Commit Graph

5370 Commits

Author SHA1 Message Date
kanesada2
4e2903e65c I used wrong treasure.yml... 2017-01-13 14:28:54 +09:00
kanesada2
2e7f56eeb5 fix shake for WITHER-SKELETON. avoid to use getSkeltonType() 2017-01-13 14:10:55 +09:00
Ali Moghnieh
7e46d5ca08
Set TeleportCommenceLocation to null after Chimaera cancellation.
This makes the item usable once again, as the prechecks check to make sure the location is null.
2016-12-26 21:26:38 +00:00
t00thpick1
a2bcce9ab1 I believe this resolves berserk allowing you to take drops into your equipment slots. 2016-12-17 17:32:16 -05:00
t00thpick1
2f7b1c38e1 Snapshot again 2016-12-04 21:54:11 -05:00
t00thpick1
789aaec186 I should probably compile before committing in the future. 2016-12-04 21:42:26 -05:00
t00thpick1
f3d6c1727b 1.5.07 - The "Thanks @TheBentoBox for the brewing fix" update 2016-12-04 21:40:30 -05:00
t00thpick1
c029b51c97 Doesn't look like CI handles this anymore :( 2016-12-04 21:39:15 -05:00
t00thpick1
6c5fb5f398 Fix entity kill xp 2016-12-04 20:53:51 -05:00
t00thpick1
4b20db47b2 Update spigot version 2016-12-02 00:12:16 -05:00
t00thpick1
e238ec8fc6 Merge pull request #3067 from TheBentoBox/master
Fix 1.11 brewing, remove health bar from armor stands
2016-12-01 00:54:39 -05:00
t00thpick1
9689f55e5c Merge pull request #3055 from jjm223/bugfix/fuel
Rapid fuel consumption fix
2016-12-01 00:54:32 -05:00
t00thpick1
ec0c7da494 Merge pull request #3050 from MLG-Fortress/master
Don't handle item pickups when Items_As_Unarmed is set to true
2016-12-01 00:54:23 -05:00
Jake Ben-Tovim
5f9f3e8167 Fix 1.11 brewing, remove health bar from armor stands
This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
2016-11-28 21:28:05 -05:00
Jacob Martin
6388246418 Fix an issue where brewing stands will consume two fuel units for vanilla ingredients. 2016-11-13 10:26:29 -06:00
RoboMWM
86432eb426 Don't handle item pickups when Items_As_Unarmed is set to true
If `unarmed.Items_As_Unarmed` is set to true in config, then there's no
need to be manually handling item pickups.
2016-10-23 22:38:31 -07:00
t00thpick1
a51585f5d0 Merge pull request #3007 from FabioZumbi12/master
Fix pt-br strings
2016-08-20 22:00:05 -04:00
t00thpick1
9ec75fb470 Back to dev 2016-08-20 21:54:09 -04:00
t00thpick1
c8a7f6d76f Version Bump 2016-08-20 21:50:43 -04:00
t00thpick1
01a8a199d2 Fix a dupe bug that resulted from yet another change to piston code a couple mc patches ago. Oh well. 2016-08-20 21:47:29 -04:00
t00thpick1
f85c54596a Merge pull request #3011 from SidShakal/patch-chunkRefreshRadiusFix
Correcting loop conditions related to "ghost block" mitigation.
2016-08-07 20:55:09 -04:00
Sid Shakal
b3e1acc563 Correcting conditions related to "ghost block" mitigation.
If radius is 1 (as it is when called elsewhere in the class), the loop
conditions fail to refresh some of the neighboring chunks, allowing for
ghost blocks to continue to occur on eastern and southern edges of the
chunk the player is in.

This commit fixes the loop conditions.

= Chunk diagram of old behavior =
-----
-RR--
-RP--
-----
-----

= Chunk diagram of new behavior =
-----
-RRR-
-RPR-
-RRR-
-----

= Legend =
P: the chunk the player is in
R and P: chunks that are refreshed
-: chunks that do not get refreshed
2016-08-07 17:32:34 -05:00
FabioZumbi12
745ff21551 Merge pull request #2 from FabioZumbi12/FabioZumbi12-patch-1
Fix translated strings
2016-08-05 09:59:52 -03:00
FabioZumbi12
31c8cf9766 Fix translated strings
Fix translated strings
2016-08-05 09:59:39 -03:00
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330)
2016-06-26 17:14:19 -04:00
t00thpick1
b1b8c4d713 Back to dev 2016-06-25 13:05:47 -04:00
t00thpick1
b14b37c22d Version bump 2016-06-25 13:00:47 -04:00
t00thpick1
e73e628051 Merge pull request #2951 from minoneer/brewing-fuel
Fix brewing stands consuming all remaining fuel items
2016-06-25 12:53:20 -04:00
t00thpick1
3bb920f22c This is completely untested but it probably works. Maybe Fixes #2966 2016-06-23 21:22:40 -04:00
t00thpick1
2bed26f18a Fix scoreboard numbering being off 2016-06-19 17:47:38 -04:00
t00thpick1
fb3363661b Remove invalid enchantment from default config 2016-06-19 17:42:40 -04:00
t00thpick1
315b713005 These should definently not be hard coded in the future... but allow rabbits and guardians to be shaken down 2016-06-19 17:41:18 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
minoneer
25cad3afc6 Fix brewing stands consuming all remaining fuel items when the fuel bar is refilled 2016-06-09 02:10:27 +02:00
t00thpick1
11aa126b80 Merge pull request #2918 from isokissa3/master
Exploit fix, turning spawned pigs into zombie pigmans using lightning stike allows you gain XP
2016-04-28 10:31:24 -04:00
isokissa3
d0e8bb3174 Fixed spacing 2016-04-27 13:45:26 +03:00
isokissa3
6b03108052 Fixed formatting 2016-04-26 15:26:50 +03:00
isokissa3
34447ef874 Exploit fix, turning spawned pigs into zombie pigmans using lightning stike allows you gain XP 2016-04-25 18:47:15 +03:00
t00thpick1
dcd79e87e1 This command probably works 2016-04-23 00:32:04 -04:00
t00thpick1
8822b4edae Fix typo 2016-04-03 00:25:50 -04:00
t00thpick1
a24d6ff018 Missed removals 2016-03-27 11:46:00 -05:00
t00thpick1
707195f237 I honestly forgot this was in here. Fixes #2863 2016-03-27 11:12:16 -05:00
t00thpick1
321fcd7b84 Merge pull request #2850 from DylanCare/master
Fixes Alchemy for Stage 1 Potions and Lingering
2016-03-23 21:21:51 -05:00
Dylan
c5970e9246 Ensure NETHER_WARTS are renamed to NETHER_STALK 2016-03-21 14:42:57 -04:00
Dylan
538a0c5d6c Fixes Stage 1 Potions
The 'NETHER_WARTS' material enum should be 'NETHER_STALK' to represent the actual item.
Adds Dragon's Breath as Tier 1 Ingredient so lingering potions are actually validated as an mcMMO brew.
Adds second type of Potion of Water to support water potions that are spawned in via commands or other plugins.
2016-03-21 14:38:58 -04:00
t00thpick1
4c4df60b81 Was in a second location as well. 2016-03-20 17:52:21 -05:00
t00thpick1
d1cf08c6ba Null check. Fixes #2840 #2842 2016-03-20 12:47:27 -05:00
t00thpick1
e091a8eb55 Fix material validation errors. 2016-03-20 12:42:16 -05:00
t00thpick1
d579c9a2af Merge pull request #2829 from DorCoMaNdO/master
Stop duplicate messages from abilities.
2016-03-17 19:38:55 -05:00
Dor
a711d3a3e3 Stop duplicate messages from abilities. 2016-03-18 02:18:40 +02:00