RandomChanceUtil Refactor part 2

This commit is contained in:
nossr50
2021-02-17 16:32:40 -08:00
parent f7640938df
commit fe889cf1c5
23 changed files with 48 additions and 46 deletions

View File

@@ -86,7 +86,8 @@ public class AcrobaticsManager extends SkillManager {
double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
Player player = getPlayer();
if (!isFatal(modifiedDamage) && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ACROBATICS_DODGE, player)) {
if (!isFatal(modifiedDamage)
&& SkillUtils.isSkillRNGSuccessful(SubSkillType.ACROBATICS_DODGE, player)) {
ParticleEffectUtils.playDodgeEffect(player);
if (mmoPlayer.useChatNotifications()) {

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@@ -88,7 +88,7 @@ public class ArcheryManager extends SkillManager {
* @param defender The {@link Player} being affected by the ability
*/
public double daze(Player defender) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ARCHERY_DAZE, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.ARCHERY_DAZE, getPlayer())) {
return 0;
}

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@@ -83,7 +83,7 @@ public class AxesManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public double criticalHit(LivingEntity target, double damage) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
return 0;
}
@@ -119,7 +119,7 @@ public class AxesManager extends SkillManager {
for (ItemStack armor : target.getEquipment().getArmorContents()) {
if (armor != null && ItemUtils.isArmor(armor)) {
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
}
}
@@ -137,7 +137,7 @@ public class AxesManager extends SkillManager {
*/
public double greaterImpact(@NotNull LivingEntity target) {
//static chance (3rd param)
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
return 0;
}

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@@ -587,7 +587,7 @@ public class HerbalismManager extends SkillManager {
* @return true if the ability was successful, false otherwise
*/
public boolean processGreenThumbBlocks(BlockState blockState) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail");
return false;
}
@@ -602,7 +602,7 @@ public class HerbalismManager extends SkillManager {
* @return true if the ability was successful, false otherwise
*/
public boolean processHylianLuck(BlockState blockState) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
return false;
}
@@ -658,7 +658,7 @@ public class HerbalismManager extends SkillManager {
playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
player.updateInventory();
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail");
return false;
}

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@@ -289,7 +289,7 @@ public class RepairManager extends SkillManager {
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_SUPER_REPAIR))
return false;
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy");
return true;
}

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@@ -27,7 +27,7 @@ public class SmeltingManager extends SkillManager {
public boolean isSecondSmeltSuccessful() {
return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
&& SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
&& SkillUtils.isSkillRNGSuccessful(SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
}
/*

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@@ -61,7 +61,7 @@ public class SwordsManager extends SkillManager {
*/
public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
if(BleedTimerTask.isBleedOperationAllowed()) {
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_RUPTURE, getPlayer())) {
if (target instanceof Player) {
Player defender = (Player) target;
@@ -128,7 +128,7 @@ public class SwordsManager extends SkillManager {
* @param damage The amount of damage initially dealt by the event
*/
public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");

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@@ -146,7 +146,7 @@ public class TamingManager extends SkillManager {
* @param damage The damage being absorbed by the wolf
*/
public void fastFoodService(@NotNull Wolf wolf, double damage) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
return;
}
@@ -167,7 +167,7 @@ public class TamingManager extends SkillManager {
*/
public double gore(@NotNull LivingEntity target, double damage) {
if(BleedTimerTask.isBleedOperationAllowed()) {
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_GORE, getPlayer())) {
if (!SkillUtils.isSkillRNGSuccessful(SubSkillType.TAMING_GORE, getPlayer())) {
return 0;
}

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@@ -103,7 +103,7 @@ public class UnarmedManager extends SkillManager {
* @param defender The defending player
*/
public void disarmCheck(@NotNull Player defender) {
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
if (EventUtils.callDisarmEvent(defender).isCancelled()) {
return;
}
@@ -126,7 +126,7 @@ public class UnarmedManager extends SkillManager {
* Check for arrow deflection.
*/
public boolean deflectCheck() {
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
if (SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
return true;
}
@@ -183,7 +183,7 @@ public class UnarmedManager extends SkillManager {
private boolean hasIronGrip(@NotNull Player defender) {
if (!Misc.isNPCEntityExcludingVillagers(defender)
&& Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
&& SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_IRON_GRIP, defender)) {
&& SkillUtils.isSkillRNGSuccessful(SubSkillType.UNARMED_IRON_GRIP, defender)) {
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");

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@@ -69,11 +69,11 @@ public class WoodcuttingManager extends SkillManager {
}
private boolean checkHarvestLumberActivation() {
return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
return SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
}
private boolean checkCleanCutsActivation() {
return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
return SkillUtils.isSkillRNGSuccessful(SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
}
/**
@@ -327,7 +327,8 @@ public class WoodcuttingManager extends SkillManager {
if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
if(AdvancedConfig.getInstance().isKnockOnWoodXPOrbEnabled()) {
if(RandomChanceUtil.rollDiceSimple(10, 100)) {
//TODO: Test the results of this RNG, should be 10%
if(SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.WOODCUTTING, player, 10)) {
int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100));
Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount);
}