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Removed some old Sorcery code that won't ever be used
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@ -66,11 +66,6 @@ public class PlayerProfile
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//MySQL STUFF
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private int xpbarinc=0, lastlogin=0, userid = 0, bleedticks = 0;
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//MAGIC STUFF
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private int mana = 0;
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private int greenDyeCycleSel = 0, greenDyeCycle = 0, blueDyeCycle = 0, blueDyeCycleSel = 0;
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public boolean dyeChanged = false;
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private String playername;
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//Time to HashMap this shiz
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@ -577,56 +572,6 @@ public class PlayerProfile
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{
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partyChatMode = !partyChatMode;
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}
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public void setMana(int newvalue)
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{
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mana = newvalue;
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}
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public int getCurrentMana()
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{
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return mana;
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}
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public void setDyeChanged(Boolean bool)
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{
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dyeChanged = bool;
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}
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public boolean getDyeChanged()
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{
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return dyeChanged;
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}
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public void setBlueDyeCycle(int newvalue)
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{
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blueDyeCycle = newvalue;
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}
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public int getBlueDyeCycle()
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{
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return blueDyeCycle;
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}
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public void setBlueDyeCycleSel(int newvalue)
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{
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blueDyeCycleSel = newvalue;
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}
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public int getBlueDyeCycleSel()
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{
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return blueDyeCycleSel;
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}
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public void setGreenDyeCycle(int newvalue)
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{
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greenDyeCycle = newvalue;
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}
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public int getGreenDyeCycle()
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{
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return greenDyeCycle;
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}
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public void setGreenDyeCycleSel(int newvalue)
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{
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greenDyeCycleSel = newvalue;
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}
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public int getGreenDyeCycleSel()
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{
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return greenDyeCycleSel;
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}
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public boolean isPlayer(String player)
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{
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