GJ
1943ce884a
Updated changelog, removed unused import
2012-02-20 14:07:48 -05:00
NuclearW
40af51fc05
Re-added event calling
...
Re-added other dealDamage methods
Added FakeEntityDamageByEntityEvent for us to filter our own mess out, this was the issue with Skull Splitter and Serrated Strikes earlier (a loop)
Moved FakeBlockBreakEvent to be with other events
Added configuration option to control event calling
Learned how to changelog
Broke those cuffs
2012-02-15 16:57:48 -05:00
nossr50
28d73a33ab
Fixed addxp() taking xprate/skill modifiers into account.
2012-02-14 12:42:20 -08:00
nossr50
3d699e612a
Changed listener to Highest, reverting some stuff that doesn't work.
2012-02-13 09:31:11 -08:00
nossr50
a202d6168b
Forgot to push the new file.
2012-02-13 08:20:33 -08:00
NuclearW
d97e97ae5f
Add McMMOPlayerXpGainEvent
...
Rename playername to playerName
2012-02-11 00:02:48 -05:00
nossr50
f87f7f6feb
Fixed the instant refresh bug. Fixed blockListener checking skills.
2012-02-10 09:44:17 -08:00
nossr50
3a812612de
Fixed a major problem where the hashmap wasn't initialized on
...
PlayerProfile creation. However there is still a big bug with abilities
instantly wearing off and refreshing.
2012-02-09 15:28:05 -08:00
nossr50
4a1e5a0dcc
Silly commits
2012-02-09 11:12:16 -08:00
nossr50
76675422ea
Shrinking PlayerProfile one step at a time, also fixed a bug.
2012-02-09 11:10:39 -08:00
nossr50
4b642d4953
Removed some old Sorcery code that won't ever be used
2012-02-09 10:08:04 -08:00
nossr50
ca80a7d463
Optimized how mcMMO saves player information.
2012-02-09 03:11:18 -08:00
TheYeti
376048d5aa
Getting project ready for Maven
2012-01-09 11:00:13 -08:00