Commit Graph

28 Commits

Author SHA1 Message Date
GJ
701822c69f MASSIVE Permissions overhaul. Added a handful of new permissions,
renamed a few more. Changed Green Terra to handle blocks based on
perms rather than the config file.

For more details, read the diff.
2013-02-19 01:02:29 -05:00
GJ
083a89c1a3 Handle all our donor perks in one class. 2013-02-18 11:41:44 -05:00
GJ
fca0847929 Squids are not made of chocolate. 2013-02-15 12:19:02 -05:00
GJ
1d19dab71d Full change to DyeColor.COLOR.getDyeData() - *REQUIRES* CB 1.4.7 2013-02-15 12:16:31 -05:00
GJ
55b88f0274 These belong better in SkillTools than Misc 2013-02-13 16:45:49 -05:00
GJ
f4da69a205 Fix some missing default cases and possible fall-through issues. 2013-02-13 16:34:36 -05:00
bm01
45ebc2b89b 3% != 100% 2013-02-11 23:39:41 +01:00
GJ
76523d2988 3% != 100% - Fixes #671 2013-02-11 17:35:01 -05:00
bm01
a1ab6f286b Made xp sharing less ugly by reworking McMMOPlayer xp methods
Notable consequence: checkXP and addLevel in ExperienceAPI are no longer
needed and became deprecated
2013-02-03 12:45:19 +01:00
NuclearW
ebca9fc2da Change getString to use varargs 2013-02-02 02:55:49 -05:00
bm01
7d83dd8283 Put McMMOPlayer to use where it made sense
It's basically a wrapper for anything related to players, as a
consequence Users.getProfile() is now depreciated.
Also removed SkillTools.xpProcessing() because of some redundancy with
McMMOPlayer.addXp().
+ some cleanup for consistency sake.
2013-02-01 06:38:25 +01:00
bm01
5c13661c47 Slight cleanup, removed unused import
And this is how we go from build 12xx to 14xx in one week
2013-01-30 23:36:33 +01:00
bm01
8b514d631c Vanilla xp bonus should actually be in beginFishing()
or at least be called by beginFishing()
2013-01-30 23:29:36 +01:00
bm01
13a65e875f Minor Fishing "cleanup" 2013-01-30 22:51:11 +01:00
GJ
3f6bd7894d Added vanilla XP boost for Fishing - includes permissions, config
options, etc
2013-01-30 13:24:56 -05:00
GJ
599bbe73b4 More major refactoring. My OCD is better now. 2013-01-30 11:53:51 -05:00
bm01
74d9fa422f Fixed Shake Mob level not being displayed correctly
Another bug introduced in previous commits
2013-01-30 05:12:34 +01:00
bm01
b43538ee78 Fixed Shake Mob using "data" value as amount
Bug introduced in one of the previous commits
2013-01-30 02:02:42 +01:00
bm01
ae49f0b6e4 Remove unused import
Whoops D:
2013-01-30 01:15:07 +01:00
bm01
063de93eb8 Do not break 1.4.6 compatibility yet 2013-01-30 01:13:29 +01:00
bm01
ec997bd2b6 Fixed Shake Mob not dropping the correct Wool
Bug introduced by my previous commit
2013-01-30 01:02:03 +01:00
bm01
48b0050451 Fishing refactoring, fixed bad enchant distribution 2013-01-30 01:02:02 +01:00
bm01
bff7919c21 Major cleanup 2013-01-26 23:01:55 +01:00
bm01
a0a52a3433 Added the possibility to not use a max level for Fishing
by using a negative number, changed default
treasure.yml file accordingly
2013-01-26 01:04:24 +01:00
bm01
188ad359fe Changed Fishing to always give a fish on a successful catch 2013-01-26 01:03:42 +01:00
GJ
9cdfebda9a Trying to clean up duplicate checks & whatnot in our listeners. 2013-01-24 20:10:50 -05:00
GJ
ab677e941d Start cleaning up the mess we've made of our listeners. 2013-01-24 11:50:12 -05:00
GJ
6b0e7a9c61 Major refactoring. This WILL break any mcMMO-related plugin that
does not properly hook into the API classes. 

This consolidates the skill-related classes into their own individual
packages, and moves several misc skill classes into the main Skill
package as well. This also moves all Party & Spout related files into
their own respective packages as well.
2013-01-22 12:43:25 -05:00