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Buffed Iron Arm, adding ranks to Iron Arm, Iron Grip, Arrow Deflect, and Disarm
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@ -1,16 +1,11 @@
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package com.gmail.nossr50.skills.unarmed;
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import com.gmail.nossr50.config.AdvancedConfig;
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import com.gmail.nossr50.config.Config;
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import org.bukkit.entity.Item;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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public class Unarmed {
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public static double ironArmMinBonusDamage = AdvancedConfig.getInstance().getIronArmMinBonus();
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public static double ironArmMaxBonusDamage = AdvancedConfig.getInstance().getIronArmMaxBonus();
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public static int ironArmIncreaseLevel = AdvancedConfig.getInstance().getIronArmIncreaseLevel();
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public static boolean blockCrackerSmoothBrick = Config.getInstance().getUnarmedBlockCrackerSmoothbrickToCracked();
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public static double berserkDamageModifier = 1.5;
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@ -16,6 +16,7 @@ import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.player.UserManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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@ -35,6 +36,9 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canUseIronArm() {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.UNARMED_IRON_GRIP))
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return false;
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_IRON_ARM_STYLE);
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}
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@ -43,16 +47,25 @@ public class UnarmedManager extends SkillManager {
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}
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public boolean canDisarm(LivingEntity target) {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.UNARMED_DISARM))
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return false;
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return target instanceof Player && ((Player) target).getInventory().getItemInMainHand().getType() != Material.AIR && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_DISARM);
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}
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public boolean canDeflect() {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.UNARMED_ARROW_DEFLECT))
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return false;
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Player player = getPlayer();
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return ItemUtils.isUnarmed(player.getInventory().getItemInMainHand()) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_ARROW_DEFLECT);
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}
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public boolean canUseBlockCracker() {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.UNARMED_BLOCK_CRACKER))
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return false;
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.UNARMED_BLOCK_CRACKER);
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}
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@ -130,12 +143,11 @@ public class UnarmedManager extends SkillManager {
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return 0;
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}
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//linear check no cap
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return getIronArmDamage();
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}
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public double getIronArmDamage() {
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return Math.min(Unarmed.ironArmMinBonusDamage + (getSkillLevel() / Unarmed.ironArmIncreaseLevel), Unarmed.ironArmMaxBonusDamage);
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return RankUtils.getRank(getPlayer(), SubSkillType.UNARMED_IRON_ARM_STYLE) * 2;
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}
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/**
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