Damage from failed Tree Feller is now random (but never kills)

This commit is contained in:
nossr50
2012-03-02 12:35:12 -08:00
parent 505df87014
commit feb073d159
2 changed files with 2 additions and 1 deletions

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@ -11,6 +11,7 @@ Version 2.0.00-dev
+ Added Ocelots to Taming XP tables.
! Changed Tree Feller to hand out 1/4 of normal XP for each JUNGLE LOG block it fells
! Changed Tree Feller to only fell trees if you have enough durability
! Changed Tree Feller to cause injury if your axe splinters from a failed Tree Feller attempt
! Changed invincibility checks in EntityDamage listeners to accommodate for vanilla MC behaviour
! Changed Ignition to add fire ticks rather than replacing them.