Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable

This commit is contained in:
nossr50 2019-06-02 23:04:52 -07:00
commit fc7455354f
6 changed files with 111 additions and 7 deletions

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@ -1,4 +1,9 @@
Version 2.2.0
!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!
This changelog is not complete, I'll be going over it and cleaning it up once 2.2 is close to release
!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!
mcMMO's config system has been rewritten
Nearly every config setting has been renamed and most have brand new comments
You can now add an unlimited number of custom XP perks with custom defined XP boosts
@ -155,6 +160,9 @@ Version 2.2.0
Added API method to grab the level cap of a skill by its PrimarySkillType ENUM definition
Added API method to check if a skill was being level capped
Added 'UndefinedSkillBehaviour' for trying to use a method that has no behaviour defined for the provided skill
Version 2.1.68
Updated Japanese locale (thanks Snake)
Fixed a bug where consuming food in the off hand did not trigger the Diet abilities
Version 2.1.67
The XP bar now reflects whether or not the player is receiving the early game boost

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@ -20,6 +20,7 @@ public class MaterialMapStore {
private HashSet<String> blockCrackerWhiteList;
private HashSet<String> canMakeShroomyWhiteList;
private HashSet<String> multiBlockEntities;
private HashSet<String> foodItemWhiteList;
public MaterialMapStore() {
abilityBlackList = new HashSet<>();
@ -30,6 +31,7 @@ public class MaterialMapStore {
blockCrackerWhiteList = new HashSet<>();
canMakeShroomyWhiteList = new HashSet<>();
multiBlockEntities = new HashSet<>();
foodItemWhiteList = new HashSet<>();
fillHardcodedHashSets();
}
@ -75,6 +77,50 @@ public class MaterialMapStore {
fillBlockCrackerWhiteList();
fillShroomyWhiteList();
fillMultiBlockEntitiesList();
fillFoodWhiteList();
}
private void fillFoodWhiteList() {
foodItemWhiteList.add("apple");
foodItemWhiteList.add("baked_potato");
foodItemWhiteList.add("beetroot");
foodItemWhiteList.add("beetroot_soup");
foodItemWhiteList.add("bread");
foodItemWhiteList.add("cake");
foodItemWhiteList.add("carrot");
foodItemWhiteList.add("chorus_fruit");
foodItemWhiteList.add("cooked_chicken");
foodItemWhiteList.add("cooked_cod");
foodItemWhiteList.add("cooked_mutton");
foodItemWhiteList.add("cooked_porkchop");
foodItemWhiteList.add("cooked_rabbit");
foodItemWhiteList.add("cooked_salmon");
foodItemWhiteList.add("cookie");
foodItemWhiteList.add("dried_kelp");
foodItemWhiteList.add("golden_apple");
foodItemWhiteList.add("enchanted_golden_apple");
foodItemWhiteList.add("golden_carrot");
foodItemWhiteList.add("melon_slice");
foodItemWhiteList.add("mushroom_stew");
foodItemWhiteList.add("poisonous_potato");
foodItemWhiteList.add("potato");
foodItemWhiteList.add("pumpkin_pie");
foodItemWhiteList.add("rabbit_stew");
foodItemWhiteList.add("raw_beef");
foodItemWhiteList.add("raw_chicken");
foodItemWhiteList.add("raw_cod");
foodItemWhiteList.add("raw_mutton");
foodItemWhiteList.add("raw_porkchop");
foodItemWhiteList.add("raw_rabbit");
foodItemWhiteList.add("raw_salmon");
foodItemWhiteList.add("rotten_flesh");
foodItemWhiteList.add("suspicious_stew");
foodItemWhiteList.add("sweet_berries");
foodItemWhiteList.add("tropical_fish");
}
public boolean isFood(Material material) {
return foodItemWhiteList.contains(material.getKey().getKey());
}
private void fillMultiBlockEntitiesList() {

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@ -778,12 +778,24 @@ public class EntityListener implements Listener {
return;
}
//Determine which hand is eating food
//The main hand is used over the off hand if they both have food, so check the main hand first
Material foodInHand;
if(mcMMO.getMaterialMapStore().isFood(player.getInventory().getItemInMainHand().getType())) {
foodInHand = player.getInventory().getItemInMainHand().getType();
} else if(mcMMO.getMaterialMapStore().isFood(player.getInventory().getItemInOffHand().getType())) {
foodInHand = player.getInventory().getItemInOffHand().getType();
} else {
return; //Not Food
}
/*
* Some foods have 3 ranks Some foods have 5 ranks The number of ranks
* is based on how 'common' the item is We can adjust this quite easily
* if we find something is giving too much of a bonus
*/
switch (player.getInventory().getItemInMainHand().getType()) {
switch (foodInHand) {
case BAKED_POTATO: /*
* RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @
* 1000

View File

@ -6,7 +6,6 @@ import com.gmail.nossr50.locale.LocaleLoader;
import com.gmail.nossr50.mcMMO;
import com.gmail.nossr50.util.StringUtils;
import com.gmail.nossr50.util.player.PlayerLevelUtils;
import org.bukkit.Server;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;

View File

@ -32,7 +32,7 @@ JSON.URL.Patreon=nossr50\u3068\u5f7c\u306emcMMO\u3078\u306e\u50cd\u304d\u3092Pat
JSON.URL.Spigot=mcMMO\u306e\u516c\u5f0fSpigot\u30ea\u30bd\u30fc\u30b9\u30da\u30fc\u30b8
JSON.URL.Translation=mcMMO\u3092\u4ed6\u306e\u8a00\u8a9e\u306b\u7ffb\u8a33\u3059\u308b\uff01
JSON.URL.Wiki=mcMMO\u516c\u5f0fwiki
JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]\u30e9\u30f3\u30af [[DARK_AQUA]]{1}[[GOLD]] \\u30a2\\u30f3\\u30ed\\u30c3\\u30af\uff01 ]
JSON.SkillUnlockMessage=[[GOLD]][ mcMMO[[YELLOW]] @[[DARK_AQUA]]{0} [[GOLD]]\u30e9\u30f3\u30af [[DARK_AQUA]]{1}[[GOLD]] \u30a2\u30f3\u30ed\u30c3\u30af\uff01 ]
JSON.Hover.Rank=&9&l\u30e9\u30f3\u30af&r&7-&r &e{0}
JSON.Hover.NextRank=&7&o{0}\u30ec\u30d9\u30eb\u3067\u306e\u6b21\u306e\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9
JSON.Hover.Mystery=[[GRAY]]???
@ -89,6 +89,8 @@ Commands.mcc.Header=[[RED]]---[][[GREEN]]mcMMO \u30b3\u30de\u30f3\u30c9[[RED]][]
Commands.Other=[[RED]]---[][[GREEN]]\u30b9\u30da\u30b7\u30e3\u30eb\u30b3\u30de\u30f3\u30c9[[RED]][]---
Commands.Party.Header=[[RED]]-----[][[GREEN]]\u30d1\u30fc\u30c6\u30a3\u30fc[[RED]][]-----
Commands.Party.Features.Header=[[RED]]-----[][[GREEN]]\u7279\u5fb4[[RED]][]-----
XPBar.Template={0}
XPBar.Template.EarlyGameBoost=[[GOLD]]\u65b0\u3057\u3044\u30b9\u30ad\u30eb\u3092\u5b66\u3093\u3067\u3044\u307e\u3059...
XPBar.Acrobatics=\u30a2\u30af\u30ed\u30d0\u30c6\u30a3\u30c3\u30af Lv.[[GOLD]]{0}
XPBar.Alchemy=\u91b8\u9020 Lv.[[GOLD]]{0}
XPBar.Archery=\u5f13 Lv.[[GOLD]]{0}
@ -161,8 +163,13 @@ Axes.Ability.Bonus.2=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8
Axes.Ability.Bonus.3=\u9632\u5177\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b
Axes.Ability.Bonus.4=\u30b0\u30ea\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8
Axes.Ability.Bonus.5=\u9632\u5177\u306e\u306a\u3044\u6575\u306b{0}\u306e\u30dc\u30fc\u30ca\u30b9\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b
Axes.Ability.Lower=[[GRAY]]\u65a7\u3092\u4e0b\u3052\u305f\u3002
Axes.Ability.Ready=[[DARK_AQUA]]\u65a7\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Axes.Combat.CritStruck=[[DARK_RED]]\u3042\u306a\u305f\u306f\u91cd\u5927\u306a\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u307e\u3057\u305f\uff01
Axes.Combat.CriticalHit=\u30af\u30ea\u30c6\u30a3\u30ab\u30eb\u30d2\u30c3\u30c8\uff01
Axes.Combat.GI.Proc=[[GREEN]]**\u5927\u304d\u306a\u529b\u304c\u8972\u3063\u3066\u304d\u305f**
Axes.Combat.GI.Struck=**\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8\u306b\u8972\u308f\u308c\u305f\uff01**
Axes.Combat.SS.Struck=[[DARK_RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc\u306b\u8972\u308f\u308c\u305f\uff01
Axes.SubSkill.SkullSplitter.Name=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc
Axes.SubSkill.SkullSplitter.Description=AoE\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002
Axes.SubSkill.SkullSplitter.Stat=\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc \u671f\u9593
@ -176,7 +183,7 @@ Axes.SubSkill.AxesLimitBreak.Description=\u9650\u754c\u3092\u7834\u308b\u3002
Axes.SubSkill.AxesLimitBreak.Stat=\u9650\u754c\u7a81\u7834 \u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8
Axes.SubSkill.ArmorImpact.Name=\u30a2\u30fc\u30de\u30fc\u30a4\u30f3\u30d1\u30af\u30c8
Axes.SubSkill.ArmorImpact.Description=\u9632\u5177\u3092\u7c89\u7815\u3059\u308b\u5a01\u529b\u3067\u653b\u6483\u3059\u308b\u3002
Axes.SubSkill.GreaterImpact.Name=\u30b0\u30ea\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8
Axes.SubSkill.GreaterImpact.Name=\u30b0\u30ec\u30fc\u30bf\u30fc\u30a4\u30f3\u30d1\u30af\u30c8
Axes.SubSkill.GreaterImpact.Description=\u9632\u5177\u306e\u306a\u3044\u6575\u306b\u8ffd\u52a0\u30c0\u30e1\u30fc\u30b8\u3092\u4e0e\u3048\u308b\u3002
Axes.Listener=\u65a7:
Axes.SkillName=\u65a7
@ -187,6 +194,8 @@ Axes.Skills.SS.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30ab\u30eb\u30b9\u
Axes.Skills.SS.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30ab\u30eb\u30b9\u30d7\u30ea\u30c3\u30bf\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01
#EXCAVATION
Excavation.Ability.Lower=[[GRAY]]\u30b7\u30e3\u30d9\u30eb\u3092\u4e0b\u3052\u305f\u3002
Excavation.Ability.Ready=[[DARK_AQUA]]\u30b7\u30e3\u30d9\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Excavation.SubSkill.GigaDrillBreaker.Name=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc
Excavation.SubSkill.GigaDrillBreaker.Description=3x \u30c9\u30ed\u30c3\u30d7\u7387, 3x EXP, +\u30b9\u30d4\u30fc\u30c9
Excavation.SubSkill.GigaDrillBreaker.Stat=\u30ae\u30ac\u30c9\u30ea\u30eb\u30d6\u30ec\u30fc\u30ab\u30fc \u671f\u9593
@ -231,11 +240,17 @@ Fishing.SubSkill.IceFishing.Stat=\u7a74\u91e3\u308a
Fishing.Chance.Raining=[[BLUE]] \u96e8\u30dc\u30fc\u30ca\u30b9
Fishing.Listener=\u91e3\u308a:
Fishing.Ability.TH.MagicFound=[[GRAY]]\u9b54\u6cd5\u3092\u611f\u3058\u307e\u3059\u3002
Fishing.Ability.TH.Boom=[[GRAY]]BOOM TIME!!!
Fishing.Ability.TH.Poison=[[GRAY]]\u306a\u304b\u306a\u304b\u3044\u3044\u5302\u3044\u304c\u3057\u306a\u3044...
Fishing.SkillName=\u91e3\u308a
#HERBALISM
Herbalism.Ability.GTe.NeedMore=\u7dd1\u3092\u5897\u3084\u3059\u306b\u306f\u3082\u3063\u3068\u7a2e\u304c\u5fc5\u8981\u3067\u3059\u3002
Herbalism.Ability.GTh.Fail=**\u7dd1\u8272\u306e\u89aa\u6307 \u5931\u6557**
Herbalism.Ability.GTh=[[GREEN]]**\u7dd1\u8272\u306e\u89aa\u6307**
Herbalism.Ability.Lower=[[GRAY]]\u30af\u30ef\u3092\u4e0b\u3052\u305f\u3002
Herbalism.Ability.Ready=[[DARK_AQUA]]\u30af\u30ef\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Herbalism.Ability.ShroomThumb.Fail=**\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u5931\u6557**
Herbalism.SubSkill.GreenTerra.Name=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9
Herbalism.SubSkill.GreenTerra.Description=\u7dd1\u3092\u5e83\u3052\u308b, 3x \u30c9\u30ed\u30c3\u30d7
Herbalism.SubSkill.GreenTerra.Stat=\u30b0\u30ea\u30fc\u30f3\u30c6\u30e9 \u671f\u9593
@ -251,8 +266,13 @@ Herbalism.SubSkill.FarmersDiet.Stat=\u8fb2\u5bb6\u306e\u98df\u4e8b: [[GREEN]]\u3
Herbalism.SubSkill.DoubleDrops.Name=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d
Herbalism.SubSkill.DoubleDrops.Description=\u30c9\u30ed\u30c3\u30d7\u304c\u4e8c\u500d\u306b\u306a\u308b\u3002
Herbalism.SubSkill.DoubleDrops.Stat=\u30c9\u30ed\u30c3\u30d7\u4e8c\u500d \u78ba\u7387
Herbalism.SubSkill.HylianLuck.Name=\u30cf\u30a4\u30ea\u30a2\u306e\u904b
Herbalism.SubSkill.HylianLuck.Description=\u5e0c\u5c11\u54c1\u3092\u898b\u3064\u3051\u308b\u78ba\u7387\u304c\u4e0a\u304c\u308b\u3002
Herbalism.SubSkill.HylianLuck.Stat=\u30cf\u30a4\u30ea\u30a2\u306e\u904b \u78ba\u7387
Herbalism.SubSkill.ShroomThumb.Name=\u30ad\u30ce\u30b3\u306e\u89aa\u6307
Herbalism.SubSkill.ShroomThumb.Description=\u571f\u3084\u8349\u306b\u83cc\u7cf8\u3092\u5e83\u3052\u308b\u3002
Herbalism.SubSkill.ShroomThumb.Stat=\u30ad\u30ce\u30b3\u306e\u89aa\u6307 \u78ba\u7387
Herbalism.HylianLuck=[[GREEN]]\u30cf\u30a4\u30e9\u30eb\u306e\u904b\u306f\u4eca\u65e5\u306e\u3042\u306a\u305f\u306b\u3064\u3044\u3066\u3044\u307e\u3059\uff01
Herbalism.Listener=\u8fb2\u696d:
Herbalism.SkillName=\u8fb2\u696d
Herbalism.Skills.GTe.Off=**\u304c\u3059\u308a\u6e1b\u3063\u305f \u3092\u6469\u640d\u3057\u305f**
@ -265,6 +285,8 @@ Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b0\u30
Mining.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0)
Mining.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (\u5927\u304d\u306a\u7206\u5f3e)
Mining.Ability.Locked.2=LOCKED UNTIL {0}+ SKILL (\u89e3\u4f53\u5c02\u9580\u77e5\u8b58)
Mining.Ability.Lower=[[GRAY]]\u30d4\u30c3\u30b1\u30eb\u3092\u4e0b\u3052\u305f\u3002
Mining.Ability.Ready=[[DARK_AQUA]]\u30d4\u30c3\u30b1\u30eb\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Mining.SubSkill.SuperBreaker.Name=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc
Mining.SubSkill.SuperBreaker.Description=\u30b9\u30d4\u30fc\u30c9+, \u30c9\u30ed\u30c3\u30d7\u7387\u4e09\u500d
Mining.SubSkill.SuperBreaker.Stat=\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc\u306e\u9577\u3055
@ -289,7 +311,11 @@ Mining.Skills.SuperBreaker.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30b9\u30fc\u
Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30b9\u30fc\u30d1\u30fc\u30d6\u30ec\u30fc\u30ab\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01
#Blast Mining
Mining.Blast.Boom=[[GRAY]]**BOOM**
Mining.Blast.Cooldown=
Mining.Blast.Effect=+{0} ore yield, -{1} debris yield, {2}x \u30c9\u30ed\u30c3\u30d7
Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] \u304c [[RED]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0 [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01
Mining.Blast.Refresh=[[YELLOW]]\u30d6\u30e9\u30b9\u30c8\u30de\u30a4\u30cb\u30f3\u30b0[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01
#REPAIR
Repair.SubSkill.Repair.Name=\u4fee\u7406
@ -343,9 +369,13 @@ Salvage.SubSkill.ArcaneSalvage.Description=\u30a2\u30a4\u30c6\u30e0\u304b\u3089\
Salvage.SubSkill.ArcaneSalvage.Stat=\u96e3\u89e3\u306a\u30b5\u30eb\u30d9\u30fc\u30b8: [[YELLOW]]Rank {0}/{1}
Salvage.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (\u9ad8\u5ea6\u306a\u30b5\u30eb\u30d9\u30fc\u30b8)
Salvage.Ability.Bonus.0=\u9ad8\u5ea6\u306a\u30b5\u30eb\u30d9\u30fc\u30b8
Salvage.Ability.Bonus.1=\u30b5\u30eb\u30d9\u30fc\u30b8\u306b\u3088\u308a\u6700\u5927{0}\u500b\u306e\u7d20\u6750\u3092\u56de\u53ce
Salvage.Arcane.ExtractFull=[[GRAY]]\u30d5\u30eb\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387
Salvage.Arcane.ExtractPartial=[[GRAY]]\u90e8\u5206\u7684\u306a\u30a8\u30f3\u30c1\u30e3\u30f3\u30c8 \u78ba\u7387
Salvage.Skills.Success=[[GREEN]]\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\uff01
Salvage.Skills.Adept.Damaged=[[DARK_RED]]\u3042\u306a\u305f\u306f\u8010\u4e45\u5024\u306e\u6e1b\u3063\u305f\u30a2\u30a4\u30c6\u30e0\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u306e\u306b\u5341\u5206\u306a\u7df4\u5ea6\u3092\u5f97\u3066\u3044\u307e\u305b\u3093\u3002
Salvage.Skills.Adept.Level=[[YELLOW]]{1} [[RED]]\u3092\u30b5\u30eb\u30d9\u30fc\u30b8\u3059\u308b\u305f\u3081\u306b\u306f [[YELLOW]]{0} [[RED]]\u30ec\u30d9\u30eb\u304c\u5fc5\u8981\u3067\u3059\u3002
Salvage.Skills.TooDamaged=[[DARK_RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u30c0\u30e1\u30fc\u30b8\u3092\u53d7\u3051\u3066\u3044\u308b\u305f\u3081\u3001\u30b5\u30eb\u30d9\u30fc\u30b8\u3067\u304d\u307e\u305b\u3093\u3002
Salvage.Skills.ArcaneFailed=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002
Salvage.Skills.ArcanePartial=[[RED]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u4e00\u90e8\u3057\u304b\u62bd\u51fa\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u3002
Salvage.Skills.ArcaneSuccess=[[GREEN]]\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306b\u542b\u307e\u308c\u3066\u3044\u308b\u77e5\u8b58\u3092\u62bd\u51fa\u3067\u304d\u307e\u3057\u305f\uff01
@ -357,6 +387,9 @@ Salvage.SkillName=\u30b5\u30eb\u30d9\u30fc\u30b8
Anvil.Unbreakable=\u3053\u306e\u30a2\u30a4\u30c6\u30e0\u306f\u58ca\u308c\u307e\u305b\u3093\uff01
#SWORDS
Swords.Ability.Lower=[[GRAY]]\u5263\u3092\u4e0b\u3052\u305f\u3002
Swords.Ability.Ready=[[DARK_AQUA]]\u5263\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Swords.Combat.Rupture.Note=[[GREY]]\u6ce8\u610f\uff1a[[YELLOW]] 0.5\u79d2\u3054\u3068\u306b1tick\u304c\u767a\u751f\u3057\u307e\u3059\u3002
Swords.Combat.Bleeding.Started=[[DARK_RED]] \u3042\u306a\u305f\u306f\u51fa\u8840\u3057\u3066\u3044\u307e\u3059\uff01
Swords.Combat.Bleeding.Stopped=[[GRAY]]\u51fa\u8840\u304c [[GREEN]]\u6b62\u307e\u308a\u307e\u3057\u305f[[GRAY]]\uff01
Swords.Combat.Bleeding=[[GREEN]]**\u30a8\u30cd\u30df\u30fc \u51fa\u8840**
@ -415,7 +448,7 @@ Taming.SubSkill.ShockProof.Name=\u885d\u6483\u8010\u6027
Taming.SubSkill.ShockProof.Description=\u7206\u767a\u30c0\u30e1\u30fc\u30b8\u306e\u8efd\u6e1b
Taming.SubSkill.CallOfTheWild.Name=\u30ef\u30a4\u30eb\u30c9\u30aa\u30d6\u30b3\u30fc\u30eb
Taming.SubSkill.CallOfTheWild.Description=\u52d5\u7269\u3092\u53ec\u559a\u3059\u308b\u3002
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: Crouch and left-click with\n {0} {1} (Ocelot), {2} {3} (Wolf), {4} {5} (Horse)
Taming.SubSkill.CallOfTheWild.Description.2=[[GRAY]]COTW: \u3057\u3083\u304c\u3093\u3067\u5de6\u30af\u30ea\u30c3\u30af\n {0} {1} (\u732b), {2} {3} (Wolf), {4} {5} (\u99ac)
Taming.SubSkill.FastFoodService.Name=\u30d5\u30a1\u30fc\u30b9\u30c8\u30d5\u30fc\u30c9\u30b5\u30fc\u30d3\u30b9
Taming.SubSkill.FastFoodService.Description=\u78ba\u7387\u3067\u72fc\u304c\u653b\u6483\u6642\u56de\u5fa9\u3059\u308b\u3002
Taming.SubSkill.HolyHound.Name=\u30db\u30fc\u30ea\u30fc\u30cf\u30a6\u30f3\u30c9
@ -435,6 +468,7 @@ Taming.Listener.Wolf=[[DARK_GRAY]]\u72fc\u306f\u3042\u306a\u305f\u306e\u3082\u30
Taming.Listener=\u8abf\u6559:
Taming.SkillName=\u8abf\u6559
Taming.Summon.Complete=[[GREEN]]\u53ec\u559a\u5b8c\u4e86
Taming.Summon.Lifespan= (\u5bff\u547d: {0}\u79d2)
Taming.Summon.Fail.Ocelot=[[RED]]\u8fd1\u304f\u306b\u732b\u304c\u305f\u304f\u3055\u3093\u3044\u308b\u305f\u3081\u3053\u308c\u4ee5\u4e0a\u53ec\u559a\u3067\u304d\u307e\u305b\u3093\u3002
Taming.Summon.Fail.Wolf=[[RED]]\u8fd1\u304f\u306b\u72fc\u304c\u305f\u304f\u3055\u3093\u3044\u308b\u305f\u3081\u3053\u308c\u4ee5\u4e0a\u53ec\u559a\u3067\u304d\u307e\u305b\u3093\u3002
Taming.Summon.Fail.Horse=[[RED]]\u8fd1\u304f\u306b\u99ac\u304c\u305f\u304f\u3055\u3093\u3044\u308b\u305f\u3081\u3053\u308c\u4ee5\u4e0a\u53ec\u559a\u3067\u304d\u307e\u305b\u3093\u3002
@ -446,6 +480,8 @@ Unarmed.Ability.Bonus.0=\u9244\u8155\u30b9\u30bf\u30a4\u30eb
Unarmed.Ability.Bonus.1=+{0} \u30c0\u30e1\u30fc\u30b8\u30a2\u30c3\u30d7\u30b0\u30ec\u30fc\u30c9
Unarmed.Ability.IronGrip.Attacker=\u76f8\u624b\u306f\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u3092\u6301\u3063\u3066\u3044\u307e\u3059\uff01
Unarmed.Ability.IronGrip.Defender=[[GREEN]]\u30a2\u30a4\u30a2\u30f3\u30b0\u30ea\u30c3\u30d7\u304c\u6b66\u88c5\u89e3\u9664\u3092\u9632\u304e\u307e\u3057\u305f\uff01
Unarmed.Ability.Lower=[[GRAY]]\u7d20\u624b\u3092\u4e0b\u3052\u305f\u3002
Unarmed.Ability.Ready=[[DARK_AQUA]]\u7d20\u624b\u3092[[GOLD]]\u6e96\u5099[[DARK_AQUA]]\u3057\u305f\u3002
Unarmed.SubSkill.Berserk.Name=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc
Unarmed.SubSkill.Berserk.Description=+50% \u30c0\u30e1\u30fc\u30b8, \u5f31\u3044\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u58ca\u3059
Unarmed.SubSkill.Berserk.Stat=\u30d0\u30fc\u30b5\u30fc\u30ab\u30fc \u9577\u3055
@ -498,6 +534,7 @@ Woodcutting.Skills.TreeFeller.On=[[GREEN]]**\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9
Woodcutting.Skills.TreeFeller.Refresh=[[YELLOW]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u30a2\u30d3\u30ea\u30c6\u30a3\u304c\u56de\u5fa9\u3057\u307e\u3057\u305f\uff01
Woodcutting.Skills.TreeFeller.Other.Off=[[YELLOW]]{0}\u304c [[WHITE]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[GREEN]]\u3092\u6469\u640d\u3057\u305f
Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]]\u304c [[RED]]\u30c4\u30ea\u30fc\u30d5\u30a7\u30e9\u30fc [[DARK_GREEN]]\u3092\u4f7f\u3063\u305f\uff01
Woodcutting.Skills.TreeFeller.Splinter=\u65a7\u306f\u4f55\u5341\u3082\u306e\u7834\u7247\u306b\u7815\u3051\u305f\uff01
Woodcutting.Skills.TreeFeller.Threshold=\u6728\u304c\u5927\u304d\u3059\u304e\u308b\uff01
#ABILITIY
@ -506,8 +543,10 @@ Combat.ArrowDeflect=[[WHITE]]**\u77e2\u3092\u305d\u3089\u3057\u305f**
Combat.BeastLore=[[GREEN]]**\u30d3\u30fc\u30b9\u30c8\u30ed\u30a2**
Combat.BeastLoreHealth=[[DARK_AQUA]]\u4f53\u529b ([[GREEN]]{0}[[DARK_AQUA]]/{1})
Combat.BeastLoreOwner=[[DARK_AQUA]]\u6240\u6709\u8005 ([[RED]]{0}[[DARK_AQUA]])
Combat.Gore=[[GREEN]]**\u30b4\u30a2**
Combat.Gore=[[GREEN]]**\u6d41\u8840**
Combat.StruckByGore=**\u6d41\u8840\u3057\u3066\u3044\u307e\u3059**
Combat.TargetDazed=\u30bf\u30fc\u30b2\u30c3\u30c8\u306f[[DARK_RED]]\u5e7b\u60d1[[[RESET]]\u3060\u3063\u305f
Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.
#COMMANDS
##generic

View File

@ -1260,7 +1260,7 @@ permissions:
mcmmo.item.all: true
mcmmo.tools.all: true
mcmmo.item.*:
default: false
default: true
description: Implies all mcmmo.item permissions
children:
mcmmo.item.all: true