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RandomChanceUtil refactor part 1
This commit is contained in:
@@ -12,10 +12,8 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.ParticleEffectUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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@@ -88,7 +86,7 @@ public class AcrobaticsManager extends SkillManager {
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double modifiedDamage = Acrobatics.calculateModifiedDodgeDamage(damage, Acrobatics.dodgeDamageModifier);
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Player player = getPlayer();
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if (!isFatal(modifiedDamage) && RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ACROBATICS_DODGE, player)) {
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if (!isFatal(modifiedDamage) && SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ACROBATICS_DODGE, player)) {
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ParticleEffectUtils.playDodgeEffect(player);
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if (mmoPlayer.useChatNotifications()) {
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@@ -9,9 +9,9 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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@@ -88,7 +88,7 @@ public class ArcheryManager extends SkillManager {
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* @param defender The {@link Player} being affected by the ability
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*/
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public double daze(Player defender) {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.ARCHERY_DAZE, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.ARCHERY_DAZE, getPlayer())) {
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return 0;
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}
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@@ -116,7 +116,7 @@ public class ArcheryManager extends SkillManager {
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* @param oldDamage The raw damage value of this arrow before we modify it
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*/
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public double skillShot(double oldDamage) {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.ARCHERY_SKILL_SHOT, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.ARCHERY_SKILL_SHOT, getPlayer())) {
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return oldDamage;
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}
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@@ -11,7 +11,7 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.random.SkillProbabilityType;
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import com.gmail.nossr50.util.skills.*;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@@ -69,7 +69,7 @@ public class AxesManager extends SkillManager {
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* Handle the effects of the Axe Mastery ability
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*/
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public double axeMastery() {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.AXES_AXE_MASTERY, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.AXES_AXE_MASTERY, getPlayer())) {
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return 0;
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}
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@@ -83,7 +83,7 @@ public class AxesManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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*/
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public double criticalHit(LivingEntity target, double damage) {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_CRITICAL_STRIKES, getPlayer())) {
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return 0;
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}
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@@ -119,7 +119,7 @@ public class AxesManager extends SkillManager {
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for (ItemStack armor : target.getEquipment().getArmorContents()) {
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if (armor != null && ItemUtils.isArmor(armor)) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
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if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
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SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
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}
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}
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@@ -137,7 +137,7 @@ public class AxesManager extends SkillManager {
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*/
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public double greaterImpact(@NotNull LivingEntity target) {
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//static chance (3rd param)
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.AXES_GREATER_IMPACT, getPlayer())) {
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return 0;
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}
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@@ -41,7 +41,7 @@ public class ExcavationManager extends SkillManager {
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for (ExcavationTreasure treasure : treasures) {
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if (skillLevel >= treasure.getDropLevel()
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&& RandomChanceUtil.checkRandomChanceExecutionSuccess(getPlayer(), PrimarySkillType.EXCAVATION, treasure.getDropChance())) {
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&& SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.EXCAVATION, getPlayer(), treasure.getDropProbability())) {
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//Spawn Vanilla XP orbs if a dice roll succeeds
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if(RandomChanceUtil.rollDice(getArchaelogyExperienceOrbChance(), 100)) {
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@@ -20,8 +20,6 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.compat.layers.skills.MasterAnglerCompatibilityLayer;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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@@ -63,11 +61,14 @@ public class FishingManager extends SkillManager {
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}
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public boolean canShake(Entity target) {
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return target instanceof LivingEntity && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_SHAKE) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_SHAKE);
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return target instanceof LivingEntity && RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.FISHING_SHAKE)
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&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_SHAKE);
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}
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public boolean canMasterAngler() {
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return mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer() != null && getSkillLevel() >= RankUtils.getUnlockLevel(SubSkillType.FISHING_MASTER_ANGLER) && Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_MASTER_ANGLER);
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return mcMMO.getCompatibilityManager().getMasterAnglerCompatibilityLayer() != null
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&& getSkillLevel() >= RankUtils.getUnlockLevel(SubSkillType.FISHING_MASTER_ANGLER)
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&& Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.FISHING_MASTER_ANGLER);
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}
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// public void setFishingRodCastTimestamp()
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@@ -477,8 +478,8 @@ public class FishingManager extends SkillManager {
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*
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* @param target The {@link LivingEntity} affected by the ability
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*/
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public void shakeCheck(LivingEntity target) {
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if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getShakeChance(), getPlayer(), SubSkillType.FISHING_SHAKE))) {
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public void shakeCheck(@NotNull LivingEntity target) {
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if (SkillUtils.isStaticSkillRNGSuccessful(PrimarySkillType.FISHING, getPlayer(), getShakeChance())) {
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List<ShakeTreasure> possibleDrops = Fishing.findPossibleDrops(target);
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if (possibleDrops == null || possibleDrops.isEmpty()) {
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@@ -21,10 +21,8 @@ import com.gmail.nossr50.runnables.skills.DelayedHerbalismXPCheckTask;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.*;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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@@ -589,7 +587,7 @@ public class HerbalismManager extends SkillManager {
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* @return true if the ability was successful, false otherwise
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*/
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public boolean processGreenThumbBlocks(BlockState blockState) {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_GREEN_THUMB, getPlayer())) {
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.GTh.Fail");
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return false;
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}
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@@ -604,7 +602,7 @@ public class HerbalismManager extends SkillManager {
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* @return true if the ability was successful, false otherwise
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*/
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public boolean processHylianLuck(BlockState blockState) {
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_HYLIAN_LUCK, getPlayer())) {
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return false;
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}
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@@ -623,7 +621,7 @@ public class HerbalismManager extends SkillManager {
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for (HylianTreasure treasure : treasures) {
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if (skillLevel >= treasure.getDropLevel()
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&& RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(treasure.getDropChance(), getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK))) {
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&& RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(treasure.getDropChance(), getPlayer(), SubSkillType.HERBALISM_HYLIAN_LUCK))) {
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if (!EventUtils.simulateBlockBreak(blockState.getBlock(), player, false)) {
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return false;
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}
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@@ -660,7 +658,7 @@ public class HerbalismManager extends SkillManager {
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playerInventory.removeItem(new ItemStack(Material.RED_MUSHROOM));
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player.updateInventory();
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if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
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if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.HERBALISM_SHROOM_THUMB, player)) {
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Herbalism.Ability.ShroomThumb.Fail");
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return false;
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}
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@@ -16,10 +16,8 @@ import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import com.gmail.nossr50.util.sounds.SoundManager;
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import com.gmail.nossr50.util.sounds.SoundType;
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@@ -291,7 +289,7 @@ public class RepairManager extends SkillManager {
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if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.REPAIR_SUPER_REPAIR))
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return false;
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
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if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.REPAIR_SUPER_REPAIR, getPlayer())) {
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NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Repair.Skills.FeltEasy");
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return true;
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}
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@@ -342,10 +340,10 @@ public class RepairManager extends SkillManager {
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Enchantment enchantment = enchant.getKey();
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if (RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getKeepEnchantChance(), getPlayer(), SubSkillType.REPAIR_ARCANE_FORGING))) {
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if (RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(getKeepEnchantChance(), getPlayer(), SubSkillType.REPAIR_ARCANE_FORGING))) {
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if (ArcaneForging.arcaneForgingDowngrades && enchantLevel > 1
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&& (!RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(100 - getDowngradeEnchantChance(), getPlayer(), SubSkillType.REPAIR_ARCANE_FORGING)))) {
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&& (!RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(100 - getDowngradeEnchantChance(), getPlayer(), SubSkillType.REPAIR_ARCANE_FORGING)))) {
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item.addUnsafeEnchantment(enchantment, enchantLevel - 1);
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downgraded = true;
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}
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@@ -16,7 +16,6 @@ import com.gmail.nossr50.util.EventUtils;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillUtils;
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@@ -123,7 +122,7 @@ public class SalvageManager extends SkillManager {
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for(int x = 0; x < potentialSalvageYield-1; x++) {
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if(RandomChanceUtil.rollDice(chanceOfSuccess, 100)) {
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if(RandomChanceUtil.rollDiceSimple(chanceOfSuccess, 100)) {
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chanceOfSuccess-=3;
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chanceOfSuccess = Math.max(chanceOfSuccess, 90);
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@@ -253,12 +252,12 @@ public class SalvageManager extends SkillManager {
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if (!Salvage.arcaneSalvageEnchantLoss
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|| Permissions.hasSalvageEnchantBypassPerk(player)
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|| RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
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|| RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(getExtractFullEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
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enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel, true);
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}
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else if (enchantLevel > 1
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&& Salvage.arcaneSalvageDowngrades
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&& RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(getExtractPartialEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
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&& RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(getExtractPartialEnchantChance(), getPlayer(), SubSkillType.SALVAGE_ARCANE_SALVAGE))) {
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enchantMeta.addStoredEnchant(enchant.getKey(), enchantLevel - 1, true);
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downgraded = true;
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} else {
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@@ -8,9 +8,8 @@ import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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import com.gmail.nossr50.datatypes.skills.SubSkillType;
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import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.event.inventory.FurnaceBurnEvent;
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import org.bukkit.inventory.ItemStack;
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@@ -28,7 +27,7 @@ public class SmeltingManager extends SkillManager {
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public boolean isSecondSmeltSuccessful() {
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return Permissions.isSubSkillEnabled(getPlayer(), SubSkillType.SMELTING_SECOND_SMELT)
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&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
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&& SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SMELTING_SECOND_SMELT, getPlayer());
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}
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/*
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@@ -11,10 +11,9 @@ import com.gmail.nossr50.skills.SkillManager;
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import com.gmail.nossr50.util.ItemUtils;
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import com.gmail.nossr50.util.Permissions;
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import com.gmail.nossr50.util.player.NotificationManager;
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import com.gmail.nossr50.util.random.RandomChanceUtil;
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import com.gmail.nossr50.util.skills.CombatUtils;
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import com.gmail.nossr50.util.skills.RankUtils;
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import com.gmail.nossr50.util.skills.SkillActivationType;
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import com.gmail.nossr50.util.skills.SkillUtils;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@@ -62,7 +61,7 @@ public class SwordsManager extends SkillManager {
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*/
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public void ruptureCheck(@NotNull LivingEntity target) throws IllegalStateException {
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if(BleedTimerTask.isBleedOperationAllowed()) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
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if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_RUPTURE, getPlayer())) {
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if (target instanceof Player) {
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Player defender = (Player) target;
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@@ -129,7 +128,7 @@ public class SwordsManager extends SkillManager {
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* @param damage The amount of damage initially dealt by the event
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*/
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public void counterAttackChecks(@NotNull LivingEntity attacker, double damage) {
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if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
|
||||
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.SWORDS_COUNTER_ATTACK, getPlayer())) {
|
||||
CombatUtils.dealDamage(attacker, damage / Swords.counterAttackModifier, getPlayer());
|
||||
|
||||
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Swords.Combat.Countered");
|
||||
|
@@ -18,11 +18,10 @@ import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.compat.layers.persistentdata.MobMetaFlagType;
|
||||
import com.gmail.nossr50.util.player.NotificationManager;
|
||||
import com.gmail.nossr50.util.random.RandomChanceSkillStatic;
|
||||
import com.gmail.nossr50.util.random.RandomChanceUtil;
|
||||
import com.gmail.nossr50.util.skills.ParticleEffectUtils;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import com.gmail.nossr50.util.sounds.SoundManager;
|
||||
import com.gmail.nossr50.util.sounds.SoundType;
|
||||
import com.gmail.nossr50.util.text.StringUtils;
|
||||
@@ -147,7 +146,7 @@ public class TamingManager extends SkillManager {
|
||||
* @param damage The damage being absorbed by the wolf
|
||||
*/
|
||||
public void fastFoodService(@NotNull Wolf wolf, double damage) {
|
||||
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
|
||||
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_FAST_FOOD_SERVICE, getPlayer())) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -168,7 +167,7 @@ public class TamingManager extends SkillManager {
|
||||
*/
|
||||
public double gore(@NotNull LivingEntity target, double damage) {
|
||||
if(BleedTimerTask.isBleedOperationAllowed()) {
|
||||
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.TAMING_GORE, getPlayer())) {
|
||||
if (!SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.TAMING_GORE, getPlayer())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -276,7 +275,7 @@ public class TamingManager extends SkillManager {
|
||||
if(!RankUtils.hasUnlockedSubskill(getPlayer(), SubSkillType.TAMING_PUMMEL))
|
||||
return;
|
||||
|
||||
if(!RandomChanceUtil.checkRandomChanceExecutionSuccess(new RandomChanceSkillStatic(AdvancedConfig.getInstance().getPummelChance(), getPlayer(), SubSkillType.TAMING_PUMMEL)))
|
||||
if(!RandomChanceUtil.processProbabilityResults(new SkillProbabilityWrapperStatic(AdvancedConfig.getInstance().getPummelChance(), getPlayer(), SubSkillType.TAMING_PUMMEL)))
|
||||
return;
|
||||
|
||||
ParticleEffectUtils.playGreaterImpactEffect(target);
|
||||
|
@@ -16,9 +16,9 @@ import com.gmail.nossr50.util.Misc;
|
||||
import com.gmail.nossr50.util.Permissions;
|
||||
import com.gmail.nossr50.util.player.NotificationManager;
|
||||
import com.gmail.nossr50.util.player.UserManager;
|
||||
import com.gmail.nossr50.util.random.RandomChanceUtil;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.entity.Item;
|
||||
@@ -72,7 +72,7 @@ public class UnarmedManager extends SkillManager {
|
||||
}
|
||||
|
||||
public boolean blockCrackerCheck(@NotNull BlockState blockState) {
|
||||
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer())) {
|
||||
if (!SkillUtils.isSkillRNGSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_BLOCK_CRACKER, getPlayer())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -103,7 +103,7 @@ public class UnarmedManager extends SkillManager {
|
||||
* @param defender The defending player
|
||||
*/
|
||||
public void disarmCheck(@NotNull Player defender) {
|
||||
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
|
||||
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_DISARM, getPlayer()) && !hasIronGrip(defender)) {
|
||||
if (EventUtils.callDisarmEvent(defender).isCancelled()) {
|
||||
return;
|
||||
}
|
||||
@@ -126,7 +126,7 @@ public class UnarmedManager extends SkillManager {
|
||||
* Check for arrow deflection.
|
||||
*/
|
||||
public boolean deflectCheck() {
|
||||
if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
|
||||
if (SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_ARROW_DEFLECT, getPlayer())) {
|
||||
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Combat.ArrowDeflect");
|
||||
return true;
|
||||
}
|
||||
@@ -149,7 +149,7 @@ public class UnarmedManager extends SkillManager {
|
||||
* Handle the effects of the Iron Arm ability
|
||||
*/
|
||||
public double calculateSteelArmStyleDamage() {
|
||||
if (!RandomChanceUtil.isActivationSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_STEEL_ARM_STYLE, getPlayer())) {
|
||||
if (!SkillUtils.isSkillRNGSuccessful(SkillActivationType.ALWAYS_FIRES, SubSkillType.UNARMED_STEEL_ARM_STYLE, getPlayer())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -183,7 +183,7 @@ public class UnarmedManager extends SkillManager {
|
||||
private boolean hasIronGrip(@NotNull Player defender) {
|
||||
if (!Misc.isNPCEntityExcludingVillagers(defender)
|
||||
&& Permissions.isSubSkillEnabled(defender, SubSkillType.UNARMED_IRON_GRIP)
|
||||
&& RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.UNARMED_IRON_GRIP, defender)) {
|
||||
&& SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.UNARMED_IRON_GRIP, defender)) {
|
||||
NotificationManager.sendPlayerInformation(defender, NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Defender");
|
||||
NotificationManager.sendPlayerInformation(getPlayer(), NotificationType.SUBSKILL_MESSAGE, "Unarmed.Ability.IronGrip.Attacker");
|
||||
|
||||
|
@@ -17,7 +17,6 @@ import com.gmail.nossr50.util.player.NotificationManager;
|
||||
import com.gmail.nossr50.util.random.RandomChanceUtil;
|
||||
import com.gmail.nossr50.util.skills.CombatUtils;
|
||||
import com.gmail.nossr50.util.skills.RankUtils;
|
||||
import com.gmail.nossr50.util.skills.SkillActivationType;
|
||||
import com.gmail.nossr50.util.skills.SkillUtils;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
@@ -70,11 +69,11 @@ public class WoodcuttingManager extends SkillManager {
|
||||
}
|
||||
|
||||
private boolean checkHarvestLumberActivation() {
|
||||
return RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
|
||||
return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_HARVEST_LUMBER, getPlayer());
|
||||
}
|
||||
|
||||
private boolean checkCleanCutsActivation() {
|
||||
return RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_LINEAR_100_SCALE_WITH_CAP, SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
|
||||
return SkillUtils.isSkillRNGSuccessful(SkillProbabilityType.DYNAMIC_CONFIGURABLE, SubSkillType.WOODCUTTING_CLEAN_CUTS, getPlayer());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -328,7 +327,7 @@ public class WoodcuttingManager extends SkillManager {
|
||||
|
||||
if(RankUtils.hasReachedRank(2, player, SubSkillType.WOODCUTTING_KNOCK_ON_WOOD)) {
|
||||
if(AdvancedConfig.getInstance().isKnockOnWoodXPOrbEnabled()) {
|
||||
if(RandomChanceUtil.rollDice(10, 100)) {
|
||||
if(RandomChanceUtil.rollDiceSimple(10, 100)) {
|
||||
int randOrbCount = Math.max(1, Misc.getRandom().nextInt(100));
|
||||
Misc.spawnExperienceOrb(blockState.getLocation(), randOrbCount);
|
||||
}
|
||||
|
Reference in New Issue
Block a user