63 Commits

Author SHA1 Message Date
nossr50
176b5db83e 2.1.48 2019-04-24 17:17:14 -07:00
nossr50
c07a29ba86 mcMMO should work on both 1.13 and 1.14 now 2019-04-23 08:20:00 -07:00
nossr50
1c490cd463 1.14 Compatibility (this build won't run on 1.13 anymore) 2019-04-22 23:54:02 -07:00
nossr50
5b2720a04f Taming Cleanup + Compiler Error fix 2019-04-03 21:07:12 -07:00
nossr50
0ca0140348 Code Cleanup pt 3 2019-04-03 19:55:52 -07:00
nossr50
43037f8c13 Code Cleanup Pt 2 2019-04-03 19:25:14 -07:00
nossr50
8991c2bf2c Fixing merge conflicts 2019-04-03 17:25:18 -07:00
nossr50
5c6f0e8cbf BonusDrops (Double/Triple) are now managed by BonusDropManager 2019-04-02 18:59:48 -07:00
nossr50
53534e0f1d Fixing Mining Double Drops (update configs) 2019-03-29 17:44:54 -07:00
nossr50
8d477a5cf5 unused imports 2019-03-29 11:33:40 -07:00
nossr50
74908cdcf5 2.1.29 - Double Drop Fix 2019-03-29 11:27:49 -07:00
nossr50
493d6b0a67 Starting the conversion to HOCON, splitting up configs, and more 2019-03-28 23:57:14 -07:00
nossr50
f0e8eb35c4 Most Super Abilities which increase gathering speed now check both XP registers and new hardcoded lists to determine whether or not the block should be affected by the super ability, if the block is found on either the xp registers or our own internal list then it will be considered compatible with that super ability.
This prevents weird behavior from a server admin removing XP from something like Stone
2019-03-28 23:56:27 -07:00
nossr50
e7d8e51722 mod configs are taking a break 2019-03-28 23:46:09 -07:00
nossr50
255f7bf335 Fixes #3832 - Resolved issue with double drops & herbalism, similar fixes coming to woodcutting/mining soon. Reminder to update config.yml, read changelog for instructions.
If you harvest crops with a Hoe it does not require seeds to replant on successful Green Thumb
2019-03-23 16:21:25 -07:00
nossr50
71fc9930ef Stripping Wood is no longer annoying. 2019-01-20 03:17:01 -08:00
nossr50
4e1f535fe2 Coral Plants & Blue Ice now give XP 2019-01-15 04:36:35 -08:00
nossr50
6f77bb206d Refactoring + adding a new skillranks config (not functional yet) 2019-01-12 23:54:53 -08:00
nossr50
0d260a74c9 Refactoring to make my life easier 2018-12-29 05:24:55 -08:00
t00thpick1
1fcecbd3e7 Replant only the fully grown plants. 2018-10-13 17:09:08 -04:00
t00thpick1
d778616b2c Herbalism was the one that actually needed to remain blockdata. 2018-10-13 17:06:54 -04:00
t00thpick1
5663b71387 Some of these should not have been blockdata, also this should check age of crops. 2018-10-09 21:52:23 -04:00
Shane Robertson
ee324c77a9 Fixed errors with block-based skill experience (#3506)
* Updated configs

* [WIP] Replacing MaterialData with Blockdata

* Fixed most block based experience gain

* Fixed most block based experience gain & updated wooden_tools

* Removed debug prints
2018-07-26 19:53:29 -04:00
t00thpick1
0a1559511a Quick and dirty 1.13 update. I.e. it now compiles for 1.13. 2018-07-23 22:13:57 -04:00
Glitchfinder
5b2ebf4aa8 Prevent shulker boxes from activating abilities.
Fixes #3438.
2018-04-29 23:09:52 -07:00
t00thpick1
875db44afd Don't active skills on shulker blocks Fixes #3423 2018-04-07 13:33:28 -04:00
Erik
0e7ee41444 Follow spacing convention 2017-08-05 11:53:38 -07:00
Erik
b5f6b1d97f Fix for 3250 - HashSet<Byte> to HashSet<Material> for getTargetBlock 2017-08-05 11:50:24 -07:00
t00thpick1
15436b44da Update configurations and skill block checks to be more configurable. 2017-06-10 13:47:20 -04:00
t00thpick1
8901db4e18 Add Beetroot to herbalism skill
Merge pull request #2918 from isokissa3/master

His was better.

(cherry picked from commit 3ed0fdf330c143b4d2067bace2a829e153b3d948)
2016-06-26 17:14:19 -04:00
t00thpick1
70de0ba00b Enable Beetroot I think 2016-06-19 17:33:43 -04:00
Dor
40c61149cf Treat grass paths as grass. 2016-03-12 08:12:27 +02:00
Dor
a557fc7d3c Use getItemInMainHand()
Add 1.9 blocks to be detected for experience rewards.
Add experience rewards for the Chorus plant.
Add experience rewards for the Shulker mob.
2016-03-11 16:20:23 +02:00
Tslat
5f960fd80a Update ability blacklist to include 1.8 fence[gate] types 2016-03-06 14:36:21 +10:00
t00thpick1
2aade8b7ff Remove no longer needed DualSupport classes, we crossed that road long ago. 2015-07-25 22:29:19 -04:00
TfT_02
90b31a29f5 We can simplify this!
Didn’t realize there was a event.getBlocks() method for
BlockPistonRetractEvent as well.
2015-03-22 14:49:51 +01:00
TfT_02
cfa0daefc5 Fix the issues with sticky pistons and slime blocks
This is a fix for issues #2419 and #2494
2015-03-21 19:24:06 +01:00
t00thpick1
bfff5682b5 As a semi-temporary measure, lets move 1.8 specific objects into their own classes, so we can be 1.7 and 1.8 compatable. 2014-12-19 13:48:06 -05:00
t00thpick1
8c2f3cff8f Silly me, prismarine isn't an ore. 2014-12-18 14:11:54 -05:00
t00thpick1
32336b712b Quick initial update for 1.8
Adds default configuration for new blocks and entities.
Updates a few hardcoded utilities to account for new blocks and entities.
2014-12-18 01:36:02 -05:00
TfT_02
3a8f45a04d Fix bugs with pistons
This commit improves piston tracking and fixes a couple of bugs with
block tracking.

Fixes #2043
2014-06-15 14:26:02 +02:00
GJ
91bf54019e Convert Salvage to a child skill. 2014-05-18 17:04:38 +02:00
GJ
60ddd799de Update mcMMO for Minecraft 1.7.2 2014-03-29 17:12:35 +01:00
TfT_02
862d38b587 Clean up all of the imports 2014-03-03 18:27:45 +01:00
GJ
0c9836eb03 Made mod config files modular. Addresses #1802 2014-02-03 14:48:43 -05:00
GJ
a9d51dad34 Clean up Smelting checks.
Now uses recipes to check if an item is the result of smelting.
2013-10-31 14:29:06 -04:00
riking
b4f4de4628 Get all logs in Tree Feller, and optimize performance
Tree Feller has been shown, both anecdotally and with timings, to put a strain on the server, and therefore is worthy of the effort of optimization.
Prior to this change, on jungle trees, Tree Feller would take around 20-40 milliseconds to process a Jungle Tree after the JIT kicked in, and around 15-25 milliseconds for a normal tree.

Additionally, logs would be left up in the air for jungle trees.

After this change, Tree Feller takes 2-5 milliseconds on normal trees, and 10-15 milliseconds on jungle trees, and no logs are left up in the air.
2013-10-16 00:59:11 +02:00
GJ
4eba33a1c6 Use doubles in config.yml where appropriate. Change item IDs to item names
in light of upcoming Minecraft changes that will remove access to item
IDs.
2013-09-13 09:52:52 -04:00
TfT_02
93fe2ff504 Cleanup our imports 2013-09-10 15:28:11 +02:00
GJ
d2bbbb0fe7 More deprecation fixes. 2013-09-05 16:36:02 -04:00