player knows how scoreboards work after showing them
the tips a few times across multiple login sessions
Adds #1833
2014-12-23 14:08:29 +01:00
TfT_02
3ea845cfd9
Changed Flux Mining mechanics
...
Previously, Flux Mining would get unlocked at a specified level with a
specified chance. Once unlocked, the player would have no control over
this ability and some players complained they would like to be able to
turn it on and off.
By adding a new furnace recipe, to craft a special pickaxe - a Flux
Pickaxe - this issue is solved. If a player doesn’t want to use Flux
Mining, they simply shouldn’t mine using a Flux Pickaxe.
Crafting a Flux Pickaxe is simple, just place one of the vanilla
pickaxes in a furnace and cook it up.
Every time the ability is successful, extra durability damage is dealt
to the tool. Just like with other abilities.
Adds #2320
2014-12-22 16:58:22 +01:00
TfT_02
ebeebbde72
Randomize spawn location of Call of the Wild pets
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So that when you’re spawning multiple pets at once, they don’t all
spawn at the same spot.
2014-12-20 19:14:52 +01:00
t00thpick1
bfff5682b5
As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable.
2014-12-19 13:48:06 -05:00
TfT_02
262e711bcc
Add option for Chimaera Wings to ignore bed spawns
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Adds #2365
2014-12-18 23:04:38 +01:00
t00thpick1
8c2f3cff8f
Silly me, prismarine isn't an ore.
2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b
Quick initial update for 1.8
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Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
riking
3b441073fd
Change PROFILES_PER_REQUEST to 50
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@blood thinks this may fix the 429 issue
2014-11-18 17:25:03 -08:00
TfT_02
0188629fe2
Should add these to the hash map to prevent a NPE
...
Fixes #2333
2014-10-25 17:33:55 +02:00
TfT_02
8e5340ebc3
Wolves attack a target when shot by their owner
2014-10-11 11:38:53 +02:00
TfT_02
c31281971c
Summon amount limits and new ability
2014-10-11 11:38:52 +02:00
TfT_02
eda38cba66
Add lifespan to Taming summons
2014-10-11 11:25:57 +02:00
TfT_02
38cc7435dc
Prevent strings from getting larger than 16 chars
...
Fixes #2314
2014-10-04 20:31:37 +02:00
TfT_02
0838cbb874
Add option to not show ability names on scoreboard
...
Adds #2249
2014-10-04 14:05:30 +02:00
riking
332860b9ce
Use a DelayQueue to manage rolling diminished returns
2014-09-28 11:34:49 +02:00
NuclearW
f4d1004d32
Rolling xp diminishing returns
...
This adds on top of the diminishing returns system a mechanic such that gains will expire the configured number of minutes after they occured, rather than all being reset at once.
This prevents someone from not getting diminishing returns on the xp gain they recieved just before the reset would have occured.
Obligatory explanatory graphs: http://i.imgur.com/uSzicIR.png
2014-09-28 11:34:49 +02:00
TfT_02
eac5d1ee7a
Improve auto mod config generator
2014-08-31 19:10:49 +02:00
TfT_02
087a0b079f
Fixed bug with new Death API
2014-08-22 15:50:40 -07:00
TfT_02
a3943aab24
Add checks for loaded/unloaded profiles in commands
2014-08-19 22:23:19 -06:00
TfT_02
f10a1d0ffb
Added McMMOPlayerPreDeathPenaltyEvent and McMMOPlayerStatLossEvent
...
McMMOPlayerPreDeathPenaltyEvent is fired before hardcore calculations
take place, use this if you want to cancel hardcore penalties.
Use McMMOPlayerVampirismEvent and McMMOPlayerStatLossEvent when you
want to know how many levels or experience the player lost or if you
want to modify this.
2014-08-16 21:13:46 -06:00
TfT_02
809779e508
Added McMMOPlayerVampirismEvent
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Expands API possibilities regarding death penalty features.
2014-08-16 21:13:39 -06:00
TfT_02
80d358d1fd
Fix dealing too much AOE damage
...
Bandaid for #2170
2014-08-13 21:24:32 -06:00
t00thpick1
f097aa4a67
Missed loaded profile check, Fix #2189
2014-08-07 23:46:22 -04:00
t00thpick1
d857bf483e
Fix #2184
2014-08-07 11:23:02 -04:00
t00thpick1
b7774251eb
Remove need for thread locks in profile loading, just reschedule as needed. also stagger based on number of previous attempts.
2014-08-05 23:02:41 -04:00
t00thpick1
df4fc8149d
Stagger load attempts more.
2014-08-05 19:03:55 -04:00
t00thpick1
432ff95a98
More constants
2014-08-04 11:40:47 -04:00
t00thpick1
857e12b96e
SQLDatabaseManager optimizations, async profile loading -t00thpick1, zreed
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This commit changes our shared connection into a connection pool utility to prevent
thread locks from multiple actions attempting to access the database at the same time.
In additon, profile loading has been moved off the main thread at login time, to
allieviate the performance issues caused by it.
Fixes #2138 , Fixes #2119 , Fixes #1982 , Fixes #1953
2014-08-01 20:31:17 +02:00
TfT_02
c10525ada9
Add UUID support! - zreed, slipcor, t00thpick1
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This commit updates our database managers to use UUIDs instead
of usernames for persistent storage.
Fixes #1979
2014-08-01 20:23:03 +02:00
TfT_02
a48ada306c
Add magical mod importer
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Usage: Create a folder called 'import' inside /mcMMO/mods/. Place your latest Cauldron 1.7+ startup log in this folder and rename it to 'import.log'.
It is worth noting that it's advisable to create a short log by starting and stopping the server once, or by manually editing the log file to only include material mapping in order to speed up the import process.
When the server is running, use the command /mcimport. You will see the import progress in the console, once it is done the files are created in /mcMMO/mods/output/.
Any item that wasn't recognised gets placed in a .unknown.yml config file. Durability detection only works if the mod is installed when importing (it should be).
2014-08-01 00:22:29 +02:00