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Add in new 1.19 stuff and tweak treasures.yml
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@ -1,3 +1,33 @@
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Version 2.1.213
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Updated various mechanics to recognize and understand the new blocks
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Added 'Packed_Mud' to mining xp
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Added 'Mud_Bricks' to mining xp
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Added 'Reinforced_Deepslate' to mining xp
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Added 'Mud' to excavation xp
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Added 'Muddy Mangrove Roots' to excavation xp
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Added 'Mangrove_Roots' to woodcutting xp
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Added 'Stripped_Mangrove_Log' to woodcutting xp
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Added 'Stripped_Crimson_Stem' to woodcutting xp
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Added 'Stripped_Warped_Stem' to woodcutting xp
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Added 'Allay' to combat experience
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Added 'Frog' to combat experience and taming experience
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Added 'Tadpole' to combat experience
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Added 'Warden' to combat experience
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Changes to excavation treasures (requires manual editing or regenerating the config)
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Added Mud as a block which can drop various treasures (see notes)
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Added Muddy_Mangrove_Roots as a block which can drop various treasures (see notes)
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Added Stick as a new excavation drop, which drops from mud and muddy mangrove roots (see notes)
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Added Potato as a new excavation drop, which drops from mud and dirt (see notes)
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Added Feather as a new excavation drop, which drops from mud (see notes)
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Added Spyglass as a new excavation drop, which drops rarely from mud and dirt (see notes)
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Added Trident as a new excavation drop, which drops somewhat rarely from mud, muddy mangrove roots, and clay (see notes)
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Added Heart of the Sea as a new excavation drop, which drops very rarely from mud and requires a very high excavation level to appear
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NOTES:
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To get the new excavation drop list, the easiest way is to delete treasures.yml and mcMMO will regenerate it with the newest version
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I'll likely be tweaking the treasures list in the near future, leave feedback on discord if you have suggestions
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Version 2.1.212
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An herbalism exploit has been patched (thanks WhatsTheBadNews)
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Added 'ExploitFix.Combat.XPCeiling.Enabled' to experience.yml
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@ -237,6 +237,9 @@ public class MaterialMapStore {
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intendedToolPickAxe.addAll(ores);
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intendedToolPickAxe.add("lapis_lazuli_ore");
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intendedToolPickAxe.add("packed_mud");
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intendedToolPickAxe.add("mud_bricks");
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intendedToolPickAxe.add("reinforced_deepslate");
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intendedToolPickAxe.add("ice");
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intendedToolPickAxe.add("packed_ice");
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intendedToolPickAxe.add("blue_ice");
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@ -1021,6 +1024,8 @@ public class MaterialMapStore {
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treeFellerDestructibleWhiteList.add("spruce_leaves");
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treeFellerDestructibleWhiteList.add("azalea_leaves");
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treeFellerDestructibleWhiteList.add("flowering_azalea_leaves");
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treeFellerDestructibleWhiteList.add("mangrove_leaves");
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treeFellerDestructibleWhiteList.add("mangrove_roots");
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treeFellerDestructibleWhiteList.add("nether_wart_block");
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treeFellerDestructibleWhiteList.add("warped_wart_block");
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treeFellerDestructibleWhiteList.add("brown_mushroom_block");
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@ -1166,8 +1171,6 @@ public class MaterialMapStore {
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private void fillToolBlackList()
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{
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//TODO: Add anvils / missing logs
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//TODO: Reorganize this list, can we also dynamically populate some of this?
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toolBlackList.add("black_bed");
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toolBlackList.add("blue_bed");
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toolBlackList.add("brown_bed");
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@ -1276,6 +1279,9 @@ public class MaterialMapStore {
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toolBlackList.add("stripped_oak_wood");
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toolBlackList.add("stripped_spruce_log");
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toolBlackList.add("stripped_spruce_wood");
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toolBlackList.add("mangrove_wood");
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toolBlackList.add("mangrove_log");
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toolBlackList.add("stripped_mangrove_log");
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toolBlackList.add("acacia_log");
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toolBlackList.add("acacia_wood");
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toolBlackList.add("birch_log");
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@ -264,6 +264,8 @@ Experience_Values:
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Snow_Block: 40
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Soul_Sand: 40
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Soul_Soil: 40
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Mud: 80
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Muddy_Mangrove_Roots: 90
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Woodcutting:
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Crimson_Hyphae: 50
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Stripped_Crimson_Hyphae: 50
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@ -292,12 +294,17 @@ Experience_Values:
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Stripped_Jungle_Wood: 100
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Stripped_Acacia_Wood: 90
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Stripped_Dark_Oak_Wood: 90
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Stripped_Mangrove_Log: 110
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Stripped_Crimson_Stem: 50
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Stripped_Warped_Stem: 50
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Oak_Wood: 70
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Spruce_Wood: 70
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Birch_Wood: 70
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Jungle_Wood: 70
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Acacia_Wood: 70
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Dark_Oak_Wood: 70
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Mangrove_Wood: 80
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Mangrove_Roots: 10
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Red_Mushroom_Block: 70
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Brown_Mushroom_Block: 70
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Mushroom_Stem: 80
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@ -394,6 +401,7 @@ Experience_Values:
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Lily_Of_The_Valley: 150
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Wither_Rose: 500
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Mining:
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Reinforced_Deepslate: 500
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Tuff: 10
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Copper_Ore: 1400
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Deepslate_Copper_Ore: 1900
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@ -486,6 +494,8 @@ Experience_Values:
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Purpur_Pillar: 250
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Purpur_Slab: 150
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Purpur_Stairs: 250
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Packed_Mud: 30
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Mud_Bricks: 40
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Repair:
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Base: 1000.0
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Wood: 0.6
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@ -539,6 +549,7 @@ Experience_Values:
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Bee: 100
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Goat: 250
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Axolotl: 600
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Frog: 900
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Combat:
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Multiplier:
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Animals: 1.0
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@ -611,3 +622,7 @@ Experience_Values:
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Goat: 1.5
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Axolotl: 1.75
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Glow_Squid: 1.5
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Allay: 0.2
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Frog: 1.7
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Warden: 6.0
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Tadpole: 0.2
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@ -2,6 +2,54 @@
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# Settings for Excavation's Archaeology
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###
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Excavation:
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HEART_OF_THE_SEA:
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Amount: 1
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XP: 9999
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Drop_Chance: 0.01
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Level_Requirement:
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Standard_Mode: 90
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Retro_Mode: 900
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Drops_From: [Mud]
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POTATO:
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Amount: 1
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XP: 50
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Drop_Chance: 3.0
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Level_Requirement:
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Standard_Mode: 10
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Retro_Mode: 100
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Drops_From: [Dirt, Mud]
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SPYGLASS:
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Amount: 1
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XP: 500
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Drop_Chance: 0.1
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Level_Requirement:
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Standard_Mode: 7
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Retro_Mode: 70
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Drops_From: [Mud, Dirt]
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STICK:
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Amount: 2
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XP: 50
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Drop_Chance: 2.0
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Level_Requirement:
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Standard_Mode: 1
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Retro_Mode: 10
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Drops_From: [Mud, Muddy_Mangrove_Roots]
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FEATHER:
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Amount: 3
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XP: 100
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Drop_Chance: 1.0
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Level_Requirement:
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Standard_Mode: 5
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Retro_Mode: 50
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Drops_From: [Mud]
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TRIDENT:
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Amount: 1
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XP: 100
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Drop_Chance: 0.02
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Level_Requirement:
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Standard_Mode: 40
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Retro_Mode: 400
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Drops_From: [ Mud, Clay, Muddy_Mangrove_Roots ]
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CAKE:
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Amount: 1
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XP: 3000
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@ -25,7 +73,7 @@ Excavation:
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Level_Requirement:
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Standard_Mode: 20
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Retro_Mode: 200
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Drops_From: [Gravel]
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Drops_From: [Gravel, Mud]
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APPLE:
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Amount: 1
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XP: 100
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@ -65,7 +113,7 @@ Excavation:
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Level_Requirement:
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Standard_Mode: 50
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Retro_Mode: 500
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium]
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium, Mud]
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BROWN_MUSHROOM:
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Amount: 1
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XP: 80
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@ -73,7 +121,7 @@ Excavation:
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Level_Requirement:
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Standard_Mode: 50
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Retro_Mode: 500
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium]
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium, Mud]
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EGG:
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Amount: 1
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XP: 100
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@ -145,7 +193,7 @@ Excavation:
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Level_Requirement:
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Standard_Mode: 35
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Retro_Mode: 350
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand, Soul_Soil]
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand, Soul_Soil, Mud]
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COCOA_BEANS:
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Amount: 1
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XP: 100
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@ -153,7 +201,7 @@ Excavation:
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Level_Requirement:
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Standard_Mode: 35
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Retro_Mode: 350
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium]
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Mycelium, Mud]
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QUARTZ:
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Amount: 1
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XP: 100
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@ -170,6 +218,7 @@ Excavation:
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Standard_Mode: 25
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Retro_Mode: 250
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Drops_From: [Dirt, Coarse_Dirt, Podzol, Grass_Block, Sand, Red_Sand, Gravel, Clay, Mycelium, Soul_Sand, Soul_Soil]
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#
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# Settings for Hylian Luck
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# If you are in retro mode, Level_Requirement is multiplied by 10.
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