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Fixed possible NPE with Acrobatics fall checks.
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@ -129,7 +129,7 @@ public class EntityListener implements Listener {
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}
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if (!Misc.isInvincible(player, event)) {
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if (cause == DamageCause.FALL && !player.isInsideVehicle() && !player.getItemInHand().getType().equals(Material.ENDER_PEARL)) {
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if (cause == DamageCause.FALL && !player.isInsideVehicle() && !(player.getItemInHand().getType() == Material.ENDER_PEARL)) {
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AcrobaticsManager acroManager = new AcrobaticsManager(player);
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acroManager.rollCheck(event);
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}
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